Apple Final Cut Pro 7 User Manual Page 50

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An offline clip has a red slash through its icon in the Browser. In the Timeline, an offline
clip appears white (when you play back your sequence in the Canvas, offline clips display
a “Media Offline” message). To view these clips properly in your project, you need to
reconnect the clips to their corresponding media files at their new locations on disk. This
reestablishes the connection between the clips and their media files.
Offline clips
in the Browser
Offline clips
in the Timeline
Final Cut Pro allows you to reconnect clips to media files in whatever way suits your
project. For example, you can work on one project on two different editing systems that
both contain the same media files. When you transfer the project from one system to
another, you can easily reconnect the project clips to the local media files. For more
information on reconnecting offline clips, see “Reconnecting Clips and Offline Media.”
Filenaming Considerations
Proper filenaming is one of the most critical aspects of media and project management.
When you capture your media files, consider how and where your files may be used in
the future. Naming your files simply and consistently makes it easier to share media
among multiple editors, transfer projects to other editing systems, move files across a
network, and properly restore archived projects. The following sections present several
issues to consider when naming project files and media files.
Avoiding Special Characters
The most conservative filenaming conventions provide the most cross-platform
compatibility. This means that your filenames will work in different operating systems,
such as Windows, Mac OS X and other UNIX operating systems, and Mac OS 9. You also
need to consider filenaming when you transfer files via the Internet, where you can never
be certain what computer platform your files may be stored on, even if temporarily.
Most special characters should be avoided. Here are some suggested conservative
filenaming guidelines for maximum cross-platform compatibility:
50 Chapter 3 Understanding Projects, Clips, and Sequences
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