Apple Final Cut Pro 7 User Manual Page 95

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Marking Controls in the Viewer
Marking controls let you set In and Out points, add markers and keyframes, and navigate
to matching frames in master or affiliate clips. (This is called performing a match frame.)
There are keyboard shortcuts for each control.
Mark Out
Add Motion Keyframe
Show Match Frame
Add Marker
Mark In
Mark Clip
Show Match Frame (F): When you click this button, Final Cut Pro searches the current
sequence for the same frame shown in the Viewer. Specifically, Final Cut Pro looks for
any sequence clips that are affiliated with the clip in the Viewer. If the frame shown in
the Viewer is used in the current sequence, the Canvas/Timeline playhead is positioned
to that frame. The result is that you see the same frame in both the Viewer and the
Canvas, but the clip you see in the Canvas is actually an affiliate of the clip in the Viewer.
This is useful if you want to see where you have already used a particular frame in your
sequence.
Each time you click the Show Match Frame button, Final Cut Pro navigates to the next
occurrence of that frame in the sequence. To make sure you find the first occurrence
of the frame, you can move the Canvas/Timeline playhead to the start of the sequence.
For a more comprehensive discussion of the Match Frame controls, see “Matching
Frames and Playhead Synchronization.”
Mark Clip (X): Click to set In and Out points at the boundaries of the clip.
Add Motion Keyframe (Control-K): Click to add a keyframe to the current clip at the
position of the playhead for clip parameters such as Scale, Rotate, Crop, Distort, and
so on. By default, this button sets keyframes for all clip motion parameters at once. To
add keyframes for individual parameters, Control-click this button and choose a
parameter from the shortcut menu. For more information, see Adjusting Parameters
for Keyframed Effects.”
Add Marker (M): Click to add a marker at the current playhead position. While editing,
you can use markers to make notes about important points in your sequence, such as
areas to change, potential edit points, or sync points. For more information, see “Using
Markers.”
Important: If a clip is selected in the Timeline, and the playhead touches that clip, a
marker is added to the sequence clip, not the sequence.
95Chapter 6 Viewer Basics
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