Apple Final Cut Pro 5 User Manual

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Summary of Contents

Page 1 - User Manual

Final Cut Pro 5User ManualAlienGS Homepage.qxp copy 3/15/05 9:13 AM Page 1

Page 2 - Interface, Setup

9PrefaceFinal Cut Pro 5 Documentation and ResourcesYou can use Final Cut Pro to create movies of any budget, style, and format. Final Cut Pro co

Page 3

Chapter 8 Navigating and Using Timecode in the Viewer and Canvas 99 IITo play a clip or sequence between In and Out points:1 Open a clip in the Vie

Page 4

Chapter 11 Video Filters 213 IIStylize FiltersStylize filters can be used to create an assortment of visual effects.Filter ResultAnti-alias Blurs t

Page 5

214 Part II Project Interchange Video FiltersVideo filters are generally used to solve specific problems with clips in your sequence, although ther

Page 6

Chapter 11 Video Filters 215 IIStrobe Lowers the apparent frame rate of a clip in your sequence by freezing the frames of the clip for a specified

Page 8

12 21712 Changing Motion ParametersEvery video and graphics clip in a project has a set of parameters that can be edited in the Motion tab of the

Page 9

218 Part II Project Interchange Adjusting Parameters in the Motion TabMotion parameters are located in the Motion tab of the Viewer. When you first

Page 10 - Documentation and Resources

Chapter 12 Changing Motion Parameters 219 IITo enable the Drop Shadow or Motion Blur attribute:m Click the checkbox next to Drop Shadow or Motion B

Page 11 - Onscreen Help

220 Part II Project Interchange Controls in the Motion TabThe following section describes the attributes and related parameters in the Motion tab i

Page 12 - Apple Websites

Chapter 12 Changing Motion Parameters 221 IIOpacity Parameter Opacity slider: Increases or decreases the transparency of a clip. Drop Shadow Para

Page 13

222 Part II Project Interchange The amount of blur that appears in either case depends on the speed of the moving subject. The faster the subject m

Page 14 - Part I: An Introduction

100 Part II Learning About the Final Cut Pro Interface To play every frame of a clip:1 Open a clip in the Viewer or make the Canvas or Timeline act

Page 15

Chapter 12 Changing Motion Parameters 223 IIUsing Cartesian Geometry to Position ClipsFinal Cut Pro compositing features use simple Cartesian geome

Page 16 - Workflow

224 Part II Project Interchange For example, suppose the center point of the clip on track V2 is –218, –119. This puts the clip 218 pixels to the l

Page 17 - The Postproduction Workflow

Chapter 12 Changing Motion Parameters 225 IIExamples Using Motion SettingsThe following two examples demonstrate how you can use motion settings to

Page 18

226 Part II Project Interchange 3 From the Browser, open the first clip you want to arrange in the background of your composition, then edit it int

Page 19

Chapter 12 Changing Motion Parameters 227 II6 Drag the Rotation dial control to the left so that it reads –28.A negative value rotates the clip to

Page 20

228 Part II Project Interchange Clicking in the Canvas with the crosshair moves the x and y values of that clip’s center point to the pixel you cli

Page 21

Chapter 12 Changing Motion Parameters 229 II10 Check the Basic Motion box, then click OK.The two clips occupy the same position in the Canvas with

Page 22 - Video Formats and Timecode

230 Part II Project Interchange 12 In the left number field of the Center parameter (the x coordinate), delete the – (minus sign), then press Retur

Page 23 - Using Multiple Video Formats

Chapter 12 Changing Motion Parameters 231 II14 Using the same sequence In and Out points that you’ve been using, set the destination track of your

Page 24 - Video Format Basics

232 Part II Project Interchange 17 Choose View > Show Title Safe.∏ Tip: Viewing title safe boundaries is especially important when creating wor

Page 25

Chapter 8 Navigating and Using Timecode in the Viewer and Canvas 101 IIShuttling Through a Clip or SequenceWhile using the scrubber bar is a great

Page 26

Chapter 12 Changing Motion Parameters 233 IIExample 2: Using Additional Motion Settings to Refine the LayoutIn this example, the Crop, Feather, Op

Page 27 - How Drop Frame Timecode Works

234 Part II Project Interchange 6 In the Paste Attributes dialog, check the Scale Attribute Times and Crop boxes, leaving all other options uncheck

Page 28 - Clips, and Sequences

Chapter 12 Changing Motion Parameters 235 II9 To apply these settings to the other two clips, select the clip on track V4 in the Timeline, then cho

Page 29 - What Are Clips?

236 Part II Project Interchange Creating Motion Effects in the CanvasIn the previous section, you learned about default motion parameters for clips

Page 30 - What Are Sequences?

Chapter 12 Changing Motion Parameters 237 IIManipulating Images in the CanvasWhen a clip is selected in the Timeline or Canvas (and you are in a wi

Page 31 - What Are Projects?

238 Part II Project Interchange Using the Selection, Crop, and Distort tools in the Tool palette, you can drag a clip’s handles directly in the Can

Page 32 - What Are Bins?

Chapter 12 Changing Motion Parameters 239 IIZooming In to the CanvasIn the Canvas, you can choose a magnification level to help you work with your

Page 33 - Working With Projects

240 Part II Project Interchange Using Wireframe Handles to Transform, Scale, and RotateIn many instances, you may find that dragging the handles of

Page 34

Chapter 12 Changing Motion Parameters 241 IITo move a clip:1 Select a clip in the Timeline.2 Select the Selection tool in the Tool palette, then dr

Page 35 - Opening and Closing Projects

242 Part II Project Interchange To scale and rotate a clip:m Command-drag a corner handle.To distort the shape of a clip:1 Select a clip in the Tim

Page 36 - To switch between

102 Part II Learning About the Final Cut Pro Interface To begin forward playback at normal (1x) speed:m Press L.To begin reverse playback at normal

Page 37

Chapter 12 Changing Motion Parameters 243 IITo crop a clip:1 Select a clip in the Timeline.2 Select the Crop tool in the Tool palette, then do one

Page 38 - Filenaming Considerations

244 Part II Project Interchange Example: Using Motion Parameters and Wireframe HandlesIn this example, you’ll put a graphic on the side of a build

Page 39 - Avoiding Special Characters

Chapter 12 Changing Motion Parameters 245 II3 In the Canvas or Timeline, position the playhead over the clip you just edited into track V1, then se

Page 40 - Using Multiple Hard Disks

246 Part II Project Interchange 5 In the Timeline, select the image, then choose Image+Wireframe from the View pop-up menu in the Canvas.6 With the

Page 41

Chapter 12 Changing Motion Parameters 247 II8 Select the Distort tool in the Tool palette, then drag each of the four corners of the sign graphic u

Page 43

13 24913 Adjusting Parameters for Keyframed EffectsAutomated audio level adjustments, opacity changes between layers, shifting color values, and

Page 44 - Final Cut Pro Interface

250 Part II Project Interchange Many clip parameters can be keyframed: Opacity Motion settings Generators  Filters Volume level Pan settingsS

Page 45

Chapter 13 Adjusting Parameters for Keyframed Effects 251 IIAdding additional keyframes increases the complexity of the effect, but the area in bet

Page 46 - Using Keyboard Shortcuts

252 Part II Project Interchange Using Three Keyframes With three keyframes, you can create more complex effects, such as a curved motion path. In t

Page 47 - Using Shortcut Menus

Chapter 8 Navigating and Using Timecode in the Viewer and Canvas 103 IITo move forward or backward using the jog control:m Drag the jog control to

Page 48 - This tooltip appears when

Chapter 13 Adjusting Parameters for Keyframed Effects 253 IIKeyframing Controls in the ViewerYou can use various controls for keyframing motion eff

Page 49

254 Part II Project Interchange  Keyframe graph area: Shows all the values and keyframes associated with parameters currently displayed in the Vi

Page 50

Chapter 13 Adjusting Parameters for Keyframed Effects 255 IIKeyframing Tools in Final Cut ProThree tools in the Tool palette allow you to add, modi

Page 51 - Moving Windows

256 Part II Project Interchange Setting KeyframesUntil you create at least one keyframe for a parameter (or setting) of a clip, changes you make to

Page 52 - Undoing and Redoing Changes

Chapter 13 Adjusting Parameters for Keyframed Effects 257 IITo set keyframes from the Viewer or Canvas:m To add a keyframe to all of the selected c

Page 53

258 Part II Project Interchange To create additional space in the keyframe graph:1 Drag the Motion tab from the Viewer to the Timeline.The Motion t

Page 54 - Browser Basics

Chapter 13 Adjusting Parameters for Keyframed Effects 259 IIm Move the pointer over the keyframe you want to modify (it becomes a crosshair), then

Page 55 - Learning About the Browser

260 Part II Project Interchange To delete a keyframe, do one of the following:m Move the playhead to the keyframe you want to remove, then click th

Page 56 - Working in the Browser

Chapter 13 Adjusting Parameters for Keyframed Effects 261 IIZooming In to the Keyframe GraphFor a more detailed view of the keyframes you’re settin

Page 57

262 Part II Project Interchange To zoom using the zoom tools:1 Select the Zoom In or Zoom Out tool in the Tool palette.2 Do one of the following:Â

Page 58 - Hold the Option key

104 Part II Learning About the Final Cut Pro Interface To enable looped playback:m Choose View > Loop Playback (or press Control-L). If it’s alr

Page 59 - Enter a new name for the

Chapter 13 Adjusting Parameters for Keyframed Effects 263 IITo change the duration of the keyframe graph ruler:m Click or drag the Zoom control. Â

Page 60 - Using Columns in the Browser

264 Part II Project Interchange 4 To adjust the opacity of the entire clip, do one of the following:Â Drag the Opacity slider to the left until the

Page 61

Chapter 13 Adjusting Parameters for Keyframed Effects 265 II8 In the keyframe graph area, move the pointer to the left of the two keyframes on the

Page 62 - Choosing Views in the Browser

266 Part II Project Interchange 12 To complete this sequence, fade the topmost layer out again by adding one last keyframe. Move the playhead to 01

Page 63

Chapter 13 Adjusting Parameters for Keyframed Effects 267 II∏ Tip: If you’re having problems getting the value of the overlay to be exactly 50, ho

Page 64

268 Part II Project Interchange Smoothing Keyframes With Bezier HandlesThe keyframes of some motion settings and filter controls (but not audio vol

Page 65

Chapter 13 Adjusting Parameters for Keyframed Effects 269 IIUnderstanding Bezier Handles and CurvesWhen adjusting the Bezier handles that are attac

Page 66

270 Part II Project Interchange Two-Sided Bezier handlesKeyframes that are in between other keyframes have two-sided Bezier handles. These handles

Page 67

Chapter 13 Adjusting Parameters for Keyframed Effects 271 IISmoothing KeyframesSmoothing a keyframe, or adding Bezier handles to it, makes the chan

Page 68

272 Part II Project Interchange To change the angle between one side of a Bezier curve and the other:m Hold down the Command key as you drag a Bezi

Page 69 - After using the

Chapter 8 Navigating and Using Timecode in the Viewer and Canvas 105 IINavigating With Timecode in the Viewer and CanvasYou can move the playhead a

Page 70 - Setting the Poster Frame

Chapter 13 Adjusting Parameters for Keyframed Effects 273 IIWhat Are Motion Paths?The simplest motion path is a straight line defined by two center

Page 71

274 Part II Project Interchange Creating Motion PathsThe simplest way to make changes to a clip’s motion path is by manipulating it directly in the

Page 72 - Viewer Basics

Chapter 13 Adjusting Parameters for Keyframed Effects 275 IIAdding, Moving, and Deleting Keyframes in Motion PathsYou can edit a motion path direct

Page 73 - Opening a Clip in the Viewer

276 Part II Project Interchange Bezier handles on motion paths in the Canvas work the same way as they do for keyframes in the Motion tab, except t

Page 74 - Learning About the Viewer

Chapter 13 Adjusting Parameters for Keyframed Effects 277 IITo change the angle between one side of a Bezier curve and the other:m Hold down the Co

Page 75

278 Part II Project Interchange Controlling Speed Along a Motion PathThe speed at which a clip travels along a motion path is determined by two fac

Page 76 - Tabs in the Viewer

Chapter 13 Adjusting Parameters for Keyframed Effects 279 IITo vary the acceleration of this clip along its motion path, you must first add Bezier

Page 77 - Motion Tab

280 Part II Project Interchange To slow down a clip’s motion at the beginning and speed it up as it nears the next keyframe:m Drag the velocity han

Page 78 - Controls Tab

Chapter 13 Adjusting Parameters for Keyframed Effects 281 IIMoving an Entire Motion Path in the CanvasIf you’re happy with the shape of a motion pa

Page 79 - Playhead Controls

282 Part II Project Interchange To change the name of a motion favorite:1 Select the motion favorite in the Favorites bin of the Effects tab of the

Page 80 - Shuttle Control

106 Part II Learning About the Final Cut Pro Interface To move the playhead typing outside the Current Timecode field:1 Do one of the following:Â D

Page 81 - Marking Controls

Chapter 13 Adjusting Parameters for Keyframed Effects 283 IIUsing the Timeline Keyframe Graph AreaOnce motion parameters have been applied to a cli

Page 82 - Zoom and View Pop-Up Menus

284 Part II Project Interchange  Keyframe editor: The keyframe editor shows you motion or filter parameters’ value graph lines and keyframes bene

Page 83 - Display pixel as square

Chapter 13 Adjusting Parameters for Keyframed Effects 285 IIWorking With the Filter and Motion BarsThe filter and motion bars are useful for seeing

Page 84 - View Pop-Up Menu

286 Part II Project Interchange Working With the Timeline Keyframe EditorThe keyframe editor allows you to edit the keyframe graph lines belonging

Page 85 - Playhead Sync Pop-Up Menu

14 28714 Reusing Effect and Motion ParametersIf you frequently use a particular transition or filter with specific settings, you can save it as a

Page 86 - Chapter 6 Viewer Basics 85

288 Part II Project Interchange About the Paste Attributes DialogYou select which attributes to paste by using the Paste Attributes dialog. The fol

Page 87 - Generator Pop-Up Menu

Chapter 14 Reusing Effect and Motion Parameters 289 IIÂ Filters: Adds the parameter values and keyframes for all filters from the clip you copied.

Page 88 - Canvas Basics

290 Part II Project Interchange Copying and Pasting Clip AttributesWhen you paste clip attributes into other clips, the following rules apply:Â All

Page 89

Chapter 14 Reusing Effect and Motion Parameters 291 IIRemoving Attributes From a ClipIf you ever want to remove particular attributes from a clip,

Page 90 - Learning About the Canvas

292 Part II Project Interchange Applying Filters Across Multiple Tracks at OnceWhen working with multiple layers of video or audio in the Timeline,

Page 91

Chapter 8 Navigating and Using Timecode in the Viewer and Canvas 107 IIViewing Timecode OverlaysTimecode overlay display is overridden by the Show

Page 92 - Edit Buttons in the Canvas

Chapter 14 Reusing Effect and Motion Parameters 293 IICreating and Applying Favorite Filters and TransitionsOften you may find yourself using the s

Page 93

294 Part II Project Interchange Creating Favorite Filters and TransitionsThe steps for creating favorite filters and transitions are essentially th

Page 94

Chapter 14 Reusing Effect and Motion Parameters 295 IITo create a favorite filter from the Filters tab in the Viewer:1 Choose Window > Effects (

Page 95

296 Part II Project Interchange Organizing and Renaming FavoritesWhen you create a favorite, you may want to rename it, particularly if you modifie

Page 96

Chapter 14 Reusing Effect and Motion Parameters 297 IIApplying Favorite Filters and TransitionsYou can apply filters and transitions from the Favor

Page 98 - 97

15 29915 Previewing Effects and Comparing FramesThe Frame Viewer and QuickView tabs are useful for comparing content in different frames or quick

Page 99 - Playing Clips and Sequences

300 Part II Project Interchange Displaying Images in the Frame Viewer TabThe default view of the Frame Viewer tab consists of the previous edit fro

Page 100

Chapter 15 Previewing Effects and Comparing Frames 301 IIYou can customize the contents of the Frame Viewer tab using the following controls:Â Fram

Page 101 - To move around, drag the

302 Part II Project Interchange Choosing Display Options in the Frame ViewerThe following section describes how to view and adjust split screen dis

Page 102 - . Moves through

108 Part II Learning About the Final Cut Pro Interface  Video and audio timecode numbers: In the center of the Canvas and Viewer are lists of tim

Page 103

Chapter 15 Previewing Effects and Comparing Frames 303 IIViewing Your Composition in the QuickView TabThe QuickView tab provides an alternate way t

Page 104 - Looping Playback

304 Part II Project Interchange  Resolution pop-up menu: Choose Full, Half, or Quarter as your viewing resolution in the QuickView window. This s

Page 105 - Timecode Duration field

Chapter 15 Previewing Effects and Comparing Frames 305 IIIf an In point is set in the Timeline but no Out point is set:Final Cut Pro caches video f

Page 107 - Dragging Timecode Values

16 30716 Changing Clip Speed and Time RemappingYou can adjust a clip’s speed parameters to create fast- or slow-motion effects. With time remappi

Page 108

308 Part II Project Interchange How Changing Speed Affects a Clip’s DurationA change in a clip’s speed can affect the duration of the clip. If you

Page 109

Chapter 16 Changing Clip Speed and Time Remapping 309 IIYou can also use the fit to fill edit with multiple clips. When you do so, each successive

Page 110 - Timeline Basics

310 Part II Project Interchange 5 Do one of the following:Â Drag the clip from the Viewer to the Fit to Fill section of the Edit Overlay in the Can

Page 111

Chapter 16 Changing Clip Speed and Time Remapping 311 IIConstant and Variable Speed SettingsYou can make two kinds of speed changes to a clip—const

Page 112

312 Part II Project Interchange Differences Between Constant and Variable Speed ChangesThere are three main differences between constant and variab

Page 113 - Learning About the Timeline

10 Preface Final Cut Pro 5 Documentation and Resources  Volume 3—Audio Mixing and Effects: Provides instructions for mixing audio and enhancing y

Page 114 - Editing Controls

9 1099 Timeline BasicsThe Timeline shows a graphical representation of your edited sequence, with all of that sequence’s clips laid out in chrono

Page 115 - Vertical Multitrack Controls

Chapter 16 Changing Clip Speed and Time Remapping 313 IINote: While clips using frame blending can play in real time at preview quality, frame ble

Page 116 - Horizontal Time Controls

314 Part II Project Interchange Making Constant Speed ChangesThe simplest speed change you can make to a clip is a constant speed change. You do th

Page 117

Chapter 16 Changing Clip Speed and Time Remapping 315 IIMaking Variable Speed ChangesTime remapping allows you to make variable speed changes in cl

Page 118 - Timeline Display Controls

316 Part II Project Interchange For example, consider the following examples when using a 300-frame clip:Â Instead of playing frames 1–300 from the

Page 119 - Audio Controls

Chapter 16 Changing Clip Speed and Time Remapping 317 IIWhen you choose a value for the keyframe on the y axis, you are choosing a frame from the c

Page 120 - Other Miscellaneous Controls

318 Part II Project Interchange Where You Can Make Time Remapping AdjustmentsThere are four places in Final Cut Pro where you can make variable spe

Page 121

Chapter 16 Changing Clip Speed and Time Remapping 319 IIÂ Speed indicator area: Speed indicators show you the speed of clips in your sequence usin

Page 122

320 Part II Project Interchange Learning to Read Timeline Speed IndicatorsThe Timeline includes speed indicators to show you the speed of clips in

Page 123

Chapter 16 Changing Clip Speed and Time Remapping 321 IITo view the speed indicators in the Timeline keyframe graph area:m Control-click the Clip K

Page 124

322 Part II Project Interchange If you make a clip play backward by selecting the Reverse checkbox in the Speed dialog, the speed indicators turn r

Page 125

110 Part II Learning About the Final Cut Pro Interface This shows several items in the Timeline.This shows the same items as they appear in the Can

Page 126 - Without audio

Chapter 16 Changing Clip Speed and Time Remapping 323 IIIf parts of a clip are set to 100-percent speed, but other parts are set to fast-forward or

Page 127 - Through edit

324 Part II Project Interchange For example, clicking a clip at 01:00:02:00 in the Timeline with the Time Remap tool places the playhead at that fr

Page 128

Chapter 16 Changing Clip Speed and Time Remapping 325 II4 With the mouse button still held down, drag left or right to begin moving a frame from an

Page 129 - Clip Overlays

326 Part II Project Interchange Sliding a Frame to a New Time in the ClipOption-clicking a clip with the Time Remap tool enables you to grab the fr

Page 130 - Pop-Up Menu

Chapter 16 Changing Clip Speed and Time Remapping 327 II3 When you’ve found the source frame in the clip that you want to remap to another time, ho

Page 131 - Different colors indicate

328 Part II Project Interchange Adjusting Time Remap Keyframes in the Motion BarOnce you’ve created one or more time remap keyframes, you can readj

Page 132 - Navigating in the Timeline

Chapter 16 Changing Clip Speed and Time Remapping 329 IITime Remapping Using the Time GraphWhile the Time Remap tool allows you to make speed adjus

Page 133 - Playhead

330 Part II Project Interchange  Fast-forward (greater than 100% speed): Fast-forward speed can be seen as a steeper line, in which several frame

Page 134

Chapter 16 Changing Clip Speed and Time Remapping 331 IIÂ Acceleration/deceleration: Finally, the most powerful feature of the time graph is the a

Page 135 - Drag the Zoom control

332 Part II Project Interchange Time Remapping in the Motion TabYou can also make adjustments to a clip’s speed using the time graph in the Time Re

Page 136

Chapter 9 Timeline Basics 111 IIOpening and Closing Sequences in the TimelineIn the Timeline and Canvas, tabs represent sequences. Opening a sequen

Page 137 - After zooming in

Chapter 16 Changing Clip Speed and Time Remapping 333 IITime Graph Output Parameters Time: A timecode value showing the clip’s current playhead p

Page 138 - One-minute increment

334 Part II Project Interchange 5 Control-click the current timecode field, then deselect View Native Speed from the shortcut menu.Note: When View

Page 139 - Scroll bar

17 33517 Working With Still Images and PhotographsYou can use still images and photographs in your movie to previsualize scenes, create motion gr

Page 140 - Customizing the Interface

336 Part II Project Interchange Creating Freeze Frame Stills From a Video ClipFinal Cut Pro makes it easy to grab a freeze frame whenever you need

Page 141 - Browser and Timeline

Chapter 17 Working With Still Images and Photographs 337 IIConsiderations Before Creating and Importing StillsBefore you start creating graphics an

Page 142 - Using Screen Layouts

338 Part II Project Interchange Creating Graphics With the Correct Frame Size for VideoWhen you’re preparing to import graphics into Final Cut Pro,

Page 143 - Customizing Screen Layouts

Chapter 17 Working With Still Images and Photographs 339 IIBit Depth of Imported GraphicsFinal Cut Pro can import graphics with a bit depth up to 1

Page 144

340 Part II Project Interchange  If your graphic is taller than it is wide, there are gray borders to the right and left of the image in the Viewe

Page 145

Chapter 17 Working With Still Images and Photographs 341 IISince every non-square video frame size has an equivalent square frame size that will lo

Page 146

342 Part II Project Interchange 3 Do one of the following: Save your image from the graphics program into your media folder on disk. In your grap

Page 147 - Assigning Keyboard Shortcuts

112 Part II Learning About the Final Cut Pro Interface Learning About the TimelineYou can view the content of your sequences in many different ways

Page 148 - If you enter “edit,” all

Chapter 17 Working With Still Images and Photographs 343 IISD NTSC pixels are taller than computer pixels and SD PAL pixels are wider than computer

Page 149 - The keyboard shortcut

344 Part II Project Interchange Choosing the Maximum White Sequence SettingWhen you edit a graphics clip into a sequence, if the “Process maximum w

Page 150

Chapter 17 Working With Still Images and Photographs 345 IISelecting Fonts and Creating Line Art for VideoWhen creating line art or selecting a fon

Page 151

346 Part II Project Interchange To scale an image within a sequence to exactly fit the sequence dimensions:1 Select one or more clips in the sequen

Page 152

Chapter 17 Working With Still Images and Photographs 347 IIChanging the Duration of Still ImagesOnce an image is edited into your sequence, it has

Page 153

348 Part II Project Interchange Example: Adding Camera Motion to Still ImagesYou’ve probably seen documentaries that show a graceful camera pan or

Page 154

Chapter 17 Working With Still Images and Photographs 349 IIIf the final destination of your sequence will be standard definition (SD) video, then a

Page 155

350 Part II Project Interchange Step 4: Prepare the Viewer and Canvas settingsTo see the image size and position as it will appear within the fram

Page 156 - Removing Shortcut Buttons

Chapter 17 Working With Still Images and Photographs 351 II1 Move the playhead to the time when you want the image pan to start.2 Move the position

Page 157

352 Part II Project Interchange 5 Move the image in the Canvas to the ending position. You don’t need to add a keyframe this time because, once a s

Page 158 - Part III: Setting Up Your

Chapter 9 Timeline Basics 113 IIEditing ControlsThe Timeline editing controls determine which tracks are selected and enabled for editing and playb

Page 159

Chapter 17 Working With Still Images and Photographs 353 IITo create a more realistic camera move, you may also want to smooth the motion at the be

Page 161

18 35518 Compositing and LayeringCompositing is the process of stacking and blending multiple video or graphics clips over one another in a seque

Page 162

356 Part II Project Interchange Audio items linked to video items you’ve layered in the Timeline are also stacked, one on top of another. You can h

Page 163

Chapter 18 Compositing and Layering 357 IIDifferent Ways to Layer Clips in the TimelineThere are several ways you can layer clips in the Timeline.Â

Page 164 - Designing Your Editing System

358 Part II Project Interchange Adjusting Opacity Levels of ClipsEvery visual clip in a project has a level of transparency, or opacity parameter,

Page 165

Chapter 18 Compositing and Layering 359 IITo adjust the opacity of a clip (with no keyframes) in the Timeline:1 In the Timeline, click the Clip Ove

Page 166 - Video Interfaces

360 Part II Project Interchange To adjust the opacity of a clip (with no keyframes) in the Motion tab:1 Do one of the following:Â Double-click the

Page 167 - Audio Interfaces

Chapter 18 Compositing and Layering 361 IIWorking With Composite ModesFinal Cut Pro composite modes are settings that determine how the colors of o

Page 168 - FireWire

362 Part II Project Interchange 3 Move the playhead over these two clips to see the interaction between the two clips in the Canvas.You can quickly

Page 169 - Scratch Disks

114 Part II Learning About the Final Cut Pro Interface  Auto Select control: Enabling the Auto Select controls of specific tracks in the Timeline

Page 170 - Connecting Your Camcorder

Chapter 18 Compositing and Layering 363 IIComposite Modes in Final Cut Pro Normal: Displays the clip without any changes. This is the default of

Page 171 - Choosing an Easy Setup

364 Part II Project Interchange  Multiply: Compares the color values for each pixel of the selected clip with those of the clip beneath it in the

Page 172

Chapter 18 Compositing and Layering 365 IIÂ Overlay: Wherever the color value is more than 128, Screen is applied. Wherever the color value is les

Page 173

366 Part II Project Interchange  Darken: Compares the color values for each pixel of the selected clip with those of the clip beneath it in the T

Page 174

Chapter 18 Compositing and Layering 367 IINote: When the travel matte is on track V1, Final Cut Pro uses black as the default background.Using Tra

Page 175

368 Part II Project Interchange 3 Place the main clip that you want masked on track V3, directly above the matte layer.4 Select the main clip on tr

Page 176 - What Is FireWire?

Chapter 18 Compositing and Layering 369 IIWhat Happens When You Import a Multilayered Photoshop FileFinal Cut Pro lets you import multilayered Phot

Page 177 - What Is Device Control?

370 Part II Project Interchange The sequence Final Cut Pro creates has the same number of layers as there are in the imported file. The background

Page 178 - Device status

Chapter 18 Compositing and Layering 371 IIUsing Video and Graphics Clips With Alpha ChannelsOrdinary video clips have three channels of information

Page 179

372 Part II Project Interchange  Straight: Typically generated by a 3D animation or compositing program, straight alpha channels contain only the

Page 180 - Storage Options

Chapter 9 Timeline Basics 115 IIÂ Unused area: This is the area either above or below the outermost video and audio tracks in your sequence. Ordin

Page 181

Chapter 18 Compositing and Layering 373 IIWorking With Clips That Have Alpha ChannelsYou can edit clips that have alpha channels into your sequence

Page 182 - Know Your Shooting Ratio

374 Part II Project Interchange Importing Clips With Alpha ChannelsSome clips and images you import may have alpha channels. Ordinary video clips h

Page 183

Chapter 18 Compositing and Layering 375 IITo change or reverse the alpha channel type of a clip using the Item Properties window:1 Do one of the fo

Page 184 - Choosing a Hard Disk

376 Part II Project Interchange To reverse a clip’s alpha channel:1 Select a clip in the Timeline, Browser, or Viewer.2 Do one of the following:Â C

Page 185 - Types of Hard Disk Drives

Chapter 18 Compositing and Layering 377 IIOptions for Displaying Alpha Channel InformationSeveral options in the View pop-up menus of the Viewer an

Page 186 - ATA Disk Drives

378 Part II Project Interchange Displaying backgroundsWhen working with clips that have an alpha channel, you can choose different backgrounds to m

Page 187 - SCSI Disk Drives

Chapter 18 Compositing and Layering 379 IIViewing RGB and Alpha Channels in the ViewerWhen you’re working in the Viewer, it can sometimes be helpfu

Page 188 - Using a RAID or Disk Array

380 Part II Project Interchange  Alpha+RGB: This option lets you see a representation of the alpha channel overlaid on top of the RGB channels th

Page 189 - Fiberchannel

Chapter 18 Compositing and Layering 381 IIThere are several backgrounds to choose from. Black White Checkerboard 1 Checkerboard 2 Red GreenÂ

Page 190 - Storage Area Networks (SAN)

382 Part II Project Interchange Temporarily Disabling a Single ClipIf, instead of disabling an entire track, you only want to disable a single clip

Page 191

116 Part II Learning About the Final Cut Pro Interface  Playhead: The playhead displays the current frame location in a sequence. You can also us

Page 192 - Connecting Professional

Chapter 18 Compositing and Layering 383 IISoloing Clips in Multitrack SequencesWhen working with multiple tracks you may find it helpful to quickly

Page 194

19 38519 Keying, Mattes, and MasksYou can isolate specific elements of clips from the background and combine those elements with other clips by u

Page 195 - USB interface

386 Part II Project Interchange In Final Cut Pro, a matte is a customizable, polygonal shape used to make part of a clip transparent. By outlining

Page 196

Chapter 19 Keying, Mattes, and Masks 387 IIWhat Are Masks and How Are They Used?A mask is an image that is used to create areas of transparency in

Page 197

388 Part II Project Interchange Using Keying to Isolate Foreground ElementsThere are two different methods used for keying: chroma keying and luma

Page 198

Chapter 19 Keying, Mattes, and Masks 389 IIIf you must apply compression during capture, you can still pull good keys from clips with as much as a

Page 199

390 Part II Project Interchange Using the Final Cut Pro Video Scopes to Help Correctly Light Your Background ScreenSince the Waveform Monitor shows

Page 200

Chapter 19 Keying, Mattes, and Masks 391 IIOverview of Compositing Using the Chroma Keyer FilterWhile you can use one of several different filters

Page 201

392 Part II Project Interchange A second Matte Choker filter can also be applied to fill holes in the foreground subject that appear as a result of

Page 202 - Choosing an Audio Interface

Chapter 9 Timeline Basics 117 IIÂ Zoom slider: Like the Zoom control, the Zoom slider allows you to zoom in and out of a sequence in the Timeline.

Page 203

Chapter 19 Keying, Mattes, and Masks 393 IIStep 8: Perform additional adjustments to the background layerFinally, you should spend some time worki

Page 204

394 Part II Project Interchange Specifying the Type of Controls to Use for the Chroma Keyer FilterThe Chroma Keyer has a set of visual controls, as

Page 205 - Connecting Audio Devices

Chapter 19 Keying, Mattes, and Masks 395 IITo use the standard numeric controls, do one of the following:m In the Chroma Keyer tab, click the Numer

Page 206

396 Part II Project Interchange Visual Controls in the Chroma Keyer Filter Enable/Disable checkbox: Make sure there’s a checkmark in this checkbo

Page 207 - Establishing Device Control

Chapter 19 Keying, Mattes, and Masks 397 IIÂ Sat control: Allows you to adjust the degree and range of saturation that contributes to defining you

Page 208

398 Part II Project Interchange  Invert Selection button: Click this button to invert the key you’ve defined. For example, suppose you’ve set up

Page 209

Chapter 19 Keying, Mattes, and Masks 399 II4 Click the Select Color button to pick a color in the clip to key, move the pointer to the Canvas (it t

Page 210 - External Video Monitoring

400 Part II Project Interchange You can perform this step as many times as you need to. The goal is to eliminate as much of the background as you c

Page 211

Chapter 19 Keying, Mattes, and Masks 401 II7 Depending on how the edges of your foreground subject look, you may want to make adjustments using the

Page 212

402 Part II Project Interchange 9 If you still see light fringing at this point, or if you were forced to use settings so extreme in the Chroma Key

Page 213

118 Part II Learning About the Final Cut Pro Interface Audio Controls Audio Controls button: Click to display the mute and solo buttons to the le

Page 214

Chapter 19 Keying, Mattes, and Masks 403 II13 Finally, you’re ready to insert the background image. Make sure that the clip you’re editing into you

Page 215

404 Part II Project Interchange Using Mattes to Add or Modify Alpha ChannelsYou can use the matte filters to create a new alpha channel or add to o

Page 216

Chapter 19 Keying, Mattes, and Masks 405 II3 Move the pointer to the Canvas (it turns into a crosshair pointer), then click to change the location

Page 217

406 Part II Project Interchange 6 You can also adjust the Choke and Feather sliders. The Choke slider adjusts the overall size of the matte, withou

Page 218

Chapter 19 Keying, Mattes, and Masks 407 IIKeyframes are created automatically when you make these adjustments. The change of the matte’s shape and

Page 219 - ” on page 220

408 Part II Project Interchange Example: Using the Image Mask and Mask Feather FiltersIn the following example, a still image is used to create an

Page 220

Chapter 19 Keying, Mattes, and Masks 409 II4 Apply the Mask Feather filter to the clip you want to blur.5 Open this clip into the Viewer, then clic

Page 222

20 41120 Color Correcting Clips Final Cut Pro includes powerful color correction features that let you analyze clips in your project and perform

Page 223

412 Part II Project Interchange Why Color Correct Your Footage?There are a number of reasons why you may want to color correct your footage:Â Make

Page 224 - Part IV: Logging, Capturing

Preface Final Cut Pro 5 Documentation and Resources 11 Information About New FeaturesFor information about features that have been added or enhance

Page 225

Chapter 9 Timeline Basics 119 IIOther Miscellaneous Controls Snapping button: Click to turn snapping on and off. This button appears in the Timel

Page 226 - Overview of Logging

Chapter 20 Color Correcting Clips 413 IIÂ Achieve a “look”: The process of color correction is not simply one of making all the video in your piec

Page 227

414 Part II Project Interchange Managing Color During PostproductionThe way you manage color in your program depends on whether your source video w

Page 228

Chapter 20 Color Correcting Clips 415 IIThe goals of color correction at this stage depend on the length of the project. Short projects, commercia

Page 229

416 Part II Project Interchange Tape-to-Tape Color CorrectionWith projects shot on videotape, the color correction process tends to be a little sim

Page 230 - Capture Settings tabs

Chapter 20 Color Correcting Clips 417 IIColor Correction in Final Cut ProWith as much control as they afford, telecine sessions tend to be expensiv

Page 231 - Preview Area

418 Part II Project Interchange Measuring and Evaluating VideoBefore you can effectively perform color correction using the Final Cut Pro color cor

Page 232

Chapter 20 Color Correcting Clips 419 IIChrominance (Chroma)Chroma (also referred to as chrominance) describes all the different color values in yo

Page 233

420 Part II Project Interchange Blacks, Mids, and WhitesIn the Final Cut Pro color correction filters, most of the controls that you use to correct

Page 234

Chapter 20 Color Correcting Clips 421 IIIllegal Broadcast LevelsBroadcast facilities have limits on the maximum values of luma and chroma that are

Page 235 - Log and Capture Buttons

422 Part II Project Interchange Displaying Excess Luma and Chroma Levels in the Viewer and CanvasThe Final Cut Pro range-checking options (in the R

Page 236

120 Part II Learning About the Final Cut Pro Interface  Stereo pair indicators (within clip items): Two pairs of triangles indicate that two audi

Page 237

Chapter 20 Color Correcting Clips 423 IIOptions in the Range Check Submenu Excess Luma: If you choose this option, red zebra stripes appear in al

Page 238 - Logging Clips

424 Part II Project Interchange Working With Final Cut Pro Video ScopesThe video scopes in Final Cut Pro—the Waveform Monitor, Vectorscope, and Par

Page 239 - Benefits of Logging

Chapter 20 Color Correcting Clips 425 II2 Choose the type of scopes you want to view from the Layout menu.For more information, see the next sectio

Page 240 - Preparing to Log

426 Part II Project Interchange Viewing and Choosing Display Options for Video ScopesVarious options in the video scopes are designed to help you b

Page 241 - Choosing Reel Names

Chapter 20 Color Correcting Clips 427 IIÂ Include Black: This option is available in the Histogram only. Turning this option on scales the Histogr

Page 242

428 Part II Project Interchange With the Waveform Monitor set to display saturation, you can also compare the relative saturation levels of two cli

Page 243

Chapter 20 Color Correcting Clips 429 IILearning to Read the VectorscopeThe Vectorscope shows you the overall distribution of color in your image a

Page 244 - Overview of Logging Steps

430 Part II Project Interchange The color targets of the Vectorscope scale match the colors in the Color Balance controls of the Final Cut Pro colo

Page 245 - Inserting a Tape in the VTR

Chapter 20 Color Correcting Clips 431 IILearning to Read the HistogramThe Histogram display shows you the relative strength of all luminance values

Page 246

432 Part II Project Interchange The shape of the Histogram is also good for determining the amount of contrast in an image. A low-contrast image ha

Page 247 - The slate icon appears

Chapter 9 Timeline Basics 121 IIÂ Render status bar: This bar at the top of the Timeline indicates which parts of the sequence have been rendered

Page 248

Chapter 20 Color Correcting Clips 433 IIThe Parade scope is very useful for comparing the relative levels of reds, greens, and blues between two cl

Page 249 - Enter the In point

434 Part II Project Interchange The Color Correction ProcessAs mentioned earlier, color correction has several goals. To outline the process of col

Page 250

Chapter 20 Color Correcting Clips 435 IIStep 3: Add additional color correction as necessaryIt’s important to remember that you don’t have to do e

Page 251

436 Part II Project Interchange Using Scopes Versus Looking at the PictureThere are two pieces of information that you have available to work with

Page 252

Chapter 20 Color Correcting Clips 437 IIKeyboard Shortcuts to Move Quickly Between ClipsThe Final Cut Pro Color Correction FiltersThere are four fi

Page 253

438 Part II Project Interchange The two main color correction filters in Final Cut Pro that you’ll use to perform primary color correction are the

Page 254

Chapter 20 Color Correcting Clips 439 IIThe Color Corrector and Color Corrector 3-Way FiltersThe Color Corrector and Color Corrector 3-way filters

Page 255

440 Part II Project Interchange Copy Filter ControlsThe Copy Filter controls give you an easy way to copy color correction filters and filter setti

Page 256 - Changing Capture Settings

Chapter 20 Color Correcting Clips 441 IIWorking With the Copy Filter ControlsThe Copy Filter controls are designed to help you color correct sequen

Page 257 - Logging a Clip

442 Part II Project Interchange If the previous clip doesn’t have the same number of filters, the Copy From buttons copy settings from the first av

Page 258 - Logging Media Efficiently

122 Part II Learning About the Final Cut Pro Interface Sequence Clips in the TimelineClip items in a sequence are often called sequence clips, with

Page 259

Chapter 20 Color Correcting Clips 443 IIMenu Commands for the Copy Filter ControlsSome Copy Filter controls have equivalents in the Copy Filters su

Page 260

444 Part II Project Interchange Color Balance ControlsColor Balance controls are color wheels that allow you to change the mix of red, green, and b

Page 261

Chapter 20 Color Correcting Clips 445 IIThe Color Corrector Filter ControlsThe Color Corrector filter controls are deceptively easy considering the

Page 262 - Before You Capture

446 Part II Project Interchange When using the Whites auto-balance control, don’t select an area that’s overexposed, such as a light source or a sh

Page 263 - Batch Capturing Clips

Chapter 20 Color Correcting Clips 447 IILevel and Saturation Controls in the Color Corrector FilterThe Level sliders allow you to adjust the Whites

Page 264 - Before You Batch Capture

448 Part II Project Interchange Hue Matching Controls in the Color Corrector FilterThe Hue Matching controls allow you to adjust the hue of the cur

Page 265

Chapter 20 Color Correcting Clips 449 II5 Choose Window > Arrange > Color Correction.This displays the Video Scopes tab in the Tool Bench. Wh

Page 266

450 Part II Project Interchange 8 Since the image is underexposed, adjust the Mids slider to bring more detail out of the shadows. Moving the Mids

Page 267

Chapter 20 Color Correcting Clips 451 IIThe Color Corrector filter automatically adjusts the Balance control to compensate for whatever tint exists

Page 268

452 Part II Project Interchange Note: When using the Whites Select Auto-balance Color button, it’s important to recognize that the color temperatu

Page 269

Chapter 9 Timeline Basics 123 IIÂ Track layout pop-up menu: You can use this pop-up menu to change some Timeline display options, as well as save,

Page 270

Chapter 20 Color Correcting Clips 453 IIColor Corrector 3-Way Filter ControlsThe Color Corrector 3-way filter gives you more subtle control over th

Page 271

454 Part II Project Interchange  Mids Balance control: Drag in the Mids Balance control to move the balance control indicator and change the mix

Page 272

Chapter 20 Color Correcting Clips 455 IIAuto Level and Contrast Controls in the Color Corrector 3-Way FilterUsing the Auto Contrast controls and th

Page 273

456 Part II Project Interchange Level and Saturation Controls in the Color Corrector 3-Way FilterThe Level sliders allow you to adjust the Whites,

Page 274 - Detection

Chapter 20 Color Correcting Clips 457 IINote: Be very careful when raising the saturation of a clip using this control. It is very easy to raise t

Page 275 - Markers for a clip

458 Part II Project Interchange 1 Move the playhead in the Timeline over the clip you’re working on so that you can see your changes output to vide

Page 276 - All of the material

Chapter 20 Color Correcting Clips 459 IIThe Blacks and Whites sliders automatically adjust themselves to achieve the best numeric distribution base

Page 277

460 Part II Project Interchange 8 To begin to compensate for this, click the Whites Select Auto-balance Color button (the eyedropper).Note: When t

Page 278 - Capture window is

Chapter 20 Color Correcting Clips 461 IIYou can see the correction in the Canvas.Note: When using the auto-balance control, it’s important to reco

Page 279 - Recapturing Clips

462 Part II Project Interchange 11 Click the eyedropper in an area of the picture that’s supposed to be unsaturated black. Again, depending on the

Page 280

124 Part II Learning About the Final Cut Pro Interface General OptionsThese are basic display options you can change at any time. Several options,

Page 281

Chapter 20 Color Correcting Clips 463 IIAfter you’ve used the auto-balance controls to achieve a properly balanced image, it’s time to fine-tune it

Page 282

464 Part II Project Interchange While making these adjustments, it’s a good idea to use the flesh tone target in the Vectorscope to show you how ac

Page 283

Chapter 20 Color Correcting Clips 465 IIIn this example, even with all the correction we’ve applied, the image is still a little oversaturated. Thi

Page 284

466 Part II Project Interchange Example: Color Correcting a Three-Shot Sequence for ContinuityNow that you’ve examined the specifics of using the

Page 285

Chapter 20 Color Correcting Clips 467 II4 In the Timeline, move the playhead to the first clip of the scene (for this example, the master shot) to

Page 286 - Capturing Audio

468 Part II Project Interchange 7 In the Timeline, position the playhead over the second clip so that it opens in the Viewer. There are three appro

Page 287 - Preparing for Audio Capture

Chapter 20 Color Correcting Clips 469 IIAs you compare adjacent clips in your sequence, remember to pay attention to the video scopes. With Final C

Page 288

470 Part II Project Interchange Using information from the Video Scopes tab, you can adjust the Whites and the Mids sliders to make the two spikes

Page 289

Chapter 20 Color Correcting Clips 471 IIHue Matching Controls in the Color Corrector and Color Corrector 3-Way FiltersThe Hue Matching controls pro

Page 290

472 Part II Project Interchange Hue Matching ControlsThe Hue Matching controls work well as a starting point to help you quickly match the overall

Page 291 - Dual Mono Versus Stereo Audio

Chapter 9 Timeline Basics 125 IITrack Display Show Keyframe Overlays: Select this option to display opacity overlays (thin black lines) over your

Page 292

Chapter 20 Color Correcting Clips 473 IIExample: Using the Hue Matching Controls of the Color Corrector 3-Way FilterThis example shows how to use

Page 293

474 Part II Project Interchange 4 Once the contrast has been adjusted the way you want it, click the Select Auto-balance Color button (the eyedropp

Page 294 - Final Cut Pro

Chapter 20 Color Correcting Clips 475 II6 Now, in the Color Corrector 3-way tab in the Viewer, click the highlighted Whites auto-balance button.Whi

Page 295 - About Audio Peaks

476 Part II Project Interchange 8 The Whites Balance control changes, dipping into the blues to compensate for the overly warm lighting. The color

Page 296 - Make sure you choose

Chapter 20 Color Correcting Clips 477 IILimit Effect ControlsYou can use the color value, saturation, and luminance of your clip together or separa

Page 297

478 Part II Project Interchange  Select Color button (the eyedropper): When you click this button, the pointer turns into an eyedropper you can u

Page 298 - Reference video

Chapter 20 Color Correcting Clips 479 IIExample: Using the Limit Effect Controls to Change a Specific ColorThis example shows you how to use the L

Page 299

480 Part II Project Interchange Now, you’ll make a hue adjustment so that you can see the area you’re trying to isolate. 3 To make the pants pink,

Page 300 - Working With Batch Lists

Chapter 20 Color Correcting Clips 481 IIIf you need to readjust the range of hues between these handles, drag in the color gradient and move the ra

Page 301 - Creating a Batch List

482 Part II Project Interchange Example: Using the Limit Effect Controls to Isolate a Specific Color Against GrayscaleThis example shows you how t

Page 302 - 01:20:00;15

126 Part II Learning About the Final Cut Pro Interface  Show Through Edits: A through edit is an edit composed of two adjacent frames that have t

Page 303

Chapter 20 Color Correcting Clips 483 II2 Click the Invert Selection button to reverse the key created by the Limit Effect controls.The Desaturate

Page 304 - Importing a Batch List

484 Part II Project Interchange The Desaturate Highlights and Desaturate Lows filters are actually the same filter, but with different default sett

Page 305

Chapter 20 Color Correcting Clips 485 IIExample: Using the Desaturate Highlights FilterIn this example, the use of a color correction filter to br

Page 306 - Into Your Project

486 Part II Project Interchange The Broadcast Safe FilterThe Broadcast Safe filter gives you a fast way to deal with clips that have luminance and

Page 307

Chapter 20 Color Correcting Clips 487 IILuminance Limiting controls Enable: Click here to enable or disable the Luminance Limiting controls. Dese

Page 309

21 48921 Using Built-in Generated Clips Final Cut Pro can generate several types of clips for you to use in your sequences, including bars and to

Page 310 - Browser)

490 Part II Project Interchange Different Ways to Use Generators in Your SequenceIn creating composites and other effects, you may find some of the

Page 311 - About Importing Video Files

Chapter 21 Using Built-in Generated Clips 491 IIGraphical Video and Audio Generators Available in Final Cut ProNot sure what each generator does or

Page 312 - About MXF-Based Formats

492 Part II Project Interchange Gradient (Render > Gradient)Generates a predefined gradient based on a direction you choose from the Gradient Ty

Page 313 - About Media File Optimization

Chapter 9 Timeline Basics 127 IIClip KeyframesYou can click the Clip Keyframes control to display the keyframe graph area—additional space below ea

Page 314 - About Importing Audio Files

Chapter 21 Using Built-in Generated Clips 493 IICreating and Adding Generated Clips to SequencesAll the Final Cut Pro generators can be accessed ei

Page 315

494 Part II Project Interchange 2 Click the Controls tab to view that generator’s parameters, and adjust the controls to suit your purposes.All gen

Page 316

22 49522 Creating TitlesTitles, including opening and closing credits and those used in the lower part of the screen, are important elements in y

Page 317

496 Part II Project Interchange Installing and Choosing FontsIf there are special fonts you want to install to use in Final Cut Pro, you need to in

Page 318

Chapter 22 Creating Titles 497 IIMaking Sure Titles Fit on TV ScreensIf you plan to show your work on a TV screen or monitor at any time, you’ll wa

Page 319 - If you wish, enter a name

498 Part II Project Interchange Text Generators Available in Final Cut ProThe table below describes each Text generator and includes tips about set

Page 320 - Drag the clips to

Chapter 22 Creating Titles 499 IIScrolling Text Generates text that scrolls up the screen, like credits at the end of a movie. The Scrolling Text g

Page 321

500 Part II Project Interchange Creating and Adding a Title ClipWhen you’re creating a title clip for a sequence, you can create a basic title or s

Page 322 - Using Color Bars

Chapter 22 Creating Titles 501 II3 In the Text field, type the text that will appear in your movie.4 If you wish, specify additional settings.Note:

Page 323

502 Part II Project Interchange  Origin: Origin refers to the center of the text. The definition of the Origin determines where the text appears

Page 324

128 Part II Learning About the Final Cut Pro Interface  Keyframe editor: The keyframe editor shows you keyframe graph lines for motion or filter

Page 325

Chapter 22 Creating Titles 503 IITo add the title clip to your sequence:1 In your sequence in the Timeline, set your destination track.If you place

Page 326 - What Is Setup?

504 Part II Project Interchange Using LiveType to Create Titles for Your ProjectWhen you want to create more dynamic and unique titles, LiveType ma

Page 327 - Vectorscope

Chapter 22 Creating Titles 505 IIWorking With LiveType and Motion Clips in Final Cut ProIn Final Cut Pro, imported LiveType and Motion project clip

Page 329

IIIPart III: Real Time and RenderingLearn how to maximize the real-time playback capabilities of Final Cut Pro and render effects that cannot be playe

Page 331

23 50923 Using RT ExtremeRT Extreme is the real-time effects architecture that allows you to play back multiple video layers, video and audio fil

Page 332

510 Part III Output RT Extreme supports features such as dynamic real-time, multiclip, and native MPEG-2-based video playback. Real-time effects ar

Page 333

Chapter 23 Using RT Extreme 511 IIIAbout Dynamic Real-Time PlaybackTo maximize performance during playback, you can choose to have Final Cut Pro au

Page 334 - When monitor brightness and

512 Part III Output About Safe Real-Time PlaybackThe Safe RT mode guarantees that effects are played back at the quality and frame rate you specify

Page 336 - Volume II

Chapter 9 Timeline Basics 129 IITimeline Display Options Available From the Track Layout Pop-Up MenuYou can use the Track Layout pop-up menu in the

Page 337 - © 2005 SuperEgo Records

Chapter 23 Using RT Extreme 513 IIIAbout Unlimited Real-Time PlaybackIf you’d rather lower the playback quality of your video to increase the numbe

Page 338

514 Part III Output Playing Only the Base Layer of a SequenceYou can improve real-time performance by using the Play Base Layer Only feature. When

Page 339 - Part II Rough Editing

Chapter 23 Using RT Extreme 515 IIIAbout External Video MonitoringIf you enable external video monitoring (such as DV output via FireWire), this ad

Page 340 - Contents 5

516 Part III Output Available Real-Time EffectsVideo transitions and filters that can play back in real time appear in boldface type in the Effects

Page 341 - 6 Contents

Chapter 23 Using RT Extreme 517 IIISupported RT Extreme Playback CodecsRT Extreme is not capable of playing back all video codecs. The CPU speed an

Page 342

518 Part III Output Choosing Gamma Correction Options in Final Cut ProIf your computer’s graphics card supports gamma correction, Final Cut Pro use

Page 343

Chapter 23 Using RT Extreme 519 IIIUsing Real-Time Controls in Final Cut ProReal-time playback and status are controlled and displayed in several d

Page 344 - Contents 9

520 Part III Output Note: Even though they may also indicate real-time playback status, these bars are usually referred to as render bars. In othe

Page 345

Chapter 23 Using RT Extreme 521 IIINote: Video formats that have higher system requirements for real-time playback result in fewer effects display

Page 346 - Contents 11

522 Part III Output  The RT (real-time) pop-up menu in the Timeline: This menu only shows you options available for the current sequence. For exa

Page 347

130 Part II Learning About the Final Cut Pro Interface  Duplicate frames indicator: If you use a clip more than once within a single edited seque

Page 348 - Part I: Organizing Footage

Chapter 23 Using RT Extreme 523 IIISettings and Options in the RT Pop-Up Menu and Playback Control TabThe following section describes the settings

Page 349

524 Part III Output  Unlimited RT: Selecting this option tells Final Cut Pro to play as many frames as possible when your effects exceed the proc

Page 350 - Organizing Footage

Chapter 23 Using RT Extreme 525 IIIÂ Playback Video Quality: Some codecs, such as DV, allow you to choose from several resolutions during playback.

Page 351 - Creating New Bins

526 Part III Output The following three pull-down patterns are available when your sequence has an editing timebase of 23.98 fps and you choose 29.

Page 352 - Opening Bins in the Browser

Chapter 23 Using RT Extreme 527 IIIÂ 2:2:2:4: This is a good choice if you are editing 23.98 fps video and want to preview video with as many real

Page 353

528 Part III Output  Gamma Correction: This pop-up menu is only available in the Playback Control tab (not the RT pop-up menu) on older systems w

Page 354

Chapter 23 Using RT Extreme 529 IIIReal-Time Audio Mixing in Final Cut ProFinal Cut Pro can mix and play back multiple audio tracks in a sequence i

Page 355 - The bin now has its own

530 Part III Output 7 Play back the sequence.If your system cannot support the number of tracks in the sequence, you see a “dropped frames” warning

Page 356 - Moving Items Between Bins

Chapter 23 Using RT Extreme 531 IIIChoosing Real-Time Playback Versus RenderingHere are some practical examples of using real time versus rendering

Page 357 - You can also move

532 Part III Output Using a Third-Party Video Effects Accelerator CardInstead of using RT Extreme, you may want to use a supported third-party vide

Page 358 - About Label Names and Colors

Chapter 9 Timeline Basics 131 IIControl-click a clip with duplicate frames to see a shortcut menu with the following option:Â Dupe Frames: Choose

Page 359 - These are the various

24 53324 RenderingWhen you apply more effects to a clip than your computer can process in real time, you need to render temporary media files to

Page 360 - Then Control-click

534 Part III Output Reasons for RenderingAny time Final Cut Pro must perform more calculations than your computer can handle in real time, you need

Page 361 - Sorting Clips by Labels

Chapter 24 Rendering 535 IIIRender Indicators in Final Cut ProFinal Cut Pro shows you which parts of your sequence need to be rendered by using ren

Page 362

536 Part III Output Video Render Status BarsThe color of the video render bar above the Timeline ruler indicates whether the items below need to be

Page 363 - About Search Options

Chapter 24 Rendering 537 IIIAudio Render Status BarsThe color of the audio render bar above the Timeline ruler indicates whether the items below ne

Page 364

538 Part III Output About Item-Level Render BarsAn audio clip item in the Timeline may display an individual render bar within the clip itself; thi

Page 365 - Search Commands

Chapter 24 Rendering 539 IIIThe Rendering ProcessWhen you render effects in a sequence, they’re rendered in the following order:Â The top-layer vid

Page 366

540 Part III Output Selectively Rendering Parts of a SequenceThere are several ways to selectively render specific parts of your sequences. Select

Page 367 - Results window

Chapter 24 Rendering 541 IIICommands for Rendering EffectsThree submenus contain commands to control which effects are rendered in one or more sele

Page 368 - Control-click in a

542 Part III Output  Audio: Renders only the audio items in the selected region of the sequence. Select one or both of the options that appear be

Page 369 - Select items you want

132 Part II Learning About the Final Cut Pro Interface Positioning the Playhead Using the RulerMoving the playhead in the Timeline ruler works in t

Page 370 - Creating Subclips

Chapter 24 Rendering 543 IIIRender Only SubmenuThe commands in the Render Only submenu operate either on a selected region of the Timeline, or on t

Page 371 - Numbered subclips are

544 Part III Output Rendering One or More SequencesYou can use any of the above commands to render all effects or a subset of effects in one or mor

Page 372 - A new subclip appears in

Chapter 24 Rendering 545 IIIRendering Part of a SequenceIf you’ve added a transition or an effect to a clip and want to render just that part of th

Page 373 - Removing Subclip Limits

546 Part III Output Rendering Audio Items in a SequenceThe following commands allow you to render audio items when required for real-time playback.

Page 374 - Turning Markers Into Subclips

Chapter 24 Rendering 547 IIITemporarily Disabling RenderingNormally, Final Cut Pro attempts to calculate all the effects applied to the frame at th

Page 375

548 Part III Output Auto-Rendering While You Are Away From Your ComputerThe Auto Render option allows you to take advantage of idle computer time w

Page 376 - Editing With Subclips

Chapter 24 Rendering 549 IIIChanging Render SettingsEach sequence has rendering options you can change in the following locations:Â Video Processin

Page 377 - After Capturing

550 Part III Output About Video Bit DepthEach pixel uses a certain number of bits to store the intensity of a color channel. For example, a typical

Page 378

Chapter 24 Rendering 551 IIIAbout Color Space ConversionEach color space has a certain range, or gamut, of colors that can be represented. Some col

Page 379

552 Part III Output Rendering Y´CBCR Footage in RGBWhen super-white Y´CBCR values are converted to RGB, any values above 235 are mapped to 255. Any

Page 380 - Video and Audio

Chapter 9 Timeline Basics 133 IIZooming and Scrolling in the TimelineBeing able to navigate quickly to any point in your sequence is critical to ef

Page 381

Chapter 24 Rendering 553 IIIImportant: While using the Super-White setting will match the super-white levels recorded by some consumer camcorders,

Page 382

554 Part III Output Color Space and Bit Depth Precision Options Always Render in RGB: Forces codecs that normally process color using the Y´CBCR

Page 383 - Duration of Merged Clips

Chapter 24 Rendering 555 IIIProcess Maximum White Pop-Up MenuFinal Cut Pro can process maximum white in one of two ways, depending on your capture

Page 384

556 Part III Output Motion Filtering Quality Pop-Up Menu Normal: This option uses standard scaling and transformation algorithms, and yields medi

Page 385 - A line appears

Chapter 24 Rendering 557 IIIChanging Settings in the Render Control TabEach sequence has its own group of render and playback settings, located in

Page 386 - The new merged

558 Part III Output Render Settings Frame Rate: You can use this pop-up menu to reduce the frame rate of rendered effects, dramatically speeding

Page 387

Chapter 24 Rendering 559 IIIManaging Your Render FilesRendering produces render files that are actual media files stored on your hard disk, the sam

Page 388 - Using Markers

560 Part III Output Using the Render ManagerThe Render Manager allows you to manage the render files associated with the sequences in your projects

Page 389

Chapter 24 Rendering 561 IIITo delete render files:1 Choose Tools > Render Manager.The Render Manager dialog appears. All projects that referenc

Page 390 - Types of Markers

562 Part III Output Preserving Render FilesWhen you make changes to effects, composited media, and other edits that have already been rendered, the

Page 391 - Working With Markers

134 Part II Learning About the Final Cut Pro Interface To zoom in and out of the Timeline using the Zoom control:m Click or drag the Zoom control t

Page 392 - Chapter 4 Using Markers 57

Chapter 24 Rendering 563 IIITips for Avoiding Unnecessary RenderingYou can do several things to avoid rendering. Â Edit the majority of your projec

Page 393 - Quickly Adding Markers

564 Part III Output Reducing Render TimeHere are some tips for reducing the amount of time it takes to render your sequence:Â Lower the frame rate

Page 394 - Chapter 4 Using Markers 59

Volume IVMedia Managementand OutputAlienUM Title V4.qxp 3/17/05 1:47 PM Page 1

Page 395

 Apple Computer, Inc.© 2005 Apple Computer, Inc. All rights reserved.The Apple logo is a trademark of Apple Computer, Inc., registered in the U.S. an

Page 396 - Chapter 4 Using Markers 61

31 ContentsPart I Media and Project ManagementChapter 1 13 Media Management13 What Is Media Management?15 Reasons to Use Media Management15 What

Page 397 - Navigating With Markers

4 Contents42 Identifying Master Clips43 Creating Master and Affiliate Clips45 Breaking the Relationship Between an Affiliated Clip and Its Master46 In

Page 398 - Chapter 4 Using Markers 63

Contents 5Chapter 9 109Diagnostic Tools for Clips109 Different Tools for Diagnosing Clips11 0 About the Analyze Movie Command111 Using the Analyze Mov

Page 399 - Moving a Marker

6 Contents155 Using the Export Audio to AIFF(s) Command157 Exporting Multichannel QuickTime Files158 Exporting OMF Audio Files159 Limitations of OMF E

Page 400 - Chapter 4 Using Markers 65

Contents 7Chapter 16 215 Exporting Sequences for DVD215 The DVD Creation Process220 Adding Chapter and Compression Markers to Your Sequence222 About t

Page 401

8 ContentsPart IV Settings and PreferencesChapter 22 281 Choosing Settings and Preferences281 Changing User Preferences282 General Tab287 Editing Tab2

Page 402 - Extending a Marker’s Duration

Chapter 9 Timeline Basics 135 IIDrag the Zoom In tool to expand the sequence.This shows the above sequence zoomed in, so you can see more details w

Page 403 - Enter the desired

Contents 9324 Settings in the Device Control Preset Editor328 About Device Control Protocols329 Device Control Protocols Supported by Final Cut Pro329

Page 404 - Chapter 4 Using Markers 69

10 Contents372 SDI (Serial Digital Interface)372 HD-SDI (High Definition Serial Digital Interface)372 SDTI (Serial Digital Transport Interface)373 SCA

Page 405

IPart I: Media and Project ManagementFinal Cut Pro features project and media management tools that help you keep track of your footage from the first

Page 407

1 131 Media ManagementSuccessful editing requires two things: storytelling skills and effective media management. You should pick a media manage

Page 408 - 73

14 Part I Media and Project Management The flexibility and power of media management in Final Cut Pro stems from one simple fact: A clip and its m

Page 409

Chapter 1 Media Management 15 IReasons to Use Media ManagementComputers are very effective for sorting and organizing information, much more so tha

Page 410 - Comment column headings

16 Part I Media and Project Management Media Management Steps in Final Cut ProLogging, capturing, making subclips, and processing your media are al

Page 411 - Returning to Saved Projects

Chapter 1 Media Management 17 IStep 5: The final cut (online edit) and outputting to tapeWhen you are finished with your edit, you can use the Med

Page 412

18 Part I Media and Project Management Working With Full-Resolution Media Versus an Offline/Online WorkflowYou can capture and edit your media at f

Page 413

136 Part II Learning About the Final Cut Pro Interface To zoom in and out of the Timeline using menu commands or keyboard shortcuts:1 With either t

Page 414 - About Offline Clips

2 192 Backing Up and Restoring ProjectsRoutine backups are a critical part of the editing process. If necessary, you can go back to earlier versi

Page 415 - Sequences as Clips

20 Part I Media and Project Management Using the Revert Project CommandSometimes you may make a series of trial changes to a project. What if you d

Page 416 - Control-click a column

Chapter 2 Backing Up and Restoring Projects 21 ITo change the location of the Autosave Vault folder:1 Choose Final Cut Pro > System Settings, th

Page 417 - 82 Part II Rough Editing

22 Part I Media and Project Management Restoring Autosaved ProjectsIf you’re working on your project and decide you want to go back to an earlier a

Page 418 - Finding a Clip’s Media File

Chapter 2 Backing Up and Restoring Projects 23 ITo restore a previously autosaved project:1 Click a project’s tab in the Browser or Timeline to mak

Page 419 - 84 Part II Rough Editing

24 Part I Media and Project Management Archiving Completed ProjectsAfter living and breathing a project for months or years, it may be hard to imag

Page 420 - Enter a new name

Chapter 2 Backing Up and Restoring Projects 25 IUpdating Projects From Previous Versions of Final Cut ProYou can open and use projects created with

Page 421 - Opening and Closing Sequences

26 Part I Media and Project Management Updating ProjectsYou can open and use projects created with earlier versions of Final Cut Pro and Final Cut

Page 422 - Duplicating a Sequence

Chapter 2 Backing Up and Restoring Projects 27 IUpdating Projects From Final Cut Pro HD 4.5 or EarlierWhen updating projects from Final Cut Pro HD

Page 423 - 88 Part II Rough Editing

28 Part I Media and Project Management Updating Projects or Sequences From Final Cut Pro 1.2.1Older versions of Final Cut Pro and the Apple DV-NTSC

Page 424 - Nesting a Sequence

Chapter 9 Timeline Basics 137 IITo fit the entire contents of the Timeline into the available window size:m Press Shift-Z.The zoom factor changes s

Page 425 - When Rendering Is Required

3 293 Elements of a Final Cut Pro ProjectWhen you are organizing your project and media files, it can be helpful to have a detailed understanding

Page 426

30 Part I Media and Project Management Types of ClipsDifferent types of clips are distinguished by the type of media files they refer to. For examp

Page 427

Chapter 3 Elements of a Final Cut Pro Project 31 IA multiclip allows you to sync multiple clips together as angles within a single clip. The main r

Page 428 - The Fundamentals

32 Part I Media and Project Management The following properties are not shared between master and affiliate clips: Comment A–B In point Out poin

Page 429 - 94 Part II Rough Editing

Chapter 3 Elements of a Final Cut Pro Project 33 IAbout Icons and Project Elements in the BrowserIcons appear next to the name of each project elem

Page 430

34 Part I Media and Project Management Clip PropertiesA clip has many properties, or characteristics, some of which you can customize, and some of

Page 431 - Undoing and Redoing Actions

Chapter 3 Elements of a Final Cut Pro Project 35 IYou can view and modify clip properties in the following locations: Browser columns Item Proper

Page 432

36 Part I Media and Project Management Aux TC 1-2 Aux 1 and Aux 2 are additional timecode tracks that can be created in a QuickTime media file for

Page 433 - 98 Part II Rough Editing

Chapter 3 Elements of a Final Cut Pro Project 37 IData Rate Shows how much data a clip’s media file requires per second of playback. This value is

Page 434

38 Part I Media and Project Management Last Modified Indicates the date and time a clip’s media file was modified, or the last time a sequence was

Page 435 - 100 Part II Rough Editing

138 Part II Learning About the Final Cut Pro Interface Scrolling Vertically Through Multiple TracksThe tracks in the Timeline are divided by defaul

Page 436 - Setting Edit Points

Chapter 3 Elements of a Final Cut Pro Project 39 IMedia End The timecode address that refers to the last frame of the media file, and thus the Out

Page 437 - 102 Part II Rough Editing

40 Part I Media and Project Management Source Shows the file path of the clip’s media file on disk. For example:Scratch Disk:Capture Scratch:Dining

Page 438 - The Out point includes

4 414 Working With Master and Affiliate ClipsMaster-affiliate clip relationships make it easy to manage multiple uses of media files in your proj

Page 439 - 104 Part II Rough Editing

42 Part I Media and Project Management When several clips are independent, they may all refer to the same media file, but they refer to it independ

Page 440 - Mark In button (I)

Chapter 4 Working With Master and Affiliate Clips 43 ICreating Master and Affiliate ClipsBesides capturing and importing clips into a project, ther

Page 441 - 106 Part II Rough Editing

44 Part I Media and Project Management Creating Affiliate Clips From Master ClipsAs you edit in Final Cut Pro, you create affiliate clips in a sequ

Page 442 - Reviewing Your Edit Points

Chapter 4 Working With Master and Affiliate Clips 45 IBreaking the Relationship Between an Affiliated Clip and Its MasterOnce the relationship betw

Page 443 - 108 Part II Rough Editing

46 Part I Media and Project Management Independent ClipsIndependent clips do not share properties with any other clips. They are neither master cli

Page 444

Chapter 4 Working With Master and Affiliate Clips 47 ITo create a master clip from an independent clip in a sequence:m Drag a clip from the sequenc

Page 445 - 110 Part II Rough Editing

48 Part I Media and Project Management .Finding a Clip’s Master ClipUsing the Reveal Master Clip command, you can identify the master clip of any c

Page 446 - The new clip begins at

IPart I: An Introduction to Final Cut ProFind out how Final Cut Pro fits into the moviemaking process and learn about fundamental concepts of digital

Page 447 - 112 Part II Rough Editing

10 13910 Customizing the InterfaceFinal Cut Pro lets you customize the way you work with windows, rearranging them and creating new layouts. You

Page 448 - The new clip’s duration is

Chapter 4 Working With Master and Affiliate Clips 49 IMaster-Affiliate Clip PropertiesMost clip properties reside in a master clip, and all the aff

Page 449 - 114 Part II Rough Editing

50 Part I Media and Project Management Affiliate Clip PropertiesThe following clip properties are unique to each affiliate clip, and unique to the

Page 450 - Auto Select is enabled for

5 515 Offline and Online EditingFinal Cut Pro allows you to do offline editing with low-resolution copies of your media files, and then recapture

Page 451 - 116 Part II Rough Editing

52 Part I Media and Project Management Offline EditingEditing with low-resolution copies of your media files allows you to fit more media on your s

Page 452 - Select the desired clips

Chapter 5 Offline and Online Editing 53 IThe audio mixing phase is analogous to the video online edit session: The goal is to produce a continuous

Page 453 - 118 Part II Rough Editing

54 Part I Media and Project Management Offline/Online Editing WorkflowsThe offline/online editing process in Final Cut Pro consists of the followin

Page 454 - Moving In and Out Points

Chapter 5 Offline and Online Editing 55 IStep 4: Recapture necessary media at full resolutionYou bring your finished, full-resolution sequence to

Page 455 - Clearing In and Out Points

56 Part I Media and Project Management Setting Up and Capturing Media to an OfflineRT FormatBefore you capture, you need to choose an appropriate O

Page 456

Chapter 5 Offline and Online Editing 57 IEditing With Offline-Quality (Low-Resolution) Media FilesYou edit your OfflineRT sequence just as you woul

Page 457

58 Part I Media and Project Management To create a duplicate of your sequence with online-quality settings:1 In the Browser, select your sequence.2

Page 458 - Working With Tracks

140 Part II Learning About the Final Cut Pro Interface Note: You can also resize and move the Tool Bench window, a window used for specialized edi

Page 459 - Adding Tracks

Chapter 5 Offline and Online Editing 59 IYou can now transfer the project containing your new sequence to a Final Cut Pro system capable of recaptu

Page 460

60 Part I Media and Project Management Adding Final Color Correction, Effects, Transitions, and TitlesAn online edit session focuses on the quality

Page 461 - Deleting Tracks

Chapter 5 Offline and Online Editing 61 IÂ Other nonlinear editing systems: These are systems similar to Final Cut Pro, such as Avid, Media 100, a

Page 462

62 Part I Media and Project Management To create a cross-platform-compatible zip archive of your project(s):1 In the Finder, select the Final Cut P

Page 463 - Setting Destination Tracks

6 636 Reconnecting Clips and Offline MediaWhenever a clip’s media file is modified outside of Final Cut Pro, the connection between the clip and

Page 464

64 Part I Media and Project Management About the Connections Between Clips and Media FilesFinal Cut Pro is very flexible about the connection betwe

Page 465 - 130 Part II Rough Editing

Chapter 6 Reconnecting Clips and Offline Media 65 IHow the Connection Between Clips and Media Files Can Be BrokenThere are several reasons the conn

Page 466

66 Part I Media and Project Management Making Clips OfflineYou can deliberately make clips in your project offline. This breaks the connection betw

Page 467 - 132 Part II Rough Editing

Chapter 6 Reconnecting Clips and Offline Media 67 IÂ Delete Them from the Disk: Select this option to disconnect clips from their media and immedi

Page 468

68 Part I Media and Project Management Reconnecting Clips to Media FilesClips in your project don’t have to be offline for you to use the Reconnect

Page 469 - 134 Part II Rough Editing

Chapter 10 Customizing the Interface 141 IITo resize multiple windows at the same time:1 Move the pointer over the border between the windows you w

Page 470 - Resizing Timeline Tracks

Chapter 6 Reconnecting Clips and Offline Media 69 IFiles To Connect ListThis displays a list of clips organized by clip status:Â Online Files: Thi

Page 471 - 136 Part II Rough Editing

70 Part I Media and Project Management  Search Folders pop-up menu: When the Search Single Location checkbox is deselected, Final Cut Pro searche

Page 472 - Saving Track Layouts

Chapter 6 Reconnecting Clips and Offline Media 71 IÂ Search: Click this button to start searching for media files that match the highlighted clip.

Page 473 - 138 Part II Rough Editing

72 Part I Media and Project Management The first item in the Files to Connect list is highlighted. The currently highlighted clip is the clip whose

Page 474 - To eliminate audio tracks

Chapter 6 Reconnecting Clips and Offline Media 73 ISeveral options can help you find your clip. Show pop-up menu: If this option is set to All Fi

Page 475

74 Part I Media and Project Management 7 Click Try Again to search for a different media file to connect to the clip. Otherwise, click Continue to

Page 476 - Drag-to-Timeline Editing

Chapter 6 Reconnecting Clips and Offline Media 75 IAbout the Offline Files DialogThe Offline Files dialog appears each time you open a project whos

Page 478

7 777 Overview of the Media ManagerThe Media Manager helps you move, copy, delete, and process your project’s media files, automatically updating

Page 479 - 144 Part II Rough Editing

78 Part I Media and Project Management What Can You Do With the Media Manager?The Media Manager can duplicate an existing project, or individual it

Page 480

142 Part II Learning About the Final Cut Pro Interface To choose a screen layout:m Choose Window > Arrange, then choose an option from the subme

Page 481 - While Dragging

Chapter 7 Overview of the Media Manager 79 IYou can use the “Create offline” option in the Media Manager to duplicate a sequence with different vid

Page 482

80 Part I Media and Project Management  Any combination of the above: The Media Manager can handle a diverse range of selections, such as a bin a

Page 483

Chapter 7 Overview of the Media Manager 81 ISummary AreaThe Summary area at the top describes what operation is about to be performed and shows how

Page 484 - Three-Point Editing

82 Part I Media and Project Management Media Pop-Up MenuThe choices in this pop-up menu represent the main Media Manager tasks. All other options i

Page 485 - 150 Part II Rough Editing

Chapter 7 Overview of the Media Manager 83 IÂ Create Offline: This option is very different from the others because no media files are created or

Page 486

84 Part I Media and Project Management Selecting this option allows you to retain not only the media for clips in your sequences, but also media de

Page 487

Chapter 7 Overview of the Media Manager 85 IUse Handles CheckboxThis option modifies the “Delete unused media” option described above so that less

Page 488

86 Part I Media and Project Management “Base Media File Names on” Pop-Up MenuThis pop-up menu determines how clips are named when they’re segmented

Page 489 - Performing an Insert Edit

Chapter 7 Overview of the Media Manager 87 IMedia Destination AreaThis area displays the location where media files are placed after copying, movin

Page 490 - New clip is inserted

88 Part I Media and Project Management For example, suppose that you originally captured a ten-minute clip and used four sections of this clip’s me

Page 491 - 156 Part II Rough Editing

Chapter 10 Customizing the Interface 143 IICreating Custom LayoutsTwo custom layouts are presented at the top of the Arrange menu and cannot be ren

Page 492 - Performing an Overwrite Edit

Chapter 7 Overview of the Media Manager 89 IHow Independent Clips Are ProcessedEven if you don’t maintain proper master-affiliate relationships in

Page 493 - 158 Part II Rough Editing

90 Part I Media and Project Management Limiting How Much Media Is Copied or DeletedWhen you select clips to process with the Media Manager, keep in

Page 494

Chapter 7 Overview of the Media Manager 91 I5 Deselect “Include master clips outside the selection.” This option ignores additional media referred

Page 495 - Performing a Replace Edit

92 Part I Media and Project Management Preserving Media for the Selected Item, Its Master Clip, and All Affiliated ClipsIf you want to create a cop

Page 496

8 938 Examples of How to Use the Media ManagerThe best way to learn about the Media Manager is to perform some of the common tasks described in t

Page 497 - 162 Part II Rough Editing

94 Part I Media and Project Management Using the Media ManagerThere are three main steps to working with the Media Manager:Â Select items in your p

Page 498 - The video track should

Chapter 8 Examples of How to Use the Media Manager 95 I2 Do one of the following: Choose File > Media Manager. Control-click one of the select

Page 499 - 164 Part II Rough Editing

96 Part I Media and Project Management 8 When you’re ready to continue, click OK.If you chose to create a duplicate project, Final Cut Pro prompts

Page 500 - In and Out points define the

Chapter 8 Examples of How to Use the Media Manager 97 IA progress bar displays the state of completion of your Media Manager operation. For informa

Page 501 - Superimposing Clips

98 Part I Media and Project Management 2 In the Media Manager, choose the following options, then click OK.Note: If the clips in your sequence are

Page 502 - DBefore edit

144 Part II Learning About the Final Cut Pro Interface To use a saved layout, do one of the following:m Choose Window > Arrange, then choose a s

Page 503 - 168 Part II Rough Editing

Chapter 8 Examples of How to Use the Media Manager 99 I2 In the Media Manager, choose the following options, then click OK.Example: Duplicating a

Page 504 - Three-Point Editing Examples

100 Part I Media and Project Management 2 In the Media Manager, choose the following options, then click OK.Example: Copying Several Sequences Wit

Page 505 - 170 Part II Rough Editing

Chapter 8 Examples of How to Use the Media Manager 101 I2 In the Media Manager, choose the following options, then click OK.Note: Selecting “Inclu

Page 506 - In and Out points

102 Part I Media and Project Management 1 In the Browser, select all items in the project.2 In the Media Manager, choose the following options, the

Page 507 - You can use this method

Chapter 8 Examples of How to Use the Media Manager 103 IExample: Removing Portions of Media Files After Creating SubclipsA common logging and capt

Page 508

104 Part I Media and Project Management 5 In the Media Manager, make the following selections:6 Click OK.The Media Manager creates a new media file

Page 509 - Into Your Sequence

Chapter 8 Examples of How to Use the Media Manager 105 I2 In the Browser, select all items in the project. 3 Make sure the Browser window is active

Page 510 - 175

106 Part I Media and Project Management Example: Consolidating Your Project and Media Files for ArchivingMany people like to archive their finishe

Page 511 - 176 Part II Rough Editing

Chapter 8 Examples of How to Use the Media Manager 107 I3 Make sure the Browser window is still active. In the Media Manager, choose the following

Page 513 - 178 Part II Rough Editing

Chapter 10 Customizing the Interface 145 IILearning About the Keyboard Layout WindowThe Keyboard Layout window allows you to view current keyboard

Page 514

9 1099 Diagnostic Tools for ClipsIf you need detailed information about a clip’s media file, you can use the diagnostic tools in Final Cut Pro to

Page 515 - Selecting Clips

110 Part I Media and Project Management  Mark Long Frames: The frame rate of a media file determines the duration of each frame. Long frames are

Page 516 - Selecting an Individual Clip

Chapter 9 Diagnostic Tools for Clips 111 IUsing the Analyze Movie CommandThe Analyze Movie command displays track and media properties of a QuickTi

Page 517 - Selecting Multiple Clips

112 Part I Media and Project Management Information Reported by the Analyze Movie CommandThe Analyze Movie command provides the following informati

Page 518

Chapter 9 Diagnostic Tools for Clips 113 IFor files with an audio track:Â Track Number and Size: The track number of the audio track (multichannel

Page 519 - 184 Part II Rough Editing

114 Part I Media and Project Management To find and mark long frames:1 Do one of the following: Select one or more clips in the Browser. From the

Page 520 - All clips in V1

Chapter 9 Diagnostic Tools for Clips 115 IDetecting Audio PeaksWhen you capture audio, clipping occurs if any part of the audio signal goes over 0

Page 521 - 186 Part II Rough Editing

116 Part I Media and Project Management  If you selected clips in the Timeline, markers appear in both the Timeline and Canvas. You can clear audi

Page 522

IIPart II: Project InterchangeLearn how to move projects and media files between editing systems and other media applications.Chapter 10 Importing an

Page 524 - Choose additional

146 Part II Learning About the Final Cut Pro Interface Command List AreaBy default, commands are listed by menu set (such as File and Edit) and com

Page 525 - 190 Part II Rough Editing

10 11910 Importing and Exporting EDLsEdit Decision Lists (EDLs) are useful for transferring edit information between editing systems. This chapte

Page 526 - Before deleting

120 Part II Project Interchange Learning to Read an EDLAn EDL contains the same basic clip information as a Final Cut Pro sequence, but the present

Page 527 - 192 Part II Rough Editing

Chapter 10 Importing and Exporting EDLs 121 IIElements of an EDLThe elements of an EDL are described in the following sections.Title and Sequence T

Page 528 - Auto Select

122 Part II Project Interchange Edit (or Transition) TypeAn EDL can represent several kinds of video edits, or transitions. A cut requires a single

Page 529

Chapter 10 Importing and Exporting EDLs 123 IIOn tape-to-tape edit systems, the tapes containing the two shots are loaded in two video decks—VTR A

Page 530 - 195

124 Part II Project Interchange Exporting EDLsYou can export an EDL from any selected sequence. You can only export one sequence to an EDL at a tim

Page 531 - 196 Part II Rough Editing

Chapter 10 Importing and Exporting EDLs 125 IIIf your sequence exceeds the maximum number of events for the format you specified, Final Cut Pro cre

Page 532 - Moving by Dragging

126 Part II Project Interchange Sorting Pop-Up MenuThis menu allows you to choose the order in which your sequence clips are sorted in the exported

Page 533 - Moving Clips Numerically

Chapter 10 Importing and Exporting EDLs 127 IIWhen this option is deselected, Final Cut Pro includes keying (K) events. Video track V1 is treated a

Page 534 - Clip Collision message

128 Part II Project Interchange Reel ConflictsIf you create a transition between two clips from the same reel in your sequence, Final Cut Pro consi

Page 535 - Performing Shuffle Edits

Chapter 10 Customizing the Interface 147 IITo assign keyboard shortcuts to commands:1 Choose Tools > Keyboard Layout > Customize.The Keyboard

Page 536

Chapter 10 Importing and Exporting EDLs 129 IIÂ Pre-read Edits: Some high-end digital video decks can actually perform transitions by using the ma

Page 537 - 202 Part II Rough Editing

130 Part II Project Interchange EDL NotesEDL notes are useful for including details about your Final Cut Pro sequence, even though the information

Page 538 - Pasted clip items

Chapter 10 Importing and Exporting EDLs 131 IIReviewing an EDLAfter you’ve exported an EDL, you should open the text file to compare it to your ori

Page 539 - 204 Part II Rough Editing

132 Part II Project Interchange Importing Edit Decision Lists (EDLs)Importing EDLs into Final Cut Pro is becoming less common as more full-featured

Page 540

Chapter 10 Importing and Exporting EDLs 133 IITo import an Edit Decision List:1 Choose File > Import > EDL.2 Specify your import options, the

Page 541 - 206 Part II Rough Editing

134 Part II Project Interchange  Handle Size: Specify the number of additional frames you want to capture on either side of each clip. You should

Page 542 - After a lift edit, a gap is

Chapter 10 Importing and Exporting EDLs 135 IIRecapturing Clips From an Imported EDLUnless you already have the corresponding media files on your h

Page 543 - 208 Part II Rough Editing

136 Part II Project Interchange ∏ Tip: If you need to modify a sequence to prepare it for EDL export, duplicate the sequence and work on the copy

Page 544 - Finding and Closing Gaps

Chapter 10 Importing and Exporting EDLs 137 IIUnique Reel Names for Each Tape and Timecode BreaksEvery tape that you capture from should have a uni

Page 545 - 210 Part II Rough Editing

138 Part II Project Interchange To change a clip’s reel name in the Browser:1 Select a clip, then Control-click in the Reel column.All reel names u

Page 546 - Auto Select control

148 Part II Learning About the Final Cut Pro Interface 6 Click a command in the list to select it, then do one of the following:Â Press the key or

Page 547

Chapter 10 Importing and Exporting EDLs 139 IIEDL Considerations During EditingWhile you edit, keep the following guidelines in mind to ensure succ

Page 548 - Cutting Clips

140 Part II Project Interchange Keep Track of Duplicate FramesYou can use the Final Cut Pro duplicate frames indicators to keep track of whether yo

Page 549 - 214 Part II Rough Editing

Chapter 10 Importing and Exporting EDLs 141 IIAvoid Nested SequencesNested sequences, or sequences within a sequence, should not be used if you are

Page 550 - The Razor Blade All

Transition Wipe Codes for EDL ExportIn an EDL, each type of wipe transition shape has a unique code. This code is used to tell a video switcher which

Page 551 - 216 Part II Rough Editing

Chapter 10 Importing and Exporting EDLs 143 IISplit Slide 3Swap Slide 2Cross Stretch 1Squeeze 3Squeeze and Stretch 3Stretch 3Band Wipe 23Center Wip

Page 553 - 218 Part II Rough Editing

11 14511 Exporting Audio for Mixing in Other ApplicationsIf you plan to send your audio to an audio postproduction facility for finishing, you ca

Page 554 - Video and Audio in Sync

146 Part II Project Interchange If you decide to use an outside facility, make sure that you leave the audio in your edited sequence alone, other t

Page 555 - 220 Part II Rough Editing

Chapter 11 Exporting Audio for Mixing in Other Applications 147 IIExporting Audio Tracks to Individual Audio FilesIf you have a lot of source audio

Page 556 - Audio moved back

148 Part II Project Interchange Preparing to Export Audio Tracks as Audio FilesBefore you export your sequence’s audio tracks to audio files, you s

Page 558

Chapter 10 Customizing the Interface 149 IITo quickly reassign the keyboard shortcuts for a command:1 Choose Tools > Keyboard Layout > Custom

Page 559 - 224 Part II Rough Editing

Chapter 11 Exporting Audio for Mixing in Other Applications 149 II4 Press I to mark an In point, press the Right Arrow key on the keyboard to move

Page 560

150 Part II Project Interchange 8 Cut the stereo beep and paste it 2 seconds beyond the beginning and end of each audio track you will export.Step

Page 561 - 226 Part II Rough Editing

Chapter 11 Exporting Audio for Mixing in Other Applications 151 IIExporting Audio Tracks as Individual Audio FilesWhen you export an audio track in

Page 562

152 Part II Project Interchange 6 In the Sound Settings dialog, choose the format, number of channels, sample rate, quality, and sample size (bit d

Page 563 - Moving a Clip Into Sync

Chapter 11 Exporting Audio for Mixing in Other Applications 153 IIHere’s a typical example illustrating how you might export multichannel audio fro

Page 564

154 Part II Project Interchange In this situation, using the Export Audio to AIFF(s) option creates three separate stereo AIFF files. Each file cor

Page 565 - 230 Part II Rough Editing

Chapter 11 Exporting Audio for Mixing in Other Applications 155 IIPreparing to Export Audio to AIFF(s)If your edited sequence has only a single pai

Page 566 - After syncing

156 Part II Project Interchange 4 Choose a sample rate, sample bit depth, and channel configuration from the pop-up menus. Rate: Lower sample rat

Page 567 - 232 Part II Rough Editing

Chapter 11 Exporting Audio for Mixing in Other Applications 157 IIExporting Multichannel QuickTime FilesFinal Cut Pro supports capture, import, and

Page 568 - Between Linked Clip Items

158 Part II Project Interchange Exporting OMF Audio FilesOMF—or Open Media Framework—is a cross-platform file format for exchanging video and audio

Page 569 - 234 Part II Rough Editing

150 Part II Learning About the Final Cut Pro Interface Clearing and Restoring Keyboard LayoutsAt any time, you can clear the keyboard layout, remov

Page 570

Chapter 11 Exporting Audio for Mixing in Other Applications 159 IILimitations of OMF Exporting in Final Cut ProBefore you export an OMF file, consi

Page 571 - 236 Part II Rough Editing

160 Part II Project Interchange 4 In the OMF Audio Export dialog, choose the desired options, then click OK. Sample Rate: Choose an option that s

Page 572 - Split Edits

Chapter 11 Exporting Audio for Mixing in Other Applications 161 IIExporting Audio Clip Information to an EDLSome audio postproduction software can

Page 573 - 238 Part II Rough Editing

162 Part II Project Interchange Once you’ve copied all of your non-timecoded audio material onto timecoded formats, you can log and capture your au

Page 574 - Chapter 15 Split Edits 239

12 16312 Importing and Exporting Final Cut Pro XMLUsing the Final Cut Pro XML Interchange Format, the possibilities for exchanging project data a

Page 575 - 240 Part II Rough Editing

164 Part II Project Interchange XML, or eXtensible Markup Language, is a markup language. Markup languages clarify the content in a document by tag

Page 576 - Chapter 15 Split Edits 241

Chapter 12 Importing and Exporting Final Cut Pro XML 165 IIXML was designed to be extensible—you can define any tags and hierarchical rules that fi

Page 577 - 242 Part II Rough Editing

166 Part II Project Interchange WhitespaceWhitespace in a document includes multiple spaces, tab characters, carriage returns, newline characters,

Page 578 - Split Edit Examples

Chapter 12 Importing and Exporting Final Cut Pro XML 167 IIOverview of the Final Cut Pro XML Interchange FormatThe Final Cut Pro XML Interchange Fo

Page 579 - 244 Part II Rough Editing

168 Part II Project Interchange Main Final Cut Pro XML ElementsThis section describes some of the main elements of the Final Cut Pro XML Interchang

Page 580 - Chapter 15 Split Edits 245

Chapter 10 Customizing the Interface 151 IISaving Commands and Keyboard Shortcuts as Text FilesYou can save commands and their keyboard shortcuts i

Page 581 - 246 Part II Rough Editing

Chapter 12 Importing and Exporting Final Cut Pro XML 169 IIExample: Creating an XML file and Importing It Into Final Cut ProFinal Cut Pro always e

Page 582 - Working With Multiclips

170 Part II Project Interchange if you receive an error message, you should reopen your XML file in TextEdit to make sure you entered the sample co

Page 583 - 248 Part II Rough Editing

Chapter 12 Importing and Exporting Final Cut Pro XML 171 IIImporting XML Into Final Cut ProYou can generate Final Cut Pro XML interchange files wit

Page 585 - 250 Part II Rough Editing

IIIPart III: OutputLearn how to output your completed movie to videotape or DVD, or export to any QuickTime-compatible video format.Chapter 13 Prepar

Page 587 - 252 Part II Rough Editing

13 17513 Preparing to Output to TapeTape is still the most common means of acquisition, output, and transfer for professional projects. Final Cut

Page 588

176 Part III Output  Uncompressed digital and professional analog video formats: These are formats such as Betacam SP (analog), Digital Betacam,

Page 589 - 254 Part II Rough Editing

Chapter 13 Preparing to Output to Tape 177 IIIOutput RequirementsRequirements for full-resolution DV output Media files captured with a DV capture

Page 590 - Overlapping timecode

178 Part III Output Methods for Output to Tape in Final Cut ProThere are three main ways you can output your video from Final Cut Pro to tape:Â Edi

Page 591 - Creating a Multiclip

152 Part II Learning About the Final Cut Pro Interface To load a customized keyboard layout:1 Copy the keyboard layout file to your computer.The de

Page 592 - Creating Multiclip Sequences

Chapter 13 Preparing to Output to Tape 179 IIIRecording to Tape Directly From the TimelineThis method allows you to record whatever signal is curre

Page 593 - 258 Part II Rough Editing

180 Part III Output Connecting Your Video Equipment and Setting it to VCR ModeMake sure your VTR or camcorder is connected to your computer and tur

Page 594

Chapter 13 Preparing to Output to Tape 181 IIISelecting Playback SettingsWhen you want to output your program to video, you can choose whether to r

Page 595 - Creating a Multiclip Sequence

182 Part III Output Selecting Edit to Tape and Print to Video PreferencesIf you like, turn on two preferences relating to tape and playback operati

Page 596

Chapter 13 Preparing to Output to Tape 183 IIIChoose Device Control and Edit Preview SettingsIf necessary, specify device control and input (“captu

Page 597 - Multiclip Sequence Examples

184 Part III Output To prepare a tape with black and timecode:1 Insert a videotape into your camcorder or deck.2 Choose File > Edit to Tape.3 In

Page 598 - Timecode offset

14 18514 Assemble and Insert Editing Using Edit to TapeThe Edit to Tape window provides precision control over output to tape. Both assemble and

Page 599 - 264 Part II Rough Editing

186 Part III Output Three methods of electronic editing exist, each with increasing precision and quality:Â Hard (or crash) recording: This method

Page 600

Chapter 14 Assemble and Insert Editing Using Edit to Tape 187 IIIAbout Assemble Editing to TapeAn assemble edit records all video, audio, timecode,

Page 601 - 266 Part II Rough Editing

188 Part III Output Requirements for Assemble or Insert Editing to TapeBefore you can edit to tape:Â Your video equipment must support either Fire

Page 602 - View pop-up menu

Chapter 10 Customizing the Interface 153 IIWorking With Shortcut Buttons and Button BarsShortcut buttons can be created and placed at the top of th

Page 603 - 268 Part II Rough Editing

Chapter 14 Assemble and Insert Editing Using Edit to Tape 189 IIIAbout the Edit to Tape WindowIn most window layouts in Final Cut Pro, the Edit to

Page 604 - Viewing Multiclip Overlays

190 Part III Output  Mode: Choose an option—Mastering or Editing. Mastering: This is the default mode. The mastering mode is useful if you want

Page 605 - 270 Part II Rough Editing

Chapter 14 Assemble and Insert Editing Using Edit to Tape 191 IIIÂ Mark In: Click this button, or press I, to set the frame on your tape where rec

Page 606 - Insert New Angle

192 Part III Output  Audio Insert: This pop-up menu allows you to individually record-enable audio tracks on tape when insert editing. The number

Page 607 - 272 Part II Rough Editing

Chapter 14 Assemble and Insert Editing Using Edit to Tape 193 IIIÂ Play Around Current Frame: This is based on the preview pre-roll and preview po

Page 608

194 Part III Output Leader Elements Color Bars: Adds color bars and a 1 kilohertz (kHz) reference tone, preset to –12 decibels (dB). Color bars a

Page 609 - 274 Part II Rough Editing

Chapter 14 Assemble and Insert Editing Using Edit to Tape 195 IIITrailer Trailer: Adds a black trailer at the end of your sequence or clip or at

Page 610 - After the switch

196 Part III Output Device Settings TabThe Device Settings tab is a convenient location for choosing a device control preset that’s compatible with

Page 611 - 276 Part II Rough Editing

Chapter 14 Assemble and Insert Editing Using Edit to Tape 197 IIIUsing the Edit to Tape WindowThe following section describes how to perform an ass

Page 612 - Switching Angles

198 Part III Output 4 If you haven’t already done so, set In and Out points for your clip or sequence in the Viewer, if you don’t want to output th

Page 613 - Cutting Between Angles

154 Part II Learning About the Final Cut Pro Interface To create a shortcut button in the button bar of a window:1 Make sure the window you want to

Page 614 - Video item

Chapter 14 Assemble and Insert Editing Using Edit to Tape 199 IIITransitions and effects that require rendering, along with any added elements, are

Page 615 - 280 Part II Rough Editing

200 Part III Output To perform an insert edit:1 Choose File > Edit to Tape.In most layouts, the Edit to Tape window appears on top of the Canvas

Page 616

Chapter 14 Assemble and Insert Editing Using Edit to Tape 201 III5 Set In and Out points on your tape where you want your clip or sequence recorded

Page 617 - 282 Part II Rough Editing

202 Part III Output 6 Select the destination video and audio tracks to be edited to in the Edit to Tape window. When performing an insert edit, you

Page 618

Chapter 14 Assemble and Insert Editing Using Edit to Tape 203 III9 To edit your sequence or clip to tape, drag it from the Browser or Viewer to the

Page 619 - 284 Part II Rough Editing

204 Part III Output Using Edit to Tape to Output Multichannel AudioFinal Cut Pro is capable of outputting up to eight tracks of audio when performi

Page 620 - Switching Angles With Effects

Chapter 14 Assemble and Insert Editing Using Edit to Tape 205 IIIIn Final Cut Pro, you can specify an audio mapping by selecting or creating a devi

Page 622

15 20715 Printing To Video and Output From the TimelineYou can output your sequence to videotape using the Print to Video command, or simply reco

Page 623 - 288 Part II Rough Editing

208 Part III Output  Record from the Timeline: You can use this method at any time to record the video output of Final Cut Pro to tape, providing

Page 624 - Audio Editing Basics

Chapter 10 Customizing the Interface 155 IITo rearrange shortcut buttons in a button bar:m In the button bar, drag shortcut buttons where you want

Page 625 - 290 Part II Rough Editing

Chapter 15 Printing To Video and Output From the Timeline 209 IIITo automatically start a camcorder or deck recording during Print to Video:1 Choos

Page 626 - Waveforms for a stereo

210 Part III Output 3 Choose File > Print to Video.4 Select elements you want to print along with your sequence or clip.All selected elements ar

Page 627 - 292 Part II Rough Editing

Chapter 15 Printing To Video and Output From the Timeline 211 IIIRecording From the TimelineThe easiest way to output to tape is to enable external

Page 628

212 Part III Output 3 In the Timeline, move the playhead to where you want to start recording in your sequence. The first frame will be recorded im

Page 629 - 294 Part II Rough Editing

Chapter 15 Printing To Video and Output From the Timeline 213 IIIFor more information about these settings, see “Default Timing Options” on page 28

Page 631 - 296 Part II Rough Editing

16 21516 Exporting Sequences for DVDMaking a DVD of your movie is a great way to show and distribute it. Video DVDs contain high-quality media an

Page 632 - Audio track a2

216 Part III Output There are essentially four phases to creating a DVD:Â Create and edit your source material. In addition to the main Final Cut P

Page 633 - 298 Part II Rough Editing

Chapter 16 Exporting Sequences for DVD 217 IIIVideo for DVDAll DVD video must be MPEG-1 or MPEG-2 encoded, using specific frame dimensions, frame r

Page 634

218 Part III Output Audio for DVDEach DVD track can have up to eight audio streams. Each audio stream is independent of the others—only one can pla

Page 635 - 300 Part II Rough Editing

156 Part II Learning About the Final Cut Pro Interface Saving and Using Custom Shortcut Button BarsYou can manually save the shortcut button bars t

Page 636 - Use the drag hand to

Chapter 16 Exporting Sequences for DVD 219 IIIVideo DVDs support several audio formats:Â AIFF (uncompressed): Provides the highest quality mono or

Page 637 - 302 Part II Rough Editing

220 Part III Output Adding Chapter and Compression Markers to Your SequenceOnce you have your edited sequence or program finished, you can add mark

Page 638 - Original Out point

Chapter 16 Exporting Sequences for DVD 221 IIIWhen a movie or sequence with at least one chapter marker is exported, the exported QuickTime movie h

Page 639 - Editing Audio in the Timeline

222 Part III Output In most cases, the compression markers that are placed automatically by Final Cut Pro will suffice. However, in areas of abrupt

Page 640

Chapter 16 Exporting Sequences for DVD 223 IIIUsing DVD Studio ProDVD Studio Pro can import either standard QuickTime movies or DVD-compliant sourc

Page 641 - 306 Part II Rough Editing

224 Part III Output Exporting a QuickTime Movie for DVD UseThe process of exporting your movie is the same, whether you plan to use iDVD or DVD Stu

Page 642 - Naming Audio Tracks

Chapter 16 Exporting Sequences for DVD 225 IIIUsing Compressor as a Standalone ApplicationThis approach is similar to launching Compressor within F

Page 644

17 22717 Learning About QuickTimeFinal Cut Pro uses QuickTime technology as a foundation for media file storage and as an import and export engin

Page 645 - 310 Part II Rough Editing

228 Part III Output The QuickTime Suite of Software ApplicationsWhen someone mentions QuickTime, people often think of the free media player develo

Page 646

IIIPart III: Setting Up Your Editing SystemDesign the editing system that’s right for you. Read this section to learn how to set up your system, speci

Page 647 - 312 Part II Rough Editing

Chapter 17 Learning About QuickTime 229 IIIHow Is Information Stored in a QuickTime Movie?QuickTime movie files store media data in separate tracks

Page 648 - The long pause in your

230 Part III Output The QuickTime framework supports codecs that are commonly used today as well as codecs that were once popular. When you go to e

Page 649 - 314 Part II Rough Editing

Chapter 17 Learning About QuickTime 231 IIIÂ DV: There are several DV codecs available for NTSC, PAL, and other varieties such as DVCPRO HD. A DV

Page 650

232 Part III Output Formats Supported by QuickTimeQuickTime supports a lot of media formats and codecs, with many more coming all the time. Some ex

Page 651 - 316 Part II Rough Editing

Chapter 17 Learning About QuickTime 233 IIIVideo Codecs Supported Within Video File FormatsA video codec is an algorithm for encoding video images

Page 652

234 Part III Output Apple M-JPEGThere are two Apple M-JPEG codecs, M-JPEG A and M-JPEG B. These are variable data rate codecs similar to the ones u

Page 653

Chapter 17 Learning About QuickTime 235 IIIGraphics and Still Image Formats BMP: Standard bit-mapped graphics format used on Windows computers.Â

Page 654

236 Part III Output Audio File Formats AAC or .mp4: Advanced audio coding. This format is a continuation of the MP3 audio format, improving quali

Page 655

Chapter 17 Learning About QuickTime 237 IIIThe Export Using QuickTime Conversion command gives you more flexibility, particularly in terms of the t

Page 658

18 23918 Exporting QuickTime MoviesYou can export your sequence to a QuickTime movie using any of the available sequence presets. Markers can als

Page 659 - The timecode entry field

240 Part III Output Choosing the Type of QuickTime Movie to ExportYou can create two kinds of QuickTime movies with the Export QuickTime Movie comm

Page 660 - You slip items using

Chapter 18 Exporting QuickTime Movies 241 IIIExporting a Self-Contained Movie Without Recompressing the MediaIf you choose to export a self-contain

Page 661 - Out points move together

242 Part III Output 5 Choose a location and enter a name for the file. 6 Choose the compression setting you want to use from the Setting pop-up men

Page 662 - Entire length of media

Chapter 18 Exporting QuickTime Movies 243 III8 Choose which markers you want to export as text tracks inside the movie file. The markers exported d

Page 664 - Without Leaving a Gap

19 24519 Exporting QuickTime-Compatible FilesWhen you need to export video, audio, or still image files for use in other applications, you can us

Page 665 - Performing Ripple Edits

246 Part III Output Types of QuickTime-Compatible File FormatsWith the Export Using QuickTime Conversion command, you can choose to export almost a

Page 666

Chapter 19 Exporting QuickTime-Compatible Files 247 IIIAudio File FormatsFor information on exporting any of these formats, see Chapter 11, “Export

Page 667

248 Part III Output 7 Choose a preset compression setting from the Use pop-up menu.8 To set additional video, audio, and Internet streaming setting

Page 668 - This clip shortens

1 151 About the Postproduction WorkflowNo matter what your project, Final Cut Pro is the cornerstone of your postproduction workflow.This chapter

Page 669

11 15911 Overview of Setting UpSetting up your Final Cut Pro editing system involves both hardware installation and software configuration. Regar

Page 670

Chapter 19 Exporting QuickTime-Compatible Files 249 III9 When you’ve finished selecting your options, click OK.10 When you’re ready to export, clic

Page 671

250 Part III Output Standard Video Compression SettingsDepending on the codec you choose from the Compression type pop-up menu, various options may

Page 672

Chapter 19 Exporting QuickTime-Compatible Files 251 IIIData Rate Data Rate: Automatic: QuickTime adjusts the data rate of your QuickTime movie a

Page 673

252 Part III Output Filter SettingsQuickTime filters apply to your entire exported clip or sequence. This is different from applying a filter withi

Page 674 - Roll edits are done

Chapter 19 Exporting QuickTime-Compatible Files 253 IIIQuickTime Movie Sound SettingsClick Settings to choose an audio format, number of channels,

Page 675 - Selected edit point

254 Part III Output  Rate: Choose a standard sample rate from the pop-up menu or enter a value to specify the output rate for the audio. Lower sa

Page 676 - After the roll edit, the

Chapter 19 Exporting QuickTime-Compatible Files 255 IIIPrepare for Internet StreamingIf you’re outputting QuickTime files for streaming over the In

Page 677

256 Part III Output Exporting a DV StreamA DV Stream file is just like the DV video and audio data recorded on DV tape. This file format is used wi

Page 678 - Tips for Using the Roll Tool

Chapter 19 Exporting QuickTime-Compatible Files 257 III Audio Format: Choose your options. Locked: Conforms the audio tracks to the “locked aud

Page 679

Each setting in this list is a predefined group of codecs and settings. If your needs are more specific, skip ahead to step 6.6 To customize settings,

Page 680 - Learning About Trimming Clips

160 Part III Setting Up Your Editing System Connecting Video and Audio Input and Output to Your ComputerIf you are using DV video, this means conne

Page 681

Chapter 19 Exporting QuickTime-Compatible Files 259 III9 Click Settings in the Audio section to adjust compression settings used for the audio trac

Page 683 - Selection tool

20 26120 Exporting Still Images and Image SequencesAt many points during your project, you may need to export still images of your video for grap

Page 684 - Selecting Single Edit Points

262 Part III Output Resolution of Exported Still ImagesExported still images are 72 dpi. This number cannot be changed during export, and is irrele

Page 685 - One edit per track is

Chapter 20 Exporting Still Images and Image Sequences 263 III5 Choose a file format from the Use pop-up menu. Disregard the frame rate (frames per

Page 686

264 Part III Output Exporting Image SequencesYou can export numbered image sequences in various formats using the Export Using QuickTime Conversion

Page 687

Chapter 20 Exporting Still Images and Image Sequences 265 III7 Click Options, and in the Export Image Sequence Settings window, choose your setting

Page 689 - Trimming Clips in the Viewer

21 26721 Batch Exporting Clips and SequencesYou can set up Final Cut Pro to export multiple clips and sequences at one time using the Batch Expor

Page 690 - Timecode Numbers

268 Part III Output Follow these steps to do a batch export. Steps are described in detail on the following pages.Step 1: Select the clips, sequen

Page 691 - Moving Clips Using Timecode

Chapter 11 Overview of Setting Up 161 IIIChoosing an Easy Setup to Configure Final Cut ProEasy Setups are software configurations that define captu

Page 692

Chapter 21 Batch Exporting Clips and Sequences 269 III3 To change the name of a bin in the Export Queue, click the bin’s name once to select it, wa

Page 693 - Media Limit message

270 Part III Output Selecting Batch Export SettingsItems in the Export Queue window do not have individual export settings. Instead, each bin in th

Page 694

Chapter 21 Batch Exporting Clips and Sequences 271 IIIIn the Batch window, you can select settings for all items in the bin.2 Click Set Destination

Page 695

272 Part III Output 4 Choose preset settings from the Settings pop-up menu.The preset settings you see depend on the format you’ve selected.Note:

Page 696 - Using the Trim Edit Window

Chapter 21 Batch Exporting Clips and Sequences 273 III8 If you chose QuickTime Movie from the Format pop-up menu, the Recompress All Frames and Mak

Page 697 - Green bar

274 Part III Output  Length: Displays the total length of the clip or sequence, regardless of In or Out points. Destination: The path to the fo

Page 698

Chapter 21 Batch Exporting Clips and Sequences 275 IIIDoing a Batch ExportAfter you’ve selected the clips and sequences you want to export and orga

Page 699

276 Part III Output Opening Batch Exported Files in the ViewerAfter your sequences and clips have been exported, you can open them in the Viewer. T

Page 700 - Play In to Out

Chapter 21 Batch Exporting Clips and Sequences 277 IIIRedoing Batch ExportsIf items in the Export Queue were canceled or stopped because of errors,

Page 703

IVPart IV: Settings and PreferencesLearn how to customize Final Cut Pro for the particular needs of your project and editing environment.Chapter 22 C

Page 705

22 28122 Choosing Settings and PreferencesFinal Cut Pro has numerous settings and preferences that allow you to customize your system for particu

Page 706

282 Part IV Settings and Preferences  Timeline Options Tab (p. 293): These are the default display options used when a new sequence is created. T

Page 707

Chapter 22 Choosing Settings and Preferences 283 IVÂ List Recent Clips: This value determines how many clip names appear in the Recent Clips pop-u

Page 708

284 Part IV Settings and Preferences  Limit real-time video to N MB/s: Final Cut Pro uses this number to limit how many video streams can play ba

Page 709

Chapter 22 Choosing Settings and Preferences 285 IVInterface Options Show Tooltips: Select this option to automatically display descriptions of i

Page 710 - Adding Transitions

286 Part IV Settings and Preferences Capture and Playback Options Sync audio capture to video source if present: Select this option in the follow

Page 711 - Common Types of Transitions

Chapter 22 Choosing Settings and Preferences 287 IVText Size Options Browser Text Size: This pop-up menu allows you to choose how small or large

Page 712 - The center line

288 Part IV Settings and Preferences Default Timing Options Still/Freeze Duration: This value determines the duration for imported graphics and f

Page 713 - Having Handles at Edit Points

12 16312 Designing Your Editing SystemIn addition to your computer and software, a Final Cut Pro editing system can include external video and au

Page 714

Chapter 22 Choosing Settings and Preferences 289 IVIn the following example, the sequence contains ten duplicate frames. Below, the handle size set

Page 715

290 Part IV Settings and Preferences  Threshold: This allows you to set a minimum number of frames that must be duplicated before a duplicate fra

Page 716 - The added transition

Chapter 22 Choosing Settings and Preferences 291 IVTrim Edit Window Options Dynamic Trimming: Select Dynamic Trimming to allow edit points in the

Page 717

292 Part IV Settings and Preferences You can choose the resolution of keyframe recording (in other words, how often audio level and panning keyfram

Page 718

Chapter 22 Choosing Settings and Preferences 293 IVTimeline Options TabThis tab is used to set default options for new sequences. This is where you

Page 719

294 Part IV Settings and Preferences Changing System SettingsSettings apply to capture, sequence, rendering, real time, output, hardware, and forma

Page 720 - Drag the transition to

Chapter 22 Choosing Settings and Preferences 295 IVSearch Folders TabWhen reconnecting clips to media files, Final Cut Pro uses the folders assigne

Page 721 - Deleting Transitions

296 Part IV Settings and Preferences To remove a search folder:m Click Clear next to the search folder you want to remove from the list.Missing Sea

Page 722

Chapter 22 Choosing Settings and Preferences 297 IVÂ Still Cache: This specifies the amount of RAM used to hold still images for real-time playbac

Page 723 - After a roll edit with the

298 Part IV Settings and Preferences External Editors TabFinal Cut Pro allows you to directly open clips’ media files in other applications. This t

Page 724 - Replacing Transitions

164 Part III Setting Up Your Editing System Video and Audio Input and Output DevicesTo capture and output media, you need to connect video decks, c

Page 725 - The transition now

Chapter 22 Choosing Settings and Preferences 299 IVIn some cases, a clip’s Creator property determines what application will open it, such as LiveT

Page 726 - Deleting Favorite Transitions

300 Part IV Settings and Preferences Effect Handling TabThe Effect Handling tab allows you to assign real-time effects processing to third-party vi

Page 727 - The white dots indicate

23 30123 Audio/Video Settings and Easy SetupsAudio/Video settings allow you to customize your Final Cut Pro system to work with particular video

Page 728 - Sequence Settings window

302 Part IV Settings and Preferences There are several kinds of presets, each accessible from the corresponding tab in the Audio/Video settings win

Page 729

Chapter 23 Audio/Video Settings and Easy Setups 303 IVViewing a Summary of the Current PresetsThe Summary tab in the Audio/Video Settings window sh

Page 730

304 Part IV Settings and Preferences Selecting a Different Easy SetupFinal Cut Pro comes with Easy Setups for the most commonly used video formats

Page 731

Chapter 23 Audio/Video Settings and Easy Setups 305 IVChoosing Individual PresetsIf a preset doesn’t suit your needs, you can choose another one in

Page 732 - Using the Transition Editor

306 Part IV Settings and Preferences Viewing Settings in a PresetBelow each pop-up menu in the Summary tab of the Audio/Video Settings window, ther

Page 733

Chapter 23 Audio/Video Settings and Easy Setups 307 IVCreating a New PresetIf none of the existing presets is exactly what you need or want, you ca

Page 734 - Drag hand

308 Part IV Settings and Preferences The newly created preset becomes the currently selected preset and appears in the appropriate preset pop-up me

Page 735

Chapter 12 Designing Your Editing System 165 IIIVideo InterfacesTo connect video devices to your computer for capturing and outputting video, your

Page 736 - The middle of an edge

Chapter 23 Audio/Video Settings and Easy Setups 309 IVDeleting PresetsYou may decide to delete a preset that you’ve created. Before you delete it,

Page 737

310 Part IV Settings and Preferences To create a custom Easy Setup:1 Choose Final Cut Pro > Audio/Video Settings.2 In the Summary tab, choose th

Page 738

Chapter 23 Audio/Video Settings and Easy Setups 311 IVTo move an Easy Setup to another Final Cut Pro editing system:m Copy the Easy Setup file from

Page 739

312 Part IV Settings and Preferences Example: Creating a Custom Preset and Easy SetupThe following example shows how to create a custom Easy Setup

Page 740 - Transition Editor to an

Chapter 23 Audio/Video Settings and Easy Setups 313 IV6 Click the Summary tab.The Device Control Preset pop-up menu is now set to the newly created

Page 742

24 31524 Capture Settings and PresetsA capture preset is a group of settings that determine how media is captured from an external media device (

Page 743 - Canvas to help you determine

316 Part IV Settings and Preferences To view or edit a capture preset:1 Choose Final Cut Pro > Audio/Video Settings, then click the Capture Pres

Page 744

Chapter 24 Capture Settings and Presets 317 IVÂ Remove Advanced Pulldown and/or Duplicate Frames During Capture From FireWire Sources: Some camcor

Page 745

318 Part IV Settings and Preferences  FPS (Frames per second): Choose a value to specify the number of frames captured per second. For a list of

Page 746 - Rendering Transitions

166 Part III Setting Up Your Editing System Audio InterfacesWhen capturing and outputting audio, your computer needs an audio interface. The audio

Page 747

Chapter 24 Capture Settings and Presets 319 IVAdvanced QuickTime Video Settings for Capture PresetsThe QuickTime Video Settings in the Capture Pres

Page 748 - Sequence to Sequence Editing

320 Part IV Settings and Preferences  Limit data rate to N KBytes/sec.: Some codecs allow you to enter a target data rate for your compressed Qui

Page 749

Chapter 24 Capture Settings and Presets 321 IVIf you choose None, the Input and Format pop-up menus are not available. If you’re using FireWire but

Page 750 - 4 Do one of the following:

322 Part IV Settings and Preferences To create a device-controllable, audio-only capture preset:1 Choose Final Cut Pro > Audio/Video Settings, t

Page 751

25 32325 Device Control Settings and PresetsA device control preset communicates transport commands and timecode between Final Cut Pro and suppor

Page 752

324 Part IV Settings and Preferences Viewing Settings for a Device Control PresetSettings in a device control preset are used during logging, captu

Page 753 - Nesting Sequences

Chapter 25 Device Control Settings and Presets 325 IVÂ If you’re using FireWire: Choose Apple FireWire or Apple FireWire Basic, depending on your

Page 754

326 Part IV Settings and Preferences  Time Source: Some tape formats can have more than one kind of timecode track. You can choose which track yo

Page 755

Chapter 25 Device Control Settings and Presets 327 IVÂ Use Deck Search Mechanism: Select this option to use a deck’s internal search mechanism to

Page 756 - This nested sequence

328 Part IV Settings and Preferences  Pre-roll and Post-roll: Because VTRs and audio players are mechanical devices, it takes a few seconds for t

Page 757 - After the Nested Sequence

Chapter 12 Designing Your Editing System 167 IIIFireWire for Digital AudioInstead of using a PCI card, many manufacturers now offer audio interface

Page 758 - Without Nesting It

Chapter 25 Device Control Settings and Presets 329 IVDevice Control Protocols Supported by Final Cut ProThe following is a list of the device contr

Page 759

330 Part IV Settings and Preferences Video devices vary greatly in their adherence to FireWire specifications for device control. For this reason,

Page 760

Chapter 25 Device Control Settings and Presets 331 IVTimecode Transferred Via Serial Device ControlFinal Cut Pro can use two kinds of timecode sent

Page 761 - A highlighted area shows

332 Part IV Settings and Preferences Calibrating Timecode Capture With Serial Device ControlUnless you are capturing a DV video format via FireWire

Page 762 - Matching Frames

Chapter 25 Device Control Settings and Presets 333 IV2 Capture a clip of video from a tape with LTC (Longitudinal TimeCode) or VITC (Vertical Inter

Page 763 - Sprocket holes

334 Part IV Settings and Preferences 4 Enter a number of frames in the Capture Offset field, then click OK.Enter a negative number if the clip’s ti

Page 764

26 33526 Sequence Settings and PresetsSettings for sequences are found in several windows throughout Final Cut Pro. These settings are used when

Page 765

336 Part IV Settings and Preferences About Sequence Settings and PresetsA sequence preset has two tabs: the General and Video Processing tabs.Note

Page 766

Chapter 26 Sequence Settings and Presets 337 IVÂ Pixel Aspect Ratio: Choose a pixel aspect ratio that matches the format you are working with. The

Page 767 - Viewer matches the

338 Part IV Settings and Preferences QuickTime Video Settings for SequencesFinal Cut Pro uses the built-in QuickTime architecture of Mac OS X to de

Page 768

168 Part III Setting Up Your Editing System Device Control InterfacesDevice control is used to remotely control video and audio devices and to tran

Page 769 - With the Viewer Playhead

Chapter 26 Sequence Settings and Presets 339 IV Depth: Choose the bit depth used for each sample. 8-bit: This bit depth is useful for highly co

Page 770 - Playhead Sync pop-up

340 Part IV Settings and Preferences Timeline Display, Render, and Audio Output OptionsWhen you create a new sequence, the timeline display, render

Page 771

Chapter 26 Sequence Settings and Presets 341 IVRender and playback settings Filters: If this option is not selected, all filters are ignored duri

Page 772 - The playhead is moved

342 Part IV Settings and Preferences Audio Outputs TabThe settings in this tab allow you to define the number of audio output channels available fo

Page 773

Chapter 26 Sequence Settings and Presets 343 IVThe Audio Outputs tab has the following settings:Â Outputs pop-up menu: This pop-up menu allows you

Page 774 - Working With Timecode

344 Part IV Settings and Preferences Changing Sequence SettingsYou can change individual settings for a sequence, such as image height or codec, or

Page 775 - Frame Rate Versus Timecode

Chapter 26 Sequence Settings and Presets 345 IV3 Click the Load Sequence Preset button.4 Choose a new preset from the pop-up menu in the Select Seq

Page 777

VPart V: AppendixesFind specific information on video formats, frame rate and timecode, and solutions to common user problems in this section.Appendix

Page 779

16 Part I An Introduction to Final Cut Pro Step 4: PostproductionPostproduction is where you organize and assemble your production footage, puttin

Page 780 - Timecode Overlays

13 16913 Connecting DV Video Equipment and Specifying Initial SettingsSetting up Final Cut Pro to capture DV video is as simple as connecting you

Page 781

349AAppendixA Video FormatsThis appendix covers the following:Â Characteristics of Video Formats (p. 349)Â Video Formats Supported by Final Cut

Page 782 - The Modify Timecode dialog

350 Part V AppendixesVideo formats can be characterized by the following factors:Â The medium used to store the video information. This is primari

Page 783

Appendix A Video Formats 351 VStorage MediumVideo—especially digital video—can be stored on more than just videotape. The characteristics of the st

Page 784 - Modifying Sequence Timecode

352 Part V AppendixesVideo StandardsFor the last 50 years, there have been two major signal types recorded on video tape: NTSC and PAL. With the

Page 785

Appendix A Video Formats 353 VThere are an increasing number of HD tape formats available. Most HD formats only support a subset of the options sho

Page 786 - Working With 60 fps Timecode

354 Part V Appendixes Composite: The luma (Y´) and chroma (C) signals are combined into a single, composite video signal for broadcast. The chro

Page 787

Appendix A Video Formats 355 VAspect ratio can be expressed as absolute dimensions (4 x 3), a ratio (4:3), a fraction (4/3), or as the decimal equi

Page 788 - Audio Mixing

356 Part V AppendixesCommon video frame sizes are shown in the table below.Width HeightPixel aspect ratioScreen aspect ratioDescription320240 1:1

Page 789

Appendix A Video Formats 357 VPixel Aspect RatioA pixel usually refers to a physical picture element on a video display that emanates light. But a

Page 790

358 Part V AppendixesThese days, the biggest challenge comes when exchanging graphics between applications that use different pixel aspect ratios,

Page 791

170 Part III Setting Up Your Editing System To connect your DV camcorder or VTR to your computer:1 Connect the 4-pin connector on one end of your F

Page 792

Appendix A Video Formats 359 VBecause the fields are changing at twice the frame rate, there is less perceived flicker than if each frame was scann

Page 793 - Part II Effects

360 Part V AppendixesAbout Field DominanceField dominance is an issue when recording and playing back interlaced video material. With progressive

Page 794

Appendix A Video Formats 361 VColor Recording MethodThe color recording method of a video format may be either RGB, component (Y´CBCR), S-Video (Y/

Page 795

362 Part V AppendixesColor Sampling RatioColor sampling ratio refers to the ratio of luma (Y) samples to each color difference sample (CB and CR).

Page 796

Appendix A Video Formats 363 VBit DepthThe number of bits used per sample determines how accurately the sample is stored, and how much intensity va

Page 797

364 Part V AppendixesVideo CompressionOnce a video signal is digital, it requires a large amount of storage space and transmission bandwidth. To r

Page 798

Appendix A Video Formats 365 VRun-length encoding is lossless, because all the information is retained after decoding. This technique is particular

Page 799

366 Part V AppendixesVideo Formats Supported by Final Cut ProFinal Cut Pro supports any video format that uses an installed QuickTime codec. Quick

Page 800 - Part I: Audio Mixing

Appendix A Video Formats 367 VHigh Definition Video FormatsFinal Cut Pro supports capture, editing, and output of high definition video. If you use

Page 801

368 Part V AppendixesCompressed High Definition Tape FormatsBecause of the high data rate generated by high definition video cameras, most HD form

Page 802 - Overview of Audio Mixing

Chapter 13 Connecting DV Video Equipment and Specifying Initial Settings 171 IIITo choose an Easy Setup:1 Choose Final Cut Pro > Easy Setup.If t

Page 803

Appendix A Video Formats 369 VData Rate ComparisonsThe following table is useful when preparing to capture video to a particular codec on your hard

Page 804

370 Part V AppendixesCompositeComposite is the lowest common denominator of video signals. A composite signal runs all color and brightness inform

Page 805 - Adding Audio Filters

Appendix A Video Formats 371 VComponent YUV (Y´CBCR) and Component RGBProfessional video equipment, such as Betacam SP decks, has component YUV vid

Page 806 - Making the Final Mix

372 Part V AppendixesFireWire 800 (Also Called IEEE 1394b)This is the next generation of FireWire after IEEE 1394a, a higher bandwidth version cap

Page 807

Appendix A Video Formats 373 VSCARTConsumer PAL equipment sometimes has a special connector called a SCART connector. A SCART connector has multipl

Page 808 - Adjusting Pan

1946 ENIAC, the first electronic computer, using 18,000 vacuum tubes, is unveiled.1948 Long-playing (LP) phonograph records are introduced.1948 Hollyw

Page 809

Appendix A Video Formats 375 V1996 DV format is introduced.1997 D VD format is introduced.1997 Advanced Television Systems Committee (ATSC) digital

Page 811

377BAppendixB Frame Rate and TimecodeThis appendix covers the following:Â What Is Frame Rate? (p. 377)Â Understanding Flicker and Perceived Fram

Page 812 - Flat Not flat

378 Part V AppendixesRecording and playback speed are usually the same, though they do not have to be. For example, if you film a rubber ball boun

Page 813 - Amplifiers and Signal Levels

172 Part III Setting Up Your Editing System Important: Final Cut Pro lets you specify up to 12 scratch disks at one time. Make sure you choose the

Page 814 - Using Headphones

Appendix B Frame Rate and Timecode 379 VUnderstanding Flicker and Perceived Frame RateMovie screens are not constantly illuminated, although when y

Page 815 - About Balanced Audio Signals

380 Part V AppendixesFrame Rate Limits: How Many Frames per Second Is Best?When recording an object in motion, there are practical reasons to lim

Page 816 - (noise eliminated)

Appendix B Frame Rate and Timecode 381 VExamples of How Different Frame Rates Are UsedFilm is especially flexible in that it can be photographed an

Page 817 - Audio Connectors

382 Part V AppendixesSome digital video formats actually support several frame rates within a single format, allowing variable frame rate video re

Page 818

Appendix B Frame Rate and Timecode 383 VWhat Is Timecode?Timecode is a signal recorded with your video that uniquely identifies every frame of your

Page 819 - Click here to select

384 Part V AppendixesYou can think of dropframe timecode like leap years on the calendar. In the case of leap year, an extra day is added every 4

Page 820

Appendix B Frame Rate and Timecode 385 VIf you edit an hour-long program on NTSC video, the 30 fps timecode will indicate the last frame of the pro

Page 821

386 Part V AppendixesTimecode on TapeThere are several kinds of timecode recorded on videotape, each stored in a different part of the video signa

Page 822

Appendix B Frame Rate and Timecode 387 VComparison of Various Timecode FormatsThis table compares 24, 25, 30 fps drop frame and non-drop frame time

Page 823

388 Part V Appendixes1801 00:01:15:01 00:01:12:01 00:01:00:01 00:01:00:03 0112+09 0287+211802 00:01:15:02 00:01:12:02 00:01:00:02 00:01:00:04 0112

Page 824 - Audio Fundamentals

Chapter 13 Connecting DV Video Equipment and Specifying Initial Settings 173 III3 To capture video and audio to separate files, select the “Capture

Page 825 - Fundamentals of a Sound Wave

Appendix B Frame Rate and Timecode 389 V1835 00:01:16:11 00:01:13:10 00:01:01:05 00:01:01:07 0114+11 0290+111836 00:01:16:12 00:01:13:11 00:01:01:0

Page 827 - Measuring Sound Intensity

391CAppendixC Working With Anamorphic 16:9 MediaThis appendix covers the following:Â About Anamorphic 16:9 Media (p. 391)Â Recording Anamorphic

Page 828 - Decibel Units

392 Part V AppendixesVideo can also be recorded anamorphically. Using a standard definition camcorder, the recorded video frame is still 720 x 480

Page 829 - Headroom and Distortion

Appendix C Working With Anamorphic 16:9 Media 393 VAbout LetterboxingWhen 16:9 video is displayed on a standard definition 4:3 monitor, you’ll see

Page 830 - Dynamic Range

394 Part V AppendixesWhy Shoot 16:9 Video?There are three main reasons to shoot 16:9, or anamorphic, video.Achieve a Cinematic LookEven if you end

Page 831 - Stereo Audio

Appendix C Working With Anamorphic 16:9 Media 395 VRecording Anamorphic VideoAnamorphic video can be acquired in one of three ways:Â Using an anamo

Page 832 - Identifying Stereo Recordings

396 Part V AppendixesCapturing Anamorphic MediaWhen you capture video, Final Cut Pro uses the settings in the currently selected capture preset. I

Page 833 - Digital Audio

Appendix C Working With Anamorphic 16:9 Media 397 VViewing and Editing Anamorphic MediaFinal Cut Pro has the ability to properly display anamorphic

Page 834 - Sample Rate

398 Part V AppendixesChanging Clip Properties for Anamorphic MediaIf you’ve captured anamorphic media but didn’t use a capture preset that had the

Page 835

174 Part III Setting Up Your Editing System To remove a scratch disk:1 Choose Final Cut Pro > System Settings, then click the Scratch Disks tab.

Page 836 - 16 bit4 bit

Appendix C Working With Anamorphic 16:9 Media 399 VRendering Items That Contain Anamorphic MediaThere are several things to keep in mind before you

Page 837

400 Part V AppendixesExporting Anamorphic Video to a QuickTime MovieInstead of outputting to tape, you may want to export your sequence as a Quick

Page 838 - Audio Levels, Meters

401DAppendixD Solving Common ProblemsThis appendix covers the following:Â Resources for Solving Problems (p. 401)Â Solutions to Common Problems

Page 839

402 Part V AppendixesSolutions to Common ProblemsThe following section describes common problems and solutions in Final Cut Pro.Problems With Vide

Page 840 - Analog Versus Digital Meters

Appendix D Solving Common Problems 403 VYour external NTSC or PAL monitor is displaying an orange frame with the message “Video card not supported

Page 841 - What Does 0 dB Mean?

404 Part V Appendixes Another source of dropped frames on capture or playback may be fragmented hard disks. In general, it’s preferable to captur

Page 842 - Yellow peak level

Appendix D Solving Common Problems 405 VAfter editing to tape, you don’t see the material you edited when you play back the tape. The Edit to Tape

Page 843 - Clip Indicators

406 Part V AppendixesDV video clips look fuzzy on the computer’s monitor. Older Power Mac G4 computers cannot process and properly play back DV i

Page 844 - Audio Peak Detection

Appendix D Solving Common Problems 407 VGeneral Performance IssuesFinal Cut Pro seems to be working slowly. The amount of memory available to Fina

Page 845 - Setting Proper Audio Levels

408 Part V AppendixesProblems Playing a Reference MovieYou’re having problems playing a reference movie. If you encounter playback problems with

Page 846

Chapter 13 Connecting DV Video Equipment and Specifying Initial Settings 175 IIIWhat Is FireWire?FireWire (also called IEEE 1394a or i.LINK) is the

Page 847 - Labeling Your Tapes

409GlossaryGlossary2:2:2:4 pull-down An efficient but low-quality pull-down method, primarily useful for previewing the output of real-time eff

Page 848 - About Audio Output Presets

410 Glossary 16 mm A film format for film and television presentations, which has a 4:3 aspect ratio.24-bit resolution A bit depth used for high-qua

Page 849

Glossary 411 ambience A type of sound. Ambient audio includes background room noise, traffic noise, and atmospheric sound effects.analog A signal th

Page 850

412 Glossary audio clip A media clip containing audio tracks.audio meter A meter that lets you monitor audio output levels from your computer. You u

Page 851

Glossary 413 Betacam SP A high-end, standard definition component analog video format. Supports four tracks of analog audio.Betacam SX A standard de

Page 852 - Stereo Versus Dual Mono Audio

414 Glossary B-roll A term used to describe alternate footage shot to intercut with the primary shots used in a program. B-roll is frequently used fo

Page 853

Glossary 415 chroma keying See blue or green screening.clip An item in a Final Cut Pro project representing video, audio, or graphics media files on

Page 854 - Overview of the Audio Mixer

416 Glossary composite video An analog video signal that combines all chroma and luma information into a single waveform running through a single cab

Page 855 - Controls in the Audio Mixer

Glossary 417 decibel (dB) Unit of measurement for sound levels; a logarithmic scale used to describe the loudness of sound as perceived by the human

Page 856 - Track Visibility Area

418 Glossary digitize To convert an analog video signal into a digital video format. A method of capturing video. See also capture.disabled track A

Page 857 - Track Strips Area

176 Part III Setting Up Your Editing System What Is Device Control?Device control enables communication between your VTR or camcorder and Final Cut

Page 858

Glossary 419 dual system recording A recording process in which video is captured on one recording device and audio is recorded on another. Dual syst

Page 859 - Clipping range

420 Glossary editing The process of combining and arranging audio, video, effects, transitions, and graphics in a sequence to produce a program.edit

Page 860 - Master Area

Glossary 421 finishing The process of reassembling the clips used in the final edit of a program at their highest quality. Finishing may involve reca

Page 861

422 Glossary ganged The behavior of the playheads in the Viewer and Canvas when they’re locked together, so that they move as one.gaps Locations in

Page 862 - Record Audio Keyframes Option

Glossary 423 image sequence A movie exported as a series of numbered image files, stored in a folder. Each image file contains one frame of video. Th

Page 863 - Source Pop-Up Menu

424 Glossary keyframe A special-purpose control that denotes a change in value in a filter or motion parameter. When two keyframes with different val

Page 864 - Using Audio Mixer Views

Glossary 425 Linking button A button in the upper-right corner of the Timeline that turns the linked selection option on and off.Lock Track control

Page 865 - These tracks

426 Glossary master clip A clip in the Browser which controls the relationship to a media file for all other affiliated clips in your project.Masteri

Page 866 - Using the Audio Mixer

Glossary 427 mixing The process of adjusting the volume levels of all audio clips in an edited sequence, including the production audio, music, sound

Page 867

428 Glossary NTSC format The video standard defined by the National Television Standards Committee, the organization that originally defined North Am

Page 868 - Audio Controls button

Chapter 13 Connecting DV Video Equipment and Specifying Initial Settings 177 IIITo confirm the communication between your VTR and Final Cut Pro:1 C

Page 869 - Audio controls button

Glossary 429 P2 (Professional Plug-in) A compact solid-state memory card designed for professional and broadcast media gathering. Since they have no

Page 870 - ...affect only the audio

430 Glossary preset A saved group of settings, such as capture, device control, and sequence settings. Presets determine properties such as frame rat

Page 871

Glossary 431 range checking Options that enable zebra striping to immediately warn you of areas of a clip’s image that may stray outside of the broad

Page 872

432 Glossary Resize pointer A cross-shaped pointer with small arrows pointing left and right that indicate the directions in which an edit point can

Page 873

Glossary 433 sampling The process of measuring an analog signal and converting it into a digital value. For example, the sampling rate of an audio st

Page 874

434 Glossary SGI An uncompressed image file format popular on the IRIX operating system on SGI workstations. Stores images with millions of colors+.

Page 875 - Changing a Clip’s Pan

Glossary 435 slug A generator in Final Cut Pro used to create black video in a sequence. A slug can be used to represent a video clip that has not ye

Page 876

436 Glossary split edit An edit in which the video or audio items of a clip ends up being longer than the other; for example, the sound is longer tha

Page 877

Glossary 437 Super 16 A film format for widescreen presentations, with a 15:9 (1.66) aspect ratio. Super 16 is frequently used when shooting a projec

Page 878

438 Glossary thumbnail The first frame of a clip, shown as a tiny picture for reference. In Final Cut Pro, the thumbnail is, by default, the first fr

Page 879 - Place the pointer over

178 Part III Setting Up Your Editing System  Tape Trouble: This indicates that your tape may be jamming. It’s important to immediately stop playb

Page 880

Glossary 439 Tool Bench A window in Final Cut Pro that contains interface elements that you can use to supplement information displayed in the Viewer

Page 881

440 Glossary underscan To display the entire video frame on a video monitor, so that no part of the frame is masked. Computers display underscan vide

Page 882

Glossary 441 video scopes Tools you can use to evaluate the color and brightness values of video clips in the Viewer, Canvas, or Timeline. Video scop

Page 883 - Modifying Recorded Keyframes

442 Glossary widescreen Any movie presentation that has an aspect ratio wider than 4:3. In movie theaters, 1.85 is considered standard and 2.40 is co

Page 884 - Existing Automation

Glossary 443 zebra stripes Animated diagonal “marching lines” that are superimposed over areas of an image that are very near or exceed the broadcast

Page 886 - Connecting a Control Surface

445IndexIndex% of Blur setting III-2221/4" tip-ring connectors III-311/4" tip-ring-sleeve connectors III-311/8" mini connector

Page 887 - Installing a Control Surface

446 Index Adjust Line Segment pointer III-116, III-259, III-359, IV-410Adobe Photoshop files. See Photoshop filesADR (automatic dialogue replacement)

Page 888

Index 447 analog-to-DV systems I-195–I-197analog video I-24, I-325, IV-370calibrating equipment I-322color calibration I-331connecting equipment

Page 889 - Tracks 9–16

448 Index Assemble Edit button IV-198assemble editing IV-197–IV-199blacking tapes and IV-183described IV-186, IV-411editing to tape IV-178, IV-18

Page 890

Chapter 1 About the Postproduction Workflow 17 IHere is an overview of the basic Final Cut Pro postproduction workflow. As you begin your project,

Page 891

14 17914 Determining Your Hard Disk Storage OptionsTo make the most of your Final Cut Pro editing system, you need to make appropriate choices ab

Page 892

Index 449 synchronized audio I-296syncing with video. See audio-video synctimecode I-108, I-294tracks. See audio trackstransferring to timecoded med

Page 893

450 Index properties II-80–II-85quality II-290recapturing I-265, I-278, I-283recently used I-86reconnecting to files I-36redoing changes in II-9

Page 894

Index 451 noise reduction filters III-156–III-157OMF files and IV-159parameters III-168postproduction and IV-146real-time adjustments III-166–III

Page 895

452 Index rendering video effects and III-530resampling for III-543stem mixes III-19tips for working with stereo III-96Audio Mixing screen layout

Page 896 - Mixing Audio

Index 453 scrolling through I-138scrolling vertically through II-137–II-139selecting II-178, II-185–II-188, II-191–II-193selecting all clips on II

Page 897 - Change in volume level

454 Index bandsequalization and III-152frequency ranges III-39Band Slide transition II-394, IV-142Band Wipe transition II-395, IV-143bars and tone

Page 898 - The keyframe appears as

Index 455 ignoring in Histogram III-427black, fading to or from II-383black and code IV-183–IV-184Black and Code button IV-184, IV-190Black and Co

Page 899

456 Index selecting items for Batch Export IV-268selecting items for Media Manager IV-79sequences in II-98–II-100sorting items in II-27–II-28, II-

Page 900

Index 457 capture cards. See video cardsCapture Clip button I-234, I-245, I-270Capture Now button I-234, I-272–I-275, I-296Capture Offset field IV-

Page 901

458 Index number of III-33selecting for capture I-288shortcut menu III-69stereo III-44Channels option IV-253chapter markers II-55, II-60, II-62,

Page 902 - Enter a new value

180 Part II Learning About the Final Cut Pro Interface Data Rates and Storage DevicesThe data rate of the video you capture depends on the format o

Page 903 - Adjust Line Segment

Index 459 cropping III-243currently selected clips II-176cutting II-213–II-215deleting from projects I-58described I-28, IV-415deselecting II-18

Page 904 - Panning Audio in the Timeline

460 Index searching for II-28–II-34selecting II-175–II-188, II-190, II-348–II-350selecting for Media Manager IV-79, IV-94selecting in Browser I-55

Page 905 - Pan slider

Index 461 video monitors and I-209color balance III-412Color Balance controls III-434, III-444, III-445–III-446, III-453–III-455Color Balance filte

Page 906 - Enter a value in one

462 Index connectors I-194formats I-198Component RGB IV-371Component video IV-371, IV-415Component YUV IV-353, IV-361, IV-371Composite Arithmetic

Page 907 - As you drag, a box displays

Index 463 transport controls III-105Control Surfaces Configuration dialog III-99, III-100control tooltips I-47control tracks IV-188conversation sc

Page 908 - Tools for Adjusting Keyframes

464 Index data ratesanalog video equipment IV-318capture presets IV-318, IV-320comparison chart IV-369described IV-416scratch disks IV-284target

Page 909 - Reset button

Index 465 non-DV devices I-199Print to Video command and IV-207protocols for IV-329serial devices IV-330–IV-331, IV-334settings IV-183status mess

Page 910 - A keyframe appears at the

466 Index Document Type Definitions (DTDs) IV-166, IV-168Dolby Digital AC-3 format IV-219Dolby Digital sound III-20, III-58DOS file format IV-131d

Page 911

Index 467 DVCAM format IV-175, IV-187, IV-366, IV-419Final Cut Pro support I-22FireWire DV interface and I-192DV codec III-24, III-517DV codecsQui

Page 912 - Keyframe being moved

468 Index Edge Thin slider III-477Edge Wipe transition II-395, IV-143edging around keyed subjects III-398, III-402edit buttons I-91, II-151, IV-19

Page 913

Chapter 14 Determining Your Hard Disk Storage Options 181 IIIIf your hard disk or its connection to your computer does not support the data rate of

Page 914

Index 469 XML interchange files IV-167Editing mode IV-190, IV-201editing systems IV-131Editing tab II-373, IV-287editing timebase IV-335, IV-337,

Page 915 - Lowered levels

470 Index encoding options IV-255ending points for filters III-190, III-194equalization (EQ)advantages III-176filters III-18, III-152–III-154equip

Page 916 - Adjust the slope of

Index 471 FFade In, Fade Out transition II-393fade-ins II-376, II-393fade-outs II-376, II-393fader banks III-103faders IV-420adjusting III-83–II

Page 917 - When you’ve zoomed

472 Index keying filters III-208–III-209looping real-time playback III-166–III-167masks III-407–III-409matte filters III-210–III-211, III-404–III-

Page 918 - The overlay looks

Index 473 flattening audio IV-150flattening layers in images III-344, III-349, III-369FLC files IV-246Flesh Tone line III-430, IV-421flesh tones

Page 919

474 Index frequency rangesdescribed III-38, III-39equalization and III-152, III-153frequency response III-25fringing around keyed subjects III-391

Page 920

Index 475 scaling III-339space requirements I-182still images IV-261–IV-265still image sequences IV-264as titles III-503video output and III-340

Page 921

476 Index frame rates IV-382OfflineRT format and IV-55high definition video. See HD videohigh definition video formatpixel shape III-340stills from

Page 922 - Using the Voice Over Tool

Index 477 replace edits II-160–II-166resetting II-118, II-119reviewing II-107ripple edits II-329, II-408–II-409roll edits II-338selecting clips a

Page 923

478 Index ITU-RBT 709 color standard III-552Jjam syncing timecode I-259Jaws Wipe transition II-396, IV-143Jaz drives I-181J-cuts IV-423See also s

Page 924 - Headphones

182 Part II Learning About the Final Cut Pro Interface Planning for Additional Media FilesIn addition to space for captured files and project files

Page 925 - 20-second point

Index 479 favorite motion effects III-281filter keyframes III-164Garbage Matte filters and III-406–III-407generator clips and III-490graphs IV-42

Page 926

480 Index Level keyframe navigation buttons II-293level keyframe navigation buttons III-122level keyframes IV-150deleting III-98modifying III-96r

Page 927

Index 481 changing clip settings I-254clips IV-137described I-19, I-225, IV-425duplicate timecode numbers I-257–I-259entering data I-232, I-249–I

Page 928

482 Index audio scoring markers IV-243chapter markers II-55, II-60, IV-217, IV-220, IV-220–IV-221, IV-243clip markers II-54comments in II-60compre

Page 929

Index 483 Match pop-up menu II-30Matrix Wipe transition II-394Matte Choker filter III-208, III-211, III-391, III-404Matte generator III-490mattes

Page 930

484 Index Media Start and Media End fields II-446Media Start and Media End points II-40, II-107Media Start and Media End properties II-83Media Star

Page 931

Index 485 panning II-293in Viewer II-296mono audio channels I-254, I-288, I-290mono audio pairs III-115mono channels IV-152mono clips III-88mono

Page 932

486 Index MPEG formats IV-228MPEG I-frames II-55MPEG standards IV-427M stems III-181multichannel audio I-253, I-287, I-291, I-292, IV-204, IV-321

Page 933 - The newly recorded

Index 487 navigationin Browser I-57in Canvas I-97–I-103controls for IV-190–IV-191in Edit to Tape window IV-190–IV-193Log and Capture window contro

Page 934

488 Index logging and I-300media management and IV-16moving and I-37offline/online workflows IV-18reconnecting IV-68–IV-74renaming files and I-5

Page 935 - Recording a Voiceover

Chapter 14 Determining Your Hard Disk Storage Options 183 IIIExample Calculation for Disk Space RequirementsSuppose you want to create a music vide

Page 936 - Recording Multiple Takes

Index 489 output ports I-160audio III-24MIDI connections III-101output in postproduction process I-20output processanamorphic video IV-399Edit to

Page 937 - Appears in Your Sequence

490 Index parent sequences II-418, II-423partial reveals III-367Particle Noise generator III-490, III-492partitionsmultiple I-179naming I-39passi

Page 938 - Using Audio Filters

Index 491 problems during IV-113–IV-114, IV-402–IV-406, IV-408quality I-83QuickView tab III-304–III-305real-time effects quality III-510real-time

Page 939 - Overview of Audio Filters

492 Index premixes (stem mixes) III-19preproduction in moviemaking process I-15Pre-read Edits setting IV-129pre-roll frames I-281pre-roll header f

Page 940

Index 493 multiple open projects II-74narratives I-241opening I-34organizing I-32, II-15–II-26project files II-76prompting for new settings IV-2

Page 941 - Compression

494 Index chapter tracks IV-221described IV-228QuickTime Pro I-317–I-318, IV-228QuickTime settings IV-249–IV-255audio IV-253–IV-254, IV-320–IV-32

Page 942 - Expansion

Index 495 recording processdevice control presets IV-328output to VHS tape IV-213Print to Video command IV-207, IV-208–IV-210real-time effects and

Page 943 - Noise Reduction Filters

496 Index order of III-539preferences IV-287, IV-293printing to video and IV-181, IV-199, IV-203, IV-210, IV-211quality levels for IV-181quality o

Page 944 - Echo and Reverb Filters

Index 497 asymmetrical trimming II-336–II-338clips with transitions II-388closing gaps II-207–II-208indicators in Trim Edit window II-364performin

Page 945

498 Index Save Normally option I-318Save option IV-252Save Project command I-33Save Window Layout command I-143saving items IV-20–IV-23, IV-285au

Page 946 - Working With Audio Filters

184 Part II Learning About the Final Cut Pro Interface Depending on what kind of computer you are using, you may be able to use internal and extern

Page 947

Index 499 forward or backward in tracks II-186linked items II-227Option key shortcuts II-202for trim edits II-348–II-350selecting items in Browser

Page 948 - ...to the Timeline

500 Index parent sequences II-418playback options IV-212playing I-77, I-92presets IV-302, IV-344–IV-345prompting for new settings IV-285reconnect

Page 949 - ...then drag them to the

Index 501 Shake files I-306Shapes generator III-493Sharpen filter III-212Shift key II-182shooting ratios I-32, I-181shooting scripts I-259shortc

Page 950

502 Index Sony RS-422 protocol IV-329Sony Video Disk Units I-312Sony VISCA protocol IV-329sorting itemsbins II-27–II-28in Browser II-27–II-28clip

Page 951

Index 503 Spill Suppressor - Blue filter III-209, III-392Spill Suppressor - Green filter III-209, III-392Spin3D transition II-392, IV-142Spinback3D

Page 952

504 Index real-time playback III-516resolution III-338–III-340scaling III-339, III-345sequences IV-264as titles III-503STML text IV-246Stop butt

Page 953

Index 505 linking items II-224marking clips as in sync II-233merged clips II-226multiple audio items II-223–II-224out-of-sync indicators II-220–I

Page 954 - In and Out points in the

506 Index in batch lists I-301blacking video IV-184breaks IV-137, IV-405Browser columns for II-446calibrating IV-136, IV-182, IV-327, IV-332–IV-3

Page 955

Index 507 Auto Select controls I-114, II-191–II-193Canvas and I-109changing pan in III-117clips in II-94, II-295color-coding and II-212copying an

Page 956 - Controls in the Filters Tab

508 Index using the Time Graph III-329–III-331Time Remap tool III-323–III-327Timer option IV-326time scales in keyframe graphs III-263times in fil

Page 957

Chapter 14 Determining Your Hard Disk Storage Options 185 IIIATA Disk DrivesThere are two kinds of ATA disks:Â Parallel (Ultra) ATA disks: These a

Page 958

Index 509 video. See video tracksvoiceover tracks III-181working with regions I-138, II-137–II-139Track Size option I-124Tracks property IV-40trac

Page 959 - Trash can icon

510 Index trim edits in II-346, II-369–II-371using II-368–II-372Trim Forward and Trim Backward buttons II-362, II-366trimmingSee also trim editsale

Page 960

Index 511 unused media II-29, II-42deleting IV-78described IV-16Media Manager settings IV-84removing with Media Manager IV-97Up button in Log Bin

Page 961

512 Index video cards II-90analog-to-digital IV-371analog-to-digital capture I-209capture presets and IV-315connecting I-165connecting analog equ

Page 962 - Tips for Better Audio

Index 513 offline IV-64offline clips I-36, II-79opacity III-263–III-267, III-360opening I-72–I-73, I-98, II-354, II-428opening in external editors

Page 963 - Tips for Cutting Dialogue

514 Index video filter icon IV-34video filters II-284, III-203–III-215, IV-135advantages of III-185After Effects filters III-202applying III-186–

Page 964

Index 515 videotape timecode II-439video tracksSee also audio tracks, tracksadding I-114adding to sequences II-146analyzing IV-111, IV-112applying

Page 965

516 Index Voice Over tab III-139Voice Over tool III-135–III-150, IV-441controls III-139–III-142defining the destination track III-145–III-147defin

Page 966 - Tips for Cutting Music

Index 517 handles III-238Image+Wireframe mode III-236, III-237RGB mode III-237Wireframe mode III-236wireframes I-83Wireframe setting I-83wireles

Page 967 - ... do this

186 Part II Learning About the Final Cut Pro Interface FireWire Disk DrivesWhile not recommended for all systems, FireWire disk drives can be effec

Page 968 - Organizing Your Tracks

Chapter 14 Determining Your Hard Disk Storage Options 187 IIINote: Active terminators have an indicator light that goes on when the SCSI chain is

Page 969

188 Part II Learning About the Final Cut Pro Interface When you create or purchase a disk array, there are two important considerations:Â Compatibi

Page 970 - Part II: Effects

18 Part I An Introduction to Final Cut Pro Step 1: PlanningPlanning is where you choose your basic workflow, such as offline and online editing (f

Page 971

Chapter 14 Determining Your Hard Disk Storage Options 189 IIIStorage Area Networks (SAN)A storage area network (SAN) consists of one or more disk a

Page 973 - Applying a Filter to a Clip

15 19115 Connecting Professional and Non-DV EquipmentYou can design a Final Cut Pro editing system that uses more than just your computer’s built

Page 974

192 Part III Setting Up Your Editing System Choosing a Video InterfaceFinal Cut Pro allows you to use a wide variety of video interfaces for captur

Page 975 - ... to the sequence clip

Chapter 15 Connecting Professional and Non-DV Equipment 193 IIIPCI Video Interface Card With Breakout BoxMany PCI cards aren’t big enough to fit al

Page 976

194 Part III Setting Up Your Editing System USB Video InterfaceUSB video interfaces cannot support the high data rates required for professional vi

Page 977 - The End point dragged

Chapter 15 Connecting Professional and Non-DV Equipment 195 III4 Make sure a capture preset that matches your video format or video interface has b

Page 978 - Then, drag the filters

196 Part III Setting Up Your Editing System The following illustration shows a typical SD setup:The following are basic instructions for connecting

Page 979

Chapter 15 Connecting Professional and Non-DV Equipment 197 III6 To genlock your video interface with your camcorder or deck:a Connect one of the b

Page 980 - Keyframe button

198 Part III Setting Up Your Editing System Connecting Professional Component Analog Video DevicesThe most prevalent component analog video format

Page 981 - Section of clip not used

Volume IInterface, Setup,and InputAlienUM Title V1.qxp 3/17/05 1:48 PM Page 1

Page 982 - Using Filter Controls

Chapter 1 About the Postproduction Workflow 19 IStep 3: Logging and capturingLogging is the process of identifying which shots on tape you want to

Page 983 - Logarithmic slider

Chapter 15 Connecting Professional and Non-DV Equipment 199 IIIConnecting Non-DV Devices to a DV ConverterYou can use a DV converter to convert a d

Page 984 - Angle control

200 Part III Setting Up Your Editing System The following illustration shows a typical non-DV–to–DV setup:To connect video and audio outputs from y

Page 985

Chapter 15 Connecting Professional and Non-DV Equipment 201 IIIChoosing an Audio InterfaceFinal Cut Pro supports any audio interface that is compat

Page 986 - Clip Keyframes button

202 Part III Setting Up Your Editing System PCI Audio Interface Card With Built-in ConnectorsSome PCI audio interface cards have audio connectors a

Page 987

Chapter 15 Connecting Professional and Non-DV Equipment 203 IIIUSB Audio InterfaceThere are a wide variety of USB audio interfaces available. Most

Page 988 - To copy a clip’s filter

204 Part III Setting Up Your Editing System Connecting Audio DevicesIf you have an audio interface separate from your video interface, or if you ar

Page 989 - Using After Effects Filters

Chapter 15 Connecting Professional and Non-DV Equipment 205 III5 To genlock your audio deck to your audio or video interface:a Connect one of the b

Page 990 - Blur Filters

206 Part III Setting Up Your Editing System Establishing Device ControlDevice control is necessary for communication between Final Cut Pro and your

Page 991 - Channel Filters

Chapter 15 Connecting Professional and Non-DV Equipment 207 IIIA blackburst generator provides a common timing signal (or clock) to lock together t

Page 993 - Distort Filters

20 Part I An Introduction to Final Cut Pro Step 5: Mixing audioOnce your movie is edited and the picture is “locked,” meaning the duration of the

Page 994 - Image Control Filters

16 20916 External Video MonitoringIt’s best to preview your video on an external video monitor to accurately see how your final program will look

Page 995 - Key Filters

210 Part III Setting Up Your Editing System You need to match your computer’s output video format to your monitor’s input format. Some combinations

Page 996 - Settings window

Chapter 16 External Video Monitoring 211 IIIConnecting DV/FireWire Devices to an External MonitorA FireWire DV setup is one of the most common Fina

Page 997 - Matte Filters

212 Part III Setting Up Your Editing System Previewing High Definition Video on an External MonitorYou can preview high definition video directly o

Page 998

Chapter 16 External Video Monitoring 213 IIIChoosing Playback and Edit to Tape Output SettingsThe settings in the A/V Devices tab of the Audio/Vide

Page 999 - Sharpen Filters

214 Part III Setting Up Your Editing System Playback Output Area Video pop-up menu: Choose an device to output video to. None: This turns off e

Page 1000 - Stylize Filters

Chapter 16 External Video Monitoring 215 IIISeparate Output Options for Edit to Tape/Print to Video Different Output for Edit to Tape/Print to Vid

Page 1001 - Video Filters

216 Part III Setting Up Your Editing System Using Digital Cinema Desktop PreviewThe Digital Cinema Desktop Preview feature allows you to preview yo

Page 1002

Chapter 16 External Video Monitoring 217 IIIThere are several settings you can choose: Digital Cinema Desktop Preview - Main Digital Cinema Deskt

Page 1003

218 Part III Setting Up Your Editing System Digital Cinema Desktop Preview - RawThis mode shows your video data with as little processing as possib

Page 1004 - Changing Motion Parameters

2 212 Video Formats and TimecodeBefore you begin editing, you need to decide what video format you will capture, edit, and output. The format you

Page 1005 - Distort attribute

Chapter 16 External Video Monitoring 219 IIITroubleshooting Digital Cinema Desktop PreviewIf you experience trouble when using Digital Cinema Deskt

Page 1006 - Some parameters must

220 Part III Setting Up Your Editing System Compensating for Video Latency by Specifying a Frame Offset No matter what signal format you use for ex

Page 1007 - Controls in the Motion Tab

Chapter 16 External Video Monitoring 221 IIIAbout the Display Quality of External VideoThe display quality of your video depends on several factors

Page 1008

222 Part III Setting Up Your Editing System m If you are using a FireWire DV camcorder to convert DV to analog video, make sure the camcorder is in

Page 1009

IVPart IV: Logging, Capturing, and ImportingLearn how to log clips, capture video and audio files to your hard disk, and import media into your Final

Page 1011

17 22517 Overview of Logging and CapturingYou can log your tapes to create clips, or regions of your videotape that you want to use in your movie

Page 1012 - Out points

226 Part IV Logging, Capturing, and Importing Ways to Log and Capture Footage in Final Cut ProIn the early days of nonlinear editing systems, there

Page 1013

Chapter 17 Overview of Logging and Capturing 227 IVCapture entire tapes, then create subclips and log in the BrowserThis method is increasingly pop

Page 1014

228 Part IV Logging, Capturing, and Importing Create clips directly in the Browser, then batch capture themYou can create clips directly in the Bro

Page 1015

22 Part I An Introduction to Final Cut Pro Video Formats Compatible With Final Cut ProLong before editing begins, the most basic decision you need

Page 1016

Chapter 17 Overview of Logging and Capturing 229 IVLearning About the Log and Capture WindowThe Log and Capture window provides controls for contro

Page 1017

230 Part IV Logging, Capturing, and Importing Preview AreaThis section of the Log and Capture window lets you view video from tape while you log an

Page 1018

Chapter 17 Overview of Logging and Capturing 231 IVTransport ControlsIf you have device control, use these to control your camcorder or deck. These

Page 1019

232 Part IV Logging, Capturing, and Importing Marking ControlsUse these to set In and Out points for a clip on tape. Mark In (I): This sets the I

Page 1020 - A soft border appears

Chapter 17 Overview of Logging and Capturing 233 IVÂ Clip Settings: Use this tab to choose which video and audio tracks you capture from tape. You

Page 1021

234 Part IV Logging, Capturing, and Importing  Capture Settings: Use this tab to select a scratch disk for capture, a capture preset (video and a

Page 1022 - The background clip

Chapter 17 Overview of Logging and Capturing 235 IVAre You Ready to Log and Capture?Before you log and capture your footage, go through the followi

Page 1024 - Which View Should You Use?

18 23718 Logging ClipsFor many editors, logging is the first phase of editing, when they identify which shots to capture from tape. The logging i

Page 1025 - Crop and Distort Tools

238 Part IV Logging, Capturing, and Importing Each clip that you log is stored in your project, and all of the descriptive information in the clip

Page 1026 - Zooming In to the Canvas

Chapter 2 Video Formats and Timecode 23 IOffline and Online EditingFinal Cut Pro allows you to edit low-resolution copies of your media until you a

Page 1027 - Shift-drag a corner

Chapter 18 Logging Clips 239 IVPreparing to LogDuring the logging stage, you find out just how organized you really were during the production phas

Page 1028

240 Part IV Logging, Capturing, and Importing Choosing Reel NamesOlder editing systems accepted three-digit reel numbers, starting at 000 and endin

Page 1029

Chapter 18 Logging Clips 241 IVChoosing Names and Log Information for ClipsBefore you start logging clips, think about the filenaming scheme you wa

Page 1030

242 Part IV Logging, Capturing, and Importing Monitoring Video and Audio While LoggingOnce you have connected your VTR or camcorder to your compute

Page 1031

Chapter 18 Logging Clips 243 IVEntering Logging Information and Logging ClipsBefore you begin to log, make sure that your camcorder or deck is conn

Page 1032

244 Part IV Logging, Capturing, and Importing Inserting a Tape in the VTRYou need to make sure there is a proper connection between the VTR and cam

Page 1033

Chapter 18 Logging Clips 245 IVSetting a Logging Bin to Store Logged ClipsWhen you log clips, you need to specify a logging bin where the clips are

Page 1034 - Use the Distort tool to

246 Part IV Logging, Capturing, and Importing To set an existing bin in the Browser as the current logging bin:m In the Browser, select the bin you

Page 1035

Chapter 18 Logging Clips 247 IVTo enter a reel name:m In the Reel field, enter the number or name of the tape, then press Enter. Control-click the

Page 1036 - Adjusting Parameters

248 Part IV Logging, Capturing, and Importing 2 To set the In point for the clip, do one of the following: Click the Mark In button. Press I.3 Fi

Page 1037 - How Keyframing Works

24 Part I An Introduction to Final Cut Pro Video StandardsA number of video standards have emerged over the years. Standard definition (SD) video f

Page 1038

Chapter 18 Logging Clips 249 IVEntering a Clip Name and Other Logging InformationThe following clip properties can be entered in the Logging tab of

Page 1039

250 Part IV Logging, Capturing, and Importing 2 Enter a brief description of the clip in the Description field (click the Slate button to increment

Page 1040

Chapter 18 Logging Clips 251 IVConfirming Your Logging InformationBefore you log a clip, you can choose to have Final Cut Pro confirm the clip name

Page 1041 - Timecode

252 Part IV Logging, Capturing, and Importing  Set Marker Out: Click this to set a marker Out point, or enter a timecode number in this timecode

Page 1042 - Pen Delete tool

Chapter 18 Logging Clips 253 IVSelecting Which Tracks to CaptureFor each clip you log, you need to specify which video and audio tracks are capture

Page 1043 - Setting Keyframes

254 Part IV Logging, Capturing, and Importing To select which audio tracks are captured:m See “Multichannel Audio Channel Selection” on page 288.If

Page 1044

Chapter 18 Logging Clips 255 IVÂ Batch Capture dialog: If you are batch capturing clips, deselect the “Use Logged Clip Settings” checkbox. In this

Page 1045

256 Part IV Logging, Capturing, and Importing Setting Video and Audio Levels for Analog VideoIf you are capturing from an analog source, you can ad

Page 1046 - Drag the area up or down

Chapter 18 Logging Clips 257 IVAvoiding Duplicate Timecode Numbers on a Single TapeIf you aren’t careful during production, you can end up with dup

Page 1047 - Moving Between Keyframes

258 Part IV Logging, Capturing, and Importing Logging Tapes With Duplicate Timecode NumbersIf you have to log tapes that have duplicate timecode nu

Page 1048 - Thumb tabs on either

Chapter 2 Video Formats and Timecode 25 IFrame RateThe frame rate of your video determines how quickly frames are recorded and played back. The hig

Page 1049

Chapter 18 Logging Clips 259 IVÂ During production, pay attention to the position of your tape. Camcorders attempt to create continuous timecode by

Page 1051

19 26119 Capturing Your Footage to DiskCapturing is the process of transferring footage from your original tapes to media files on the computer h

Page 1052

262 Part IV Logging, Capturing, and Importing Different Ways to Capture FootageFinal Cut Pro gives you several options for capturing your footage t

Page 1053

Chapter 19 Capturing Your Footage to Disk 263 IVBefore You Batch CaptureBatch capturing is an automated process, so make sure your settings and pre

Page 1054 - 1-second intervals

264 Part IV Logging, Capturing, and Importing Learning About the Batch Capture DialogThe Batch Capture dialog provides settings and options when yo

Page 1055 - Bezier handle on one

Chapter 19 Capturing Your Footage to Disk 265 IVÂ Capture pop-up menu: Lets you capture offline clips, online clips, or both. The items that appea

Page 1056

266 Part IV Logging, Capturing, and Importing  Add Handles: Select this checkbox to capture additional frames beyond the head (In point) and tail

Page 1057

Chapter 19 Capturing Your Footage to Disk 267 IV3 In the Batch Capture dialog, choose your settings, then click OK.For detailed information, see “L

Page 1058 - Smoothing Keyframes

268 Part IV Logging, Capturing, and Importing 7 Insert the selected reel into your camcorder or VTR.You’ll need to make sure that your equipment is

Page 1059

26 Part I An Introduction to Final Cut Pro About Drop Frame and Non-Drop Frame TimecodeWith the exception of timecode used with NTSC video, all vid

Page 1060 - What Are Motion Paths?

Chapter 19 Capturing Your Footage to Disk 269 IVAbout the Additional Items Found DialogWhen you start batch capturing, Final Cut Pro checks all cur

Page 1061 - Creating Motion Paths

270 Part IV Logging, Capturing, and Importing Capturing Clips as You Log (Capture Clip)For more precise control over the capturing process, some ed

Page 1062

Chapter 19 Capturing Your Footage to Disk 271 IVCapturing Entire Tapes (Capture Now)If you have lots of hard disk space, it’s often easiest to capt

Page 1063 - Press Shift, then drag to

272 Part IV Logging, Capturing, and Importing Capturing an Entire Tape Using Capture NowMake sure that your camcorder or deck is connected to your

Page 1064

Chapter 19 Capturing Your Footage to Disk 273 IVAutomatically Creating Subclips Using DV Start/Stop DetectionIf you are using a DV format (DV, DVCA

Page 1065 - Tic marks closer together

274 Part IV Logging, Capturing, and Importing To break a long DV clip into subclips based on starts and stops:1 Capture a long clip from a DV tape

Page 1066

Chapter 19 Capturing Your Footage to Disk 275 IVIf you want to give any of the markers a more descriptive name, simply click the marker in the Brow

Page 1067

276 Part IV Logging, Capturing, and Importing Capturing Footage Without Device ControlIf you have a video source without device control (and theref

Page 1068 - The pointer changes

Chapter 19 Capturing Your Footage to Disk 277 IVUsing a Non-Controllable Device for CaptureWhen a device-controllable camcorder or deck is not avai

Page 1069

278 Part IV Logging, Capturing, and Importing Recapturing ClipsWhen you recapture a clip, you capture its media file, even if it already has a medi

Page 1070 - About the Keyframe Graph Area

3 273 Understanding Projects, Clips, and SequencesThe basic elements in Final Cut Pro are projects, clips, and sequences. Once you learn what the

Page 1071

Chapter 19 Capturing Your Footage to Disk 279 IVCapturing Footage With Timecode BreaksThe Final Cut Pro timecode break–detection features let you e

Page 1072

280 Part IV Logging, Capturing, and Importing How to Avoid Capturing Clips With Timecode BreaksThe “On timecode break” pop-up menu in the General t

Page 1073 - Keyframe Editor Resize

Chapter 19 Capturing Your Footage to Disk 281 IVUsing the Make New Clip OptionWhen you choose Make New Clip from the “On timecode break” pop-up men

Page 1074 - Reusing Effect

282 Part IV Logging, Capturing, and Importing Reset Timecode BreaksReset timecode breaks are handled differently. Since a reset timecode break resu

Page 1075

Chapter 19 Capturing Your Footage to Disk 283 IVUsing the Media Manager After CapturingAfter you capture, there are several ways you can use the Me

Page 1077

20 28520 Capturing AudioFinal Cut Pro allows you to capture multiple audio channels at the same time, as well as capture audio-only media files.T

Page 1078 - Checkboxes are available

286 Part IV Logging, Capturing, and Importing Preparing for Audio CaptureWhen capturing from an audio deck or multichannel audio device (such as a

Page 1079 - Auto Select controls

Chapter 20 Capturing Audio 287 IVCapturing Audio-Only Media FilesIf you want to capture only audio from a video or audio device, you can disable vi

Page 1080

288 Part IV Logging, Capturing, and Importing Multichannel Audio Channel SelectionThe audio area of the Clip Settings tab allows you to select whic

Page 1081

28 Part I An Introduction to Final Cut Pro What Are Clips?Once you have media files on your hard disk, you need a way of working with them in Final

Page 1082

Chapter 20 Capturing Audio 289 IVÂ Preview: Select this option to listen to the incoming signal on the audio output selected in the Sound pane of

Page 1083 - Enter the new name for

290 Part IV Logging, Capturing, and Importing 5 Select which channels from your audio interface you want to capture.Important: When you select cha

Page 1084

Chapter 20 Capturing Audio 291 IVHow Multichannel Audio Clips Appear in the ViewerMultichannel audio clips appear in the Viewer with a separate tab

Page 1085

292 Part IV Logging, Capturing, and Importing About Capturing Multiple Audio Channels From DV DevicesDV video devices can record up to four tracks

Page 1086 - Previewing Effects

Chapter 20 Capturing Audio 293 IVTo adjust the audio gain levels before capturing analog audio:1 In the Log and Capture window, click the Clip Sett

Page 1087

294 Part IV Logging, Capturing, and Importing Capturing Audio From an Audio Deck Using Device ControlFinal Cut Pro allows you to capture audio from

Page 1088

Chapter 20 Capturing Audio 295 IVTo capture audio from an audio-only device using device control:1 Choose File > Log and Capture (or press Comma

Page 1089

296 Part IV Logging, Capturing, and Importing Capturing From an Audio Device Without Device ControlIf your audio device does not support device con

Page 1090 - Controls in the QuickView Tab

Chapter 20 Capturing Audio 297 IVWhen capturing audio from an audio-only player such as a DAT player, it is important to precisely synchronize the

Page 1092

 Apple Computer, Inc.© 2005 Apple Computer, Inc. All rights reserved.The Apple logo is a trademark of Apple Computer, Inc., registered in the U.S. a

Page 1093

Chapter 3 Understanding Projects, Clips, and Sequences 29 IWhat Are Sequences?A sequence is a container for editing clips together in chronological

Page 1094 - Changing Clip Speed

21 29921 Working With Batch ListsThere are alternatives to logging your tapes using Final Cut Pro. You can watch your tapes and take notes in ano

Page 1095 - Performing a Fit to Fill Edit

300 Part IV Logging, Capturing, and Importing How Batch Lists Can Be Used in Your WorkflowYou can use batch lists in several ways:Â Producers and d

Page 1096 - Set In and Out points

Chapter 21 Working With Batch Lists 301 IVCreating and Logging Window DubsIf you receive dubs (copies) of your footage on a tape format that doesn’

Page 1097

302 Part IV Logging, Capturing, and Importing Using a File Exported From Final Cut Pro as a Template for a Batch ListOne way to guarantee a correct

Page 1098 - Constant Speed

Chapter 21 Working With Batch Lists 303 IVImporting a Batch ListYou can import a batch list into Final Cut Pro and use it to capture clips to edit

Page 1099

304 Part IV Logging, Capturing, and Importing Troubleshooting Batch List ImportingIf you’re having a problem importing a batch capture list, check

Page 1100

22 30522 Importing Media Files Into Your ProjectFinal Cut Pro can import almost any media file that QuickTime recognizes, allowing you to integra

Page 1101 - Making Constant Speed Changes

306 Part IV Logging, Capturing, and Importing  Graphics and still images: BMP, FlashPix, GIF, JPEG/JFIF, MacPaint (PNTG), Photoshop (layered), PI

Page 1102 - Making Variable Speed Changes

Chapter 22 Importing Media Files Into Your Project 307 IVTo import a file or folder:1 In the Browser, select a project or bin where you want to sto

Page 1103

308 Part IV Logging, Capturing, and Importing  Choose File > Import, then choose File or Folder from the submenu. (To import a file, you can al

Page 1104 - Length of clip’s media

30 Part I An Introduction to Final Cut Pro What Are Projects?A project contains all of the clips and sequences you use while editing your movie. On

Page 1105 - Keyframe editor

Chapter 22 Importing Media Files Into Your Project 309 IVÂ You can also drag the files or folders from your desktop to the Timeline of a sequence.

Page 1106

310 Part IV Logging, Capturing, and Importing About Importing Video FilesYou can import any QuickTime-compatible media files into Final Cut Pro, bu

Page 1107 - Clip Keyframes control

Chapter 22 Importing Media Files Into Your Project 311 IVBefore you export a movie file for use in your Final Cut Pro sequence, do the following:1

Page 1108 - Fast speed

312 Part IV Logging, Capturing, and Importing Importing From a Sony VDUFinal Cut Pro allows you to import media stored on a Sony Video Disk Unit. T

Page 1109 - Variable indicators

Chapter 22 Importing Media Files Into Your Project 313 IVAbout Importing Audio FilesFinal Cut Pro allows you to import audio files from other music

Page 1110 - Using the Time Remap Tool

314 Part IV Logging, Capturing, and Importing Mixing Sample Rates and Using Real-Time Sample Rate ConversionIdeally, the sample rate and bit depth

Page 1111 - Time Remap

Chapter 22 Importing Media Files Into Your Project 315 IVTo convert a CD audio file so it matches your sequence settings:1 Select a sequence, then

Page 1112

316 Part IV Logging, Capturing, and Importing Importing Still Images and GraphicsYou can import most graphic formats supported by QuickTime into yo

Page 1113

Chapter 22 Importing Media Files Into Your Project 317 IVConverting a Numbered Image Sequence Into a QuickTime MovieYou can use QuickTime Pro to co

Page 1114 - Shift key, then click a clip

318 Part IV Logging, Capturing, and Importing 6 Choose a location and enter a name for the file.7 Choose an option for how you want to save the mov

Page 1115

Chapter 3 Understanding Projects, Clips, and Sequences 31 IWhat Are Bins?A bin is a folder within a project that can contain clips and sequences, a

Page 1116 - Linear time

Chapter 22 Importing Media Files Into Your Project 319 IV4 Import all the image files associated with the numbered image sequence you want to use i

Page 1117 - Reverse speed

320 Part IV Logging, Capturing, and Importing Making Movies From Still ImagesYou can use one of the methods above to create your own animations as

Page 1118 - Acceleration

23 32123 Using Color Bars for Video CalibrationWhen using analog devices, make sure they are calibrated for accurate brightness and color so ther

Page 1119 - Time Graph Output

322 Part IV Logging, Capturing, and Importing NTSC and PAL each have specific color bar standards, and even within NTSC and PAL there are several s

Page 1120

Chapter 23 Using Color Bars for Video Calibration 323 IVHow Digital Video Levels Are Measured in Final Cut ProUsing a hardware waveform monitor and

Page 1121

324 Part IV Logging, Capturing, and Importing If possible, you should aim to use a Y´CBCR codec throughout the entire postproduction process.For mo

Page 1122 - Working With Still Images

Chapter 23 Using Color Bars for Video Calibration 325 IVMeasuring Analog Video During OutputIf you output to analog tape using the built-in FireWir

Page 1123

326 Part IV Logging, Capturing, and Importing The Waveform Monitor and Vectorscope can examine Y´CBCR (also known as YUV) color values if the codec

Page 1124

Chapter 23 Using Color Bars for Video Calibration 327 IV4 To display the ideal targets for color bars, Control-click in the Waveform Monitor or the

Page 1125 - 720 x 480

328 Part IV Logging, Capturing, and Importing 6 Adjust the clip’s target settings using the Vectorscope for reference.The Vectorscope is on the rig

Page 1126 - Video Is Not 72 Dots per Inch

32 Part I An Introduction to Final Cut Pro Working With ProjectsHow you use and organize your projects depends on the scope of your movie as well a

Page 1127

Chapter 23 Using Color Bars for Video Calibration 329 IVTo adjust color on source tapes using flesh tones:1 Cue your tape to a section that has a w

Page 1128

330 Part IV Logging, Capturing, and Importing Outputting Accurate DV Black Levels Using FireWireWhen outputting DV video using FireWire, Final Cut

Page 1129 - 640 X 480

Chapter 23 Using Color Bars for Video Calibration 331 IVThis involves using two pieces of external video hardware:Â Processing amplifier (or proc a

Page 1130 - Looks wrong

332 Part IV Logging, Capturing, and Importing Calibrating Your Broadcast MonitorMonitors are calibrated using SMPTE standard color bars. Brightness

Page 1131 - Using Alpha Channels

Chapter 23 Using Color Bars for Video Calibration 333 IV7 Now, turn the contrast all the way up so that this bar becomes bright, and then turn it b

Page 1132

334 Part IV Logging, Capturing, and Importing Notice how all of the differently colored bars turn into alternating light and dark ones. Â If your m

Page 1133

Volume IIEditingAlienUM Title V2.qxp 3/17/05 1:48 PM Page 1

Page 1134 - Enter a new duration here

 Apple Computer, Inc.© 2005 Apple Computer, Inc. All rights reserved.The Apple logo is a trademark of Apple Computer, Inc., registered in the U.S. an

Page 1135 - 4000 X 3000

31 ContentsPart I Organizing Footage and Preparing to EditChapter 1 15 Organizing Footage in the Browser15 Using Bins to Organize Your Clips16 C

Page 1136 - Set the Scale

4 Contents54 Differences Between Sequence and Clip Markers55 Types of Markers56 Working With Markers56 Viewing Markers in the Viewer or Canvas57 Viewi

Page 1137

Chapter 3 Understanding Projects, Clips, and Sequences 33 ITo create a new project:m Choose File > New Project. A new, untitled project appears

Page 1138 - Center parameter

Contents 596 Undoing and Redoing Actions96 Overview of Ways to Add Clips to a Sequence96 Methods for Adding Clips to Sequences98 Determining What Part

Page 1139 - Ending keyframe

6 ContentsChapter 9 141Drag-to-Timeline Editing141 Overview of the Drag-to-Timeline Editing Process142 Dragging Clips to the Timeline143 Doing Simple

Page 1140 - Drag the velocity

Contents 7198 Moving Clips Numerically200 Performing Shuffle Edits202 Copying and Pasting Clips in the Timeline202 Copying Clips by Option-Dragging203

Page 1141

8 ContentsChapter 16 247 Working With Multiclips247 About Multiclips249 Multiclip Workflow250 Creating Multiclips and Multiclip Sequences251 Preparing

Page 1142 - Compositing and Layering

Contents 9304 Editing Audio in the Timeline304 Timeline Audio Display Options306 Zooming In and Out of Waveforms in the Timeline307 Naming Audio Track

Page 1143

10 Contents355 Precision Editing Using Timecode358 Understanding Alert Messages When TrimmingChapter 20 361Trimming Clips Using the Trim Edit Window36

Page 1144

Contents 11Chapter 22 397Refining Transitions Using the Transition Editor397 Using the Transition Editor405 Applying a Modified Transition Directly to

Page 1146

IPart I: Organizing Footage and Preparing to EditOrganizing your footage before you edit makes editing go more smoothly. Read this section to learn ho

Page 1148 - Working With Composite Modes

34 Part I An Introduction to Final Cut Pro Opening and Closing ProjectsYou can open and work on more than one project at a time. When you finish wo

Page 1149

1 151 Organizing Footage in the BrowserAfter capturing media to your scratch disks, you can import clips into a project in the Browser and then o

Page 1150

16 Part I Organizing Footage and Preparing to Edit Bins are unique to project files. Although they behave similarly to folders on your hard disk, b

Page 1151

Chapter 1 Organizing Footage in the Browser 17 ITo create a bin by dragging a folder from your hard disk:1 In the Finder, select the folder you wan

Page 1152

18 Part I Organizing Footage and Preparing to Edit Opening Bins in a Separate Window or TabTo preserve space on the screen or to avoid scrolling in

Page 1153

Chapter 1 Organizing Footage in the Browser 19 ITo close a bin that’s open in its own window, do one of the following:m Control-click the bin’s tab

Page 1154 - The matte clip

20 Part I Organizing Footage and Preparing to Edit To turn a bin in its own window into a tab in the Browser:1 Double-click a bin to open it in its

Page 1155 - The main clip to be

Chapter 1 Organizing Footage in the Browser 21 ITo close a bin’s tab, do one of the following:m Control-click the tab, then choose Close Tab from t

Page 1156 - Photoshop File

22 Part I Organizing Footage and Preparing to Edit m If the bin in which you want to move items has its own window, drag items to that bin’s window

Page 1157

Chapter 1 Organizing Footage in the Browser 23 IUsing Labels to Organize Your ClipsIn Final Cut Pro, you can assign labels to clips, bins, and sequ

Page 1158

24 Part I Organizing Footage and Preparing to Edit Assigning Labels and Setting Label Names to Help Manage Your MediaEach item in Final Cut Pro has

Page 1159

Chapter 3 Understanding Projects, Clips, and Sequences 35 ITo switch between several open projects:m In the Browser, click a project’s tab.To close

Page 1160

Chapter 1 Organizing Footage in the Browser 25 ITo assign a label to multiple clips at once:1 Select the clips you want to label in the Browser.For

Page 1161

26 Part I Organizing Footage and Preparing to Edit Changing Names of LabelsIf you need label names that are different from the defaults, you can ch

Page 1162 - Control-click in the Alpha

Chapter 1 Organizing Footage in the Browser 27 ISorting Items in the Browser Using Column HeadingsClicking column headings in the Browser allows yo

Page 1163 - White areas are solid

28 Part I Organizing Footage and Preparing to Edit 5 To switch between descending and ascending sort order in the secondary columns, click the arro

Page 1164 - Background display

Chapter 1 Organizing Footage in the Browser 29 ITo open the Find window:m Make sure the Browser is the active window, then do one of the following:

Page 1165

30 Part I Organizing Footage and Preparing to Edit  Results: Choose how you want the search results to be shown. Replace Find Results: Choose t

Page 1166

Chapter 1 Organizing Footage in the Browser 31 ISearching for Items in the BrowserYou can search in all open projects or restrict your search to a

Page 1167 - Choosing a Background

32 Part I Organizing Footage and Preparing to Edit Searching for Unused Clips in Your ProjectYou can search for unused clips in your project. To se

Page 1168

Chapter 1 Organizing Footage in the Browser 33 IThe Find Results window works in much the same way as the Browser, and you can do many of the same

Page 1169

34 Part I Organizing Footage and Preparing to Edit To see where found items are in the Browser:m Select the desired items in the Find Results windo

Page 1170 - Overlapping clip items on

36 Part I An Introduction to Final Cut Pro To see a clip’s Source property:1 Select a clip in the Browser by clicking it.2 Choose Edit > Item Pr

Page 1171

2 352 Creating SubclipsLengthy media files can be unwieldy for editing. If you capture an entire tape as a single media file, you can break the c

Page 1172 - Keying, Mattes, and Masks

36 Part I Organizing Footage and Preparing to Edit Subclips allow you to work more easily with lengthy media by breaking up a single clip into many

Page 1173 - A four-point matte outlining

Chapter 2 Creating Subclips 37 ITo create a subclip:1 Open a clip in the Viewer.2 Set In and Out points.3 Do one of the following:Â Choose Modify &

Page 1174

38 Part I Organizing Footage and Preparing to Edit Removing Subclip LimitsA subclip, just like a clip, refers to a media file on your scratch disk.

Page 1175

Chapter 2 Creating Subclips 39 ITechniques for Breaking Large Clips Into SubclipsThere are a few ways you can create subclips in Final Cut Pro:Â Cr

Page 1176 - Use Proper Lighting

40 Part I Organizing Footage and Preparing to Edit ∏ Tip: If you are having a hard time dragging the markers out of the clip, try dragging the mar

Page 1177 - Your Background Screen

Chapter 2 Creating Subclips 41 IThe duration of a subclip can also be defined by a marker with extended duration. For more information about creati

Page 1178

42 Part I Organizing Footage and Preparing to Edit Creating Independent Media Files From Subclips After CapturingWhen you capture each source tape

Page 1179

Chapter 2 Creating Subclips 43 I8 Click OK.Because this is a destructive process (meaning some of your media will likely be deleted), Final Cut Pro

Page 1181 - Copy Filter controls

Chapter 3 Understanding Projects, Clips, and Sequences 37 IAn offline clip has a red slash through its icon in the Browser. In the Timeline, an off

Page 1182

3 453 Merging Clips From Dual System Video and AudioIn Final Cut Pro, you can create merged clips that refer to independent video and audio media

Page 1183

46 Part I Organizing Footage and Preparing to Edit In Final Cut Pro, you can create merged clips so you can work with video and audio from a dual s

Page 1184 - Invert Selection button

Chapter 3 Merging Clips From Dual System Video and Audio 47 IIf you have a complicated combination of syncing In and Out points, and your video and

Page 1185

48 Part I Organizing Footage and Preparing to Edit To create a merged clip from two or more clips in the Browser:1 In the Browser, select all the s

Page 1186

Chapter 3 Merging Clips From Dual System Video and Audio 49 IÂ If you synchronized all of the original clips using Out points, the end of the resul

Page 1187

50 Part I Organizing Footage and Preparing to Edit Creating Merged Clips From the TimelineYou can also create merged clips by dragging a group of l

Page 1188

Chapter 3 Merging Clips From Dual System Video and Audio 51 I4 Drag the linked clip items from the Timeline to the Browser.A new merged clip appear

Page 1190 - The background image is

4 534 Using MarkersMarkers are reference points you can place within clips or sequences to identify specific frames. You can use them for a varie

Page 1191 - Click the Point 1 crosshair

54 Part I Organizing Footage and Preparing to Edit You can also include markers in QuickTime movies you export. You can:Â Export chapter markers fo

Page 1192

38 Part I An Introduction to Final Cut Pro Avoiding Special CharactersThe most conservative filenaming conventions provide the most cross-platform

Page 1193 - The four points are

Chapter 4 Using Markers 55 IMarkers in clips and sequences are visually different. Â Clip markers appear on individual clips in the Viewer and Time

Page 1194

56 Part I Organizing Footage and Preparing to Edit  Scoring marker: These markers are used for marking important visual cues to sync music to. Th

Page 1195

Chapter 4 Using Markers 57 IViewing Markers in the BrowserWhen you add a marker to a clip that you’ve opened from the Browser, that marker is displ

Page 1196 - The clip’s image remains

58 Part I Organizing Footage and Preparing to Edit Quickly Adding MarkersIf you want to quickly add markers to clips or sequences, and you don’t ca

Page 1197

Chapter 4 Using Markers 59 INote: You can only add markers to sequence clips in the Timeline if the clip is selected and the playhead intersects t

Page 1198 - Color Correcting Clips

60 Part I Organizing Footage and Preparing to Edit 4 In the Edit Marker window, do any of the following, then click OK. In the Name field, rename

Page 1199

Chapter 4 Using Markers 61 ITo delete specific markers in a clip in the Viewer or Timeline:1 Move the playhead to the marker you want to delete.∏ T

Page 1200

62 Part I Organizing Footage and Preparing to Edit To keep a marker but remove chapter, compression, or scoring annotations:1 In the Viewer, Canvas

Page 1201 - Telecine Color Correction

Chapter 4 Using Markers 63 ITo move the playhead to a clip or sequence marker in the Timeline, do one of the following:m Drag the playhead to a seq

Page 1202

64 Part I Organizing Footage and Preparing to Edit Renaming Markers, Adding Comments, and Changing the Kind of MarkerAfter you add a marker, you ca

Page 1203 - Tape-to-Tape Color Correction

3 1 Contents Preface 9Final Cut Pro 5 Documentation and Resources9 Getting Started 9 User Manual 10 Onscreen Help 11 Apple Websites Part I An

Page 1204

Chapter 3 Understanding Projects, Clips, and Sequences 39 IRestricting Length of FilenamesAlthough current file systems such as HFS+ (used by Mac O

Page 1205 - Luma (Luminance)

Chapter 4 Using Markers 65 ITo move a marker in a clip forward by repositioning the playhead:1 In the Viewer or Timeline, move the playhead to the

Page 1206 - Chrominance (Chroma)

66 Part I Organizing Footage and Preparing to Edit To move a marker in a sequence by entering a new timecode value:1 In the Timeline or Canvas, mov

Page 1207 - Blacks, Mids, and Whites

Chapter 4 Using Markers 67 I4 Drag the video clip item by its marker until it snaps to the sequence marker.5 Drag the audio clip item by its marker

Page 1208 - Illegal Broadcast Levels

68 Part I Organizing Footage and Preparing to Edit To extend a marker’s duration by entering a timecode value:1 Move the playhead to the marker.2 D

Page 1209 - Enabling Range Checking

Chapter 4 Using Markers 69 IEditing Markers Into SequencesYou can edit markers into your sequence as if they were clips. However, a marker edited d

Page 1211 - The Tool Bench appears

IIPart II: Rough EditingLearn the basics of adding, arranging, and synchronizing clips in a sequence to create a rough edit of your movie. If you are

Page 1213 - The shortcut menu in

5 735 Working With Projects, Clips, and SequencesA project file contains everything you need to make your completed movie: clips, bins to organi

Page 1214 - This dip in the

74 Part II Rough Editing Working With ProjectsBefore you can even capture media, import clips into your project, and edit the clips into one or mor

Page 1216 - Distribution of blues

Chapter 5 Working With Projects, Clips, and Sequences 75 IIViewing and Changing the Properties of a ProjectEach project has a set of properties, in

Page 1217

76 Part II Rough Editing Backing Up and Restoring ProjectsRegularly backing up your project file is an important part of the editing process. If yo

Page 1218

Chapter 5 Working With Projects, Clips, and Sequences 77 IITo revert to the previously saved version of a project:1 Click a project’s tab in the Br

Page 1219 - High blue levels

78 Part II Rough Editing Types of ClipsThe following terms describe the various clips you work with in Final Cut Pro:Â Video clip: A clip containi

Page 1220 - This image contains

Chapter 5 Working With Projects, Clips, and Sequences 79 IIÂ Merged clip: A clip that refers to more than one media file at once. A merged clip ca

Page 1221 - The Color Correction Process

80 Part II Rough Editing A clip is considered offline when:Â The clip’s Source property is incorrect (when there is no media file at the file path

Page 1222

Chapter 5 Working With Projects, Clips, and Sequences 81 IIFor more information, see “Viewing and Changing Clip Properties in the Item Properties W

Page 1223

82 Part II Rough Editing To change the properties of multiple clips in a Browser column:1 Select the desired clips.For more information, see Volume

Page 1224

Chapter 5 Working With Projects, Clips, and Sequences 83 II3 In the Item Properties window, click a tab to see and modify a clip’s properties.For d

Page 1225 - Click this to view that

84 Part II Rough Editing Changing the Properties of Affiliate ClipsBecause master clips and their affiliate clips share certain properties, you nee

Page 1226 - General Controls

IIPart II: Learning About the Final Cut Pro InterfaceGet familiar with the Browser, Viewer, Canvas, and Timeline, and learn how to customize the Final

Page 1227 - Copy Filter Controls

Chapter 5 Working With Projects, Clips, and Sequences 85 IIFor more information about clip properties, see Volume IV, Chapter 3, “Elements of a Fin

Page 1228

86 Part II Rough Editing To determine the default number of tracks for new sequences:1 Choose Final Cut Pro > User Preferences, then click the T

Page 1229

Chapter 5 Working With Projects, Clips, and Sequences 87 IITo close a sequence in the Timeline and Canvas, do one of the following:m With the seque

Page 1230

88 Part II Rough Editing Sequences are independent of each other, so changes you make to the copied sequence do not affect the original sequence or

Page 1231 - Color Balance Controls

Chapter 5 Working With Projects, Clips, and Sequences 89 IITo create master clips for a sequence pasted into a project:1 Select the sequence in the

Page 1232

90 Part II Rough Editing When Rendering Is RequiredRendering slows down the creative editing process, so people try to avoid it at all costs. If yo

Page 1233 - Auto Contrast button

Chapter 5 Working With Projects, Clips, and Sequences 91 IINote: The one setting that may not be changed is the sequence frame rate (referred to a

Page 1235

6 936 The Fundamentals of Adding Clips to a SequenceOnce your clips are captured and organized to your satisfaction in the Browser, you can begin

Page 1236 - Choose All so that all

94 Part II Rough Editing Step 3: Make rough adjustments to clips in the TimelineIn the process of assembling the rough edit, you typically find yo

Page 1238 - Before color correction

Chapter 6 The Fundamentals of Adding Clips to a Sequence 95 IISince the audio and video items of each edited clip are linked, selecting the video c

Page 1239

96 Part II Rough Editing Undoing and Redoing ActionsAs you begin to edit in Final Cut Pro, rest easy with the knowledge that you can undo actions y

Page 1240 - Color Balance controls

Chapter 6 The Fundamentals of Adding Clips to a Sequence 97 IIDrag-to-Timeline EditingThe faster, less precise way of editing content into a sequen

Page 1241

98 Part II Rough Editing However, if you set In and Out points in a sequence and an In point in your source clip, the Out point of the source clip

Page 1242 - Auto Black

Chapter 6 The Fundamentals of Adding Clips to a Sequence 99 IISorting to Create a Sequence OrderThe ability to sort by column information in the Br

Page 1243

100 Part II Rough Editing Goes into your sequence like this:To create a storyboard in the Browser:1 Control-click in the Browser, then choose View

Page 1244 - This example shows how

7 1017 Setting Edit Points for Clips and SequencesTo specify where a clip should be placed in your sequence, and to select a section of a clip fo

Page 1245

102 Part II Rough Editing Learning About the Out Point Inclusive RuleBefore you begin to set In and Out points, it’s important to understand the “O

Page 1246 - ... so more detail comes

Chapter 7 Setting Edit Points for Clips and Sequences 103 IIThings to Keep in Mind When Setting an Out PointWhen you want to mark the duration of a

Page 1247

104 Part II Rough Editing To avoid accidentally selecting the first frame of the next clip, do one of the following:m Press the Back Arrow key once

Page 1248 - Click the eyedropper near

4 434 Overview of the Final Cut Pro InterfaceThe Final Cut Pro interface has four main windows and a Tool palette. This chapter includes:Â Basics

Page 1249 - Before After

Chapter 7 Setting Edit Points for Clips and Sequences 105 IISetting Clip In and Out Points in the ViewerWhen you set In and Out points for a clip i

Page 1250 - Balance control to

106 Part II Rough Editing To set an In or Out point while playing a clip:1 Position the playhead at the beginning of the clip.2 Press the Space bar

Page 1251

Chapter 7 Setting Edit Points for Clips and Sequences 107 IISetting In and Out Points to Include a Whole ClipIf you decide that you want to set In

Page 1252 - After adjusting

108 Part II Rough Editing To view your clip from the position of the playhead to the clip’s Out point:1 Position the playhead where you want to sta

Page 1253 - Multiple Edits layout

Chapter 7 Setting Edit Points for Clips and Sequences 109 IIOptions for Setting Sequence In and Out PointsYou have several options when setting seq

Page 1254

110 Part II Rough Editing When No Sequence In or Out Points Are SetIf you don’t set any In or Out points in the Canvas or Timeline, Final Cut Pro u

Page 1255 - Split-screen mode

Chapter 7 Setting Edit Points for Clips and Sequences 111 IIWhen You Set One Sequence In or Out PointIf you set only one In or Out point, that poin

Page 1256 - First clip

112 Part II Rough Editing  If you set a sequence Out point, the Out point of the source clip is placed at the sequence Out point, and the clip is

Page 1257

Chapter 7 Setting Edit Points for Clips and Sequences 113 IIWhen You Set Both Sequence In and Out Points Setting both sequence In and Out points li

Page 1258

114 Part II Rough Editing Setting Sequence In and Out PointsYou can set sequence In and Out points in the Canvas or Timeline. The In and Out points

Page 1259 - Hue Matching Controls

44 Part II Learning About the Final Cut Pro Interface You’ll see these windows when you open a sequence with clips already in it. These windows are

Page 1260 - The Hue Matching controls

Chapter 7 Setting Edit Points for Clips and Sequences 115 IISetting In and Out Points to Match a Clip or GapWhen you want to replace one clip with

Page 1261 - Click a highlight

116 Part II Rough Editing 3 Do one of the following to set In and Out points: Press X. Click the Mark Clip button in the Canvas. Choose Mark >

Page 1262

Chapter 7 Setting Edit Points for Clips and Sequences 117 IITo set In and Out points based on the current selection in the Timeline:1 Select clip i

Page 1263 - The color balance of both

118 Part II Rough Editing Navigating to In and Out PointsOften, you’ll want to position the playhead at the beginning or end of a specific clip, ma

Page 1264 - Limit Effect Controls

Chapter 7 Setting Edit Points for Clips and Sequences 119 IIMoving In and Out PointsYou can always change clip In and Out points by simply setting

Page 1265

120 Part II Rough Editing To slip both the In and Out points together, do one of the following:m Hold down the Shift key, then drag the In or Out p

Page 1266

Chapter 7 Setting Edit Points for Clips and Sequences 121 IITo clear an Out point, do one of the following:m Press Option-O.m Option-click the Mark

Page 1268

8 1238 Working With Tracks in the TimelineIn the Timeline, you view your clips horizontally (in chronological order) and also vertically (stacked

Page 1269

124 Part II Rough Editing Adding TracksYou can add tracks to a sequence at any time. You can add tracks one at a time, or you can add multiple vide

Page 1270 - The bicycle remains red and

Chapter 4 Overview of the Final Cut Pro Interface 45 IIUsing Keyboard Shortcuts, Buttons, and Shortcut MenusFinal Cut Pro offers several methods fo

Page 1271 - Lows Desaturation

Chapter 8 Working With Tracks in the Timeline 125 IITo add multiple tracks to a sequence:1 Choose Sequence > Insert Tracks.2 In the Insert Track

Page 1272

126 Part II Rough Editing Deleting TracksYou can delete tracks from a sequence at any time. You can delete tracks one at a time, or you can delete

Page 1273 - The Broadcast Safe Filter

Chapter 8 Working With Tracks in the Timeline 127 IISpecifying Destination Tracks in the TimelineWhen you edit a source clip into a sequence, you n

Page 1274

128 Part II Rough Editing Setting Destination TracksTo control which sequence track a source clip item is placed in, you connect the Source control

Page 1275

Chapter 8 Working With Tracks in the Timeline 129 IIChanging Source and Destination Control ConnectionsYou can change source and destination track

Page 1276 - What Is a Generator Clip?

130 Part II Rough Editing Disconnected Source controls remain disconnected even when you open a new clip in the Viewer. This is true even if the cl

Page 1277

Chapter 8 Working With Tracks in the Timeline 131 IIResetting Destination Tracks to the Default StateYou can reset Source or Destination controls t

Page 1278

132 Part II Rough Editing Locking Tracks to Prevent Edits or ChangesIf you want to set one or more tracks as temporarily “off limits” to edits or c

Page 1279

Chapter 8 Working With Tracks in the Timeline 133 IIDisabling Tracks to Hide Content During PlaybackYou can disable entire tracks to hide their con

Page 1280 - Some generators

134 Part II Rough Editing To disable a track:m Click the Track Visibility control of the track you want to disable.Note: If your sequence has clip

Page 1281 - Click the Controls tab to

46 Part II Learning About the Final Cut Pro Interface Using Button BarsYou can create shortcut buttons and place them in the button bar along the t

Page 1282 - Creating Titles

Chapter 8 Working With Tracks in the Timeline 135 IIResizing Timeline TracksYou can change the size of tracks in the Timeline, either by dragging a

Page 1283 - Installing and Choosing Fonts

136 Part II Rough Editing Resizing All Tracks Using the Track Height ControlWhen you use the Track Height control to resize tracks, you resize all

Page 1284

Chapter 8 Working With Tracks in the Timeline 137 IISaving Track LayoutsOnce you’ve created a custom track layout for your sequence, you can save i

Page 1285

138 Part II Rough Editing To create a static region for video and audio tracks:1 Drag the upper thumb tab in the vertical scroll bar up to create a

Page 1286

Chapter 8 Working With Tracks in the Timeline 139 IITo eliminate tracks from the static region, do one of the following:m To eliminate video tracks

Page 1288

9 1419 Drag-to-Timeline EditingDrag-to-Timeline editing is a quick, intuitive way to move clips from the Browser or Viewer into your sequence.Thi

Page 1289

142 Part II Rough Editing In drag-to-Timeline editing, only two steps are involved:Step 1: Set clip In and Out points in the ViewerHere you specif

Page 1290

Chapter 9 Drag-to-Timeline Editing 143 IITo edit multiple clips into a sequence at the same time:1 Select the group of clips you want to edit into

Page 1291

144 Part II Rough Editing To drag a clip from the Video tab in the Viewer, click anywhere in the video picture in the Viewer and drag. To drag a cl

Page 1292

Chapter 4 Overview of the Final Cut Pro Interface 47 IITo view and use a shortcut menu:1 Press the Control key and click an item (this is called Co

Page 1293

Chapter 9 Drag-to-Timeline Editing 145 IITo do an insert edit:m Drag the clip to the upper third of a track in the Timeline.To do an overwrite edit

Page 1294 - Chapter 24 Rendering

146 Part II Rough Editing Automatically Adding Tracks to Your Sequence While DraggingYou can drag a source clip to the unused space above or below

Page 1295

Chapter 9 Drag-to-Timeline Editing 147 IIFor example, suppose you have a clip that contains a video clip item and two audio clip items. If you drag

Page 1297 - 510 Part III Output

10 14910 Three-Point EditingWhen you’re adding content to a sequence with three-point editing, you only need to set three edit points to tell Fin

Page 1298

150 Part II Rough Editing Basic three-point editing follows several main steps:Step 1: Set clip In and Out points in the ViewerSpecify which part

Page 1299 - About Safe Real-Time Playback

Chapter 10 Three-Point Editing 151 IIDragging to the Edit Overlay in the CanvasWhen you drag a clip from the Browser or Viewer to the image area of

Page 1300 - Orange video render bars

152 Part II Rough Editing Using Keyboard ShortcutsWith a clip open in the Viewer, you can also use keyboard shortcuts to perform each of the seven

Page 1301 - 514 Part III Output

Chapter 10 Three-Point Editing 153 IIÂ Overwrite: When you edit a clip into your sequence using an overwrite edit, any portions of clips that are

Page 1302

154 Part II Rough Editing Performing an Insert EditAn insert edit places the source clip into your sequence so that all items after the insertion p

Page 1303 - Available Real-Time Effects

48 Part II Learning About the Final Cut Pro Interface Customizing the InterfaceFinal Cut Pro allows you to customize the interface in several ways.

Page 1304 - What Is Gamma Correction?

Chapter 10 Three-Point Editing 155 IIAfter the edit, all clips on all unlocked tracks (including nondestination tracks) are moved forward in time,

Page 1305 - More About Gamma Correction

156 Part II Rough Editing ∏ Tip: You can also perform an insert with transition edit with multiple clips. If there are no other clips in your sequ

Page 1306 - About Render Status Bars

Chapter 10 Three-Point Editing 157 IIPerforming an Overwrite EditSince this is the most commonly used edit type, it occupies the biggest overlay ar

Page 1307 - 520 Part III Output

158 Part II Rough Editing The clip overwrites all items on the destination tracks from the playhead position through the duration of your edit. No

Page 1308

Chapter 10 Three-Point Editing 159 II∏ Tip: You can also perform an overwrite with transition edit with multiple clips. Each clip will use the def

Page 1309 - 522 Part III Output

160 Part II Rough Editing Performing a Replace EditA replace edit is a specialized form of overwrite edit. A replace edit places the frame at the c

Page 1310 - Effects (RT) pop-up menu

Chapter 10 Three-Point Editing 161 IIÂ A replace edit places the source clip into your sequence so that the frame at the position of the playhead i

Page 1311 - 524 Part III Output

162 Part II Rough Editing 4 Do one of the following: Drag the clip from the Viewer to the Replace section of the Edit Overlay in the Canvas. Clic

Page 1312

Chapter 10 Three-Point Editing 163 IITo use a replace edit to resync a video clip to an audio clip in another track:1 In the Timeline, choose Mark

Page 1313 - 526 Part III Output

164 Part II Rough Editing 4 Without moving the Timeline playhead, press the F key to perform a match frame operation.This opens the master clip tha

Page 1314

4 Contents 52 Entering Timecode for Navigation Purposes Chapter 5 53 Browser Basics53 How You Use the Browser 54 Learning About the Browser 55 Workin

Page 1315 - 528 Part III Output

Chapter 4 Overview of the Final Cut Pro Interface 49 IIWorking With Tabs and Tabbed WindowsThe Viewer and Browser contain tabs that let you access

Page 1316

Chapter 10 Three-Point Editing 165 IIImportant: Make sure that the clip in the Viewer contains enough media on either side of the playhead to fill

Page 1317 - 530 Part III Output

166 Part II Rough Editing 5 Do one of the following: Drag the clip from the Viewer to the Replace section of the Edit Overlay in the Canvas. Clic

Page 1318

Chapter 10 Three-Point Editing 167 IIIf you perform several superimpose edits in the same location, each new source clip is edited into the video t

Page 1319 - 532 Part III Output

168 Part II Rough Editing The clip in the Viewer is placed in the track above the destination track, starting at the beginning of the clip that int

Page 1320 - Rendering

Chapter 10 Three-Point Editing 169 IIThree-Point Editing ExamplesThere are a few key things to keep in mind when you are doing three-point editing:

Page 1321 - Reasons for Rendering

170 Part II Rough Editing 3 In the Canvas or Timeline, move the playhead to the location in your sequence where you want the clip to start (the seq

Page 1322 - Chapter 24 Rendering 535

Chapter 10 Three-Point Editing 171 IIExample: Editing a Clip Into a Gap in Your SequenceYou can also do the reverse of the previous editing exampl

Page 1323 - Video Render Status Bars

172 Part II Rough Editing 5 If you do an overwrite edit, you’ll see that your clip, defined by the In and Out points in your sequence, has been edi

Page 1324 - Audio Render Status Bars

Chapter 10 Three-Point Editing 173 II3 In the Timeline, move the playhead to the point in your edited sequence where you want your clip to end, and

Page 1325 - About Item-Level Render Bars

174 Part II Rough Editing Example: Editing a Clip With No Specified In or Out Points Into Your SequenceIf you don’t specify In or Out points for a

Page 1326 - The Rendering Process

50 Part II Learning About the Final Cut Pro Interface To make a tab appear in its own window:m Drag the tab out of its parent window (Browser, View

Page 1327 - 540 Part III Output

11 17511 Finding and Selecting Content in the TimelineWhen you want to arrange, copy, delete, or otherwise manipulate items in a sequence, the fi

Page 1328 - Chapter 24 Rendering 541

176 Part II Rough Editing Identifying Selections in the TimelineWhen you click a clip in the Timeline, it’s highlighted to indicate it’s selected.E

Page 1329 - 542 Part III Output

Chapter 11 Finding and Selecting Content in the Timeline 177 IIHow Selections Are Prioritized in the TimelineWith the exception of editing clips in

Page 1330 - Chapter 24 Rendering 543

178 Part II Rough Editing The following cannot be selected in the Timeline:Â Filter and motion bars and their keyframes: You can double-click a ba

Page 1331 - 544 Part III Output

Chapter 11 Finding and Selecting Content in the Timeline 179 IIThese are the selection tools, in order of appearance:Â Selection: Selects individu

Page 1332 - Rendering Part of a Sequence

180 Part II Rough Editing  Select Track Forward: Selects all the items in a track after the selection point you click. Selected items are ready f

Page 1333 - Using the Mixdown Command

Chapter 11 Finding and Selecting Content in the Timeline 181 IISelecting an Individual ClipThis is the simplest kind of selection you can make in t

Page 1334 - Chapter 24 Rendering 547

182 Part II Rough Editing 2 Drag a box around all of the desired clips to select them. Any clip you touch will be included, even if you don’t drag

Page 1335 - 548 Part III Output

Chapter 11 Finding and Selecting Content in the Timeline 183 IITo select multiple contiguous clip items with the Selection tool:m Select a clip ite

Page 1336 - Changing Render Settings

184 Part II Rough Editing Selecting a Range of Timeline ContentWhen you want to copy, cut, or move an area of content that is not specified by clip

Page 1337 - About Video Bit Depth

Chapter 4 Overview of the Final Cut Pro Interface 51 IIUsing Different Screen LayoutsFinal Cut Pro comes with a set of predefined screen layouts. T

Page 1338 - About Maximum White Levels

Chapter 11 Finding and Selecting Content in the Timeline 185 IISelecting All Clip Items on a TrackSometimes you may find that you want to select al

Page 1339 - 552 Part III Output

186 Part II Rough Editing To select all clip items after a specified item on a single track:1 Do one of the following:Â Select the Select Track For

Page 1340 - Rendering and Color Bars

Chapter 11 Finding and Selecting Content in the Timeline 187 II2 Click the first clip item on any track that you want to include in the selection.A

Page 1341 - 554 Part III Output

188 Part II Rough Editing Selecting or Deselecting All Clips in a SequenceTo move or delete all clip items, you can select them all at once. To mak

Page 1342 - Chapter 24 Rendering 555

Chapter 11 Finding and Selecting Content in the Timeline 189 II4 Enter the text or timecode number you want to search for.5 Choose the type of item

Page 1343 - 556 Part III Output

190 Part II Rough Editing Selecting a Vertical Range Between In and Out PointsWhen you want to copy, move, or cut a selection of content that range

Page 1344 - Chapter 24 Rendering 557

Chapter 11 Finding and Selecting Content in the Timeline 191 IIUsing Auto Select to Specify Tracks for SelectionsAuto Select controls determine whi

Page 1345 - 558 Part III Output

192 Part II Rough Editing If you press the Delete key, only the items on track V1 are deleted.To enable or disable Auto Select on a track:m Click t

Page 1346 - Managing Your Render Files

Chapter 11 Finding and Selecting Content in the Timeline 193 IITo enable Auto Select on one track while simultaneously disabling Auto Select on all

Page 1348 - Chapter 24 Rendering 561

52 Part II Learning About the Final Cut Pro Interface To undo a change, do one of the following:m Press Command-Z.m Choose Edit > Undo.To redo a

Page 1349 - Preserving Render Files

12 19512 Arranging Clips in the TimelineAfter initial content has been added to the Timeline, the next part of the rough editing phase is assembl

Page 1350 - Chapter 24 Rendering 563

196 Part II Rough Editing Several elements trigger snapping in the Timeline: Clip boundaries The playhead Markers Keyframes In and Out pointsW

Page 1351 - Reducing Render Time

Chapter 12 Arranging Clips in the Timeline 197 IIMoving by DraggingWhen dragging a clip to a new location, you can do either an overwrite or insert

Page 1352 - Media Management

198 Part II Rough Editing To move a clip to another track while keeping its horizontal position in a sequence the same:1 In the Timeline, select th

Page 1353 - © 2004 Eric Escobar

Chapter 12 Arranging Clips in the Timeline 199 II3 Press Return.The clip moves to the new location if there aren’t any other clip items in the way.

Page 1354 - Contents

200 Part II Rough Editing Performing Shuffle EditsA shuffle edit (sometimes referred to as a swap edit) allows you to move a clip item to a differe

Page 1355 - 4 Contents

Chapter 12 Arranging Clips in the Timeline 201 II3 While continuing to hold down the mouse button, press the Option key.The pointer turns into the

Page 1356 - Part II Project Interchange

202 Part II Rough Editing Copying and Pasting Clips in the Timeline You can use the Copy, Cut, and Paste commands (or their keyboard equivalents) t

Page 1357 - Part III Output

Chapter 12 Arranging Clips in the Timeline 203 IICopying, Cutting, and Pasting Clips in the TimelineWhen you copy and paste clip items from tracks

Page 1358 - Contents 7

204 Part II Rough Editing To copy (or cut) and paste clip items from one Timeline track to another:1 Select one or more clip items in the Timeline.

Page 1359 - 8 Contents

5 535 Browser BasicsThe Browser is where you organize all of the clips in your project.This chapter covers the following:Â How You Use the Browse

Page 1360 - Part VAppendixes

Chapter 12 Arranging Clips in the Timeline 205 IIExample: Copying and Pasting Audio and Video Clip Items to Different Tracks in the TimelineTo cop

Page 1361 - 10 Contents

206 Part II Rough Editing Deleting Clips From a SequenceAs you edit, you can delete items from your sequence at any time, provided that the track y

Page 1362 - Management

Chapter 12 Arranging Clips in the Timeline 207 II3 Do one of the following: Choose Sequence > Lift. Choose Edit > Cut (or press Command-X)

Page 1363

208 Part II Rough Editing To delete a clip item and close the gap left behind:1 Select the item or range of items you want to remove.2 Do one of th

Page 1364

Chapter 12 Arranging Clips in the Timeline 209 IIFinding and Closing GapsAs you edit, cut, paste, and move items around in Final Cut Pro, empty spa

Page 1365

210 Part II Rough Editing To close a gap, do one of the following:m Position the playhead anywhere within the gap, then choose Sequence > Close

Page 1366

Chapter 12 Arranging Clips in the Timeline 211 IITo determine the duration of a track gap in the Timeline:1 Option-click the Auto Select control fo

Page 1367

212 Part II Rough Editing Color-Coding Clips in the TimelineIf you use labels to identify and sort your clips in the Browser, the clips’ names will

Page 1368

13 21313 Cutting Clips and Adjusting DurationsOnce you’ve assembled clips in your sequence, you can easily cut them and adjust their durations.Th

Page 1369

214 Part II Rough Editing  Razor Blade: Adds an edit point to a sequence clip by cutting a single clip item, along with any clip items linked to

Page 1370 - Backing Up

54 Part II Learning About the Final Cut Pro Interface Learning About the BrowserYou can view items in the Browser in different ways. When the Brows

Page 1371 - Using the Autosave Feature

Chapter 13 Cutting Clips and Adjusting Durations 215 IIÂ Razor Blade All: Cuts all clip items on all tracks at the point where you click in the Ti

Page 1372 - ProjectName_MM-DD-YY_HHMM

216 Part II Rough Editing Using the Add Edit Command to Cut ClipsThe Add Edit command in the Sequence menu (Control-V) is similar to the Razor Blad

Page 1373 - Restoring Autosaved Projects

Chapter 13 Cutting Clips and Adjusting Durations 217 IIChanging the Duration of Clips in the TimelineClips are represented in the Timeline as horiz

Page 1374 - Is Unexpectedly Powered Off

218 Part II Rough Editing Opening Sequence Clips in the Viewer to Change DurationsYou can open a sequence clip in the Viewer to adjust its duration

Page 1375 - Archiving Completed Projects

14 21914 Linking and Editing Video and Audio in Sync Final Cut Pro allows you to adjust the synchronization relationship between video and audio

Page 1376 - Before Updating Projects

220 Part II Rough Editing When video and audio clip items are linked in the Timeline:Â The names of the linked clip items are underlined to indicat

Page 1377 - Updating Projects

Chapter 14 Linking and Editing Video and Audio in Sync 221 IIEven when clip items are unlinked, Final Cut Pro keeps track of the relationship betwe

Page 1378

222 Part II Rough Editing This also works with multiple instances of clips from the same media file on disk. For example, suppose you have three it

Page 1379

Chapter 14 Linking and Editing Video and Audio in Sync 223 IIUnderstanding Sync Relationships Between Multiple Linked Audio ItemsUp to 24 audio ite

Page 1380 - Final Cut Pro Project

224 Part II Rough Editing If you then move a second pair of audio items out of sync by a different amount, each audio item that is out of sync from

Page 1381 - Types of Clips

Chapter 5 Browser Basics 55 IIWorking in the BrowserBefore you can work in the Browser, it must be the currently selected, or active, window. Other

Page 1382

Chapter 14 Linking and Editing Video and Audio in Sync 225 IITo link unrelated clip items in the Timeline:1 Arrange audio and video clip items in t

Page 1383 - Sequences

226 Part II Rough Editing 3 Choose Modify > Link (or press Command-L).Note: When you open linked items in the Viewer, each linked mono audio cl

Page 1384

Chapter 14 Linking and Editing Video and Audio in Sync 227 IISelecting Individual Clip Items While They Are LinkedEven when clip items are linked t

Page 1385 - Clip Properties

228 Part II Rough Editing Getting Clip Items Back in SyncThere are three ways to get clip items with out-of-sync indicators back into sync:Â Move t

Page 1386 - Â Browser columns

Chapter 14 Linking and Editing Video and Audio in Sync 229 IIIf the item is an anchor item (either the sole video item among linked items, or the t

Page 1387

230 Part II Rough Editing To slip an out-of-sync clip item into sync using the out-of-sync indicator shortcut menu:m In the Timeline, Control-click

Page 1388

Chapter 14 Linking and Editing Video and Audio in Sync 231 IIMoving or Slipping All Clip Items Into Sync at OnceIn cases where multiple audio items

Page 1389

232 Part II Rough Editing To slip all out-of-sync clip items into sync with the anchor item:1 In the Timeline, Control-click the out-of-sync indica

Page 1390

Chapter 14 Linking and Editing Video and Audio in Sync 233 IIEstablishing a Different Sync Relationship Between Linked Clip Items There are many re

Page 1391

234 Part II Rough Editing 2 Choose Modify > Mark in Sync.The items are now marked as in sync, although their positions in the Timeline haven’t c

Page 1392 - Master and Affiliate Clips

56 Part II Learning About the Final Cut Pro Interface To select a group of adjacent clips, do one of the following:m Select an item, press and hold

Page 1393 - Identifying Master Clips

Chapter 14 Linking and Editing Video and Audio in Sync 235 IILearning About Linking Behavior in Audio Channel PairsIn addition to linking video or

Page 1394

236 Part II Rough Editing Synchronizing Dual System Recorded Video and AudioIf you are working with captured audio and video from different sources

Page 1395

15 23715 Split EditsWhen video and audio are cut at the same time, the edit is usually more noticeable. Split edits help to “soften” edits by cre

Page 1396

238 Part II Rough Editing The resulting edit would look something like this:Split edits can be used in many different situations—in dialogue scenes

Page 1397 - Independent Clips

Chapter 15 Split Edits 239 IIAs with other types of edits, the Viewer scrubber bar shows edit points in your clip, while the Canvas scrubber bar sh

Page 1398

240 Part II Rough Editing The resulting combination of video and audio edit points in your scrubber bar should look something like this:Once you’ve

Page 1399 - Finding a Clip’s Master Clip

Chapter 15 Split Edits 241 IIModifying and Clearing Split EditsIf you’ve set up a split edit, but you want to adjust or remove any of the edit poin

Page 1400 - Master Clip Properties

242 Part II Rough Editing The positions of the different edit points you’ve selected don’t change relative to one another, but the selected area of

Page 1401 - Media File Properties

Chapter 15 Split Edits 243 IISplit Edit ExamplesThe result of your split edit depends on the edit points you set. This section provides several exa

Page 1402 - Offline and Online Editing

244 Part II Rough Editing 4 Drag the clip in the Viewer to the Overwrite section of the Edit Overlay in the Canvas.The resulting edit looks like th

Page 1403

Chapter 5 Browser Basics 57 IINavigating Within the Browser Using the KeyboardYou can navigate to items in the Browser in various ways, depending o

Page 1404

Chapter 15 Split Edits 245 II4 Drag the clip in the Viewer to the Overwrite section of the Edit Overlay in the Canvas.The resulting edit looks like

Page 1405

246 Part II Rough Editing 4 Drag the clip in the Viewer to the Overwrite section of the Edit Overlay in the Canvas.The resulting edit looks like th

Page 1406

16 24716 Working With MulticlipsThe multiclip features in Final Cut Pro allow you to group multiple camera angle clips together and switch or cut

Page 1407

248 Part II Rough Editing You can also group unrelated footage together for real-time montage editing (such as for music videos). For example, if y

Page 1408 - OfflineRT Sequence

Chapter 16 Working With Multiclips 249 IIMulticlip WorkflowThe following steps describe the basic multiclip workflow in Final Cut Pro:Step 1: Shoo

Page 1409

250 Part II Rough Editing Step 4: Edit multiclips into a sequenceOnce you edit a multiclip into a sequence, you can enable the Multiclip Playback

Page 1410

Chapter 16 Working With Multiclips 251 IIPreparing Clips to Be Used as Multiclip AnglesBefore you create multiclips, you must assign an angle numbe

Page 1411

252 Part II Rough Editing Deriving Clip Angle Numbers From Reel Names and FilenamesWhen you create a multiclip, Final Cut Pro sorts the clips you s

Page 1412

Chapter 16 Working With Multiclips 253 IICreating Individual MulticlipsThe Make Multiclip command allows you to make one multiclip at a time, group

Page 1413 - Editing System

254 Part II Rough Editing Synchronizing Angles in a MulticlipWhen you create multiclips using the Make Multiclip command, you can choose to synchro

Page 1414 - Reconnecting Clips

58 Part II Learning About the Final Cut Pro Interface To duplicate a master clip, creating a new master clip instead of an affiliate clip:1 Select

Page 1415 - These are offline clips

Chapter 16 Working With Multiclips 255 IIÂ Timecode: This option aligns all clips by the first timecode number in common. Normally, you use this o

Page 1416 - Can Be Broken

256 Part II Rough Editing Creating a MulticlipOnce you have clips prepared, you can group them together into a multiclip.To create a multiclip:1 As

Page 1417 - Making Clips Offline

Chapter 16 Working With Multiclips 257 IICreating Multiclip SequencesThe Make Multiclip Sequence command allows you to create multiple multiclips a

Page 1418

258 Part II Rough Editing About the Make Multiclip Sequence DialogThe Make Multiclip Sequence dialog works similarly to the Make Multiclip dialog,

Page 1419

Chapter 16 Working With Multiclips 259 IIThe Make Multiclip Sequence dialog has the following features:Â Multiclip grouping area: Your selected cl

Page 1420

260 Part II Rough Editing In this case, if you set the minimum overlap value to 66% (or any value lower than this), clip B is grouped together with

Page 1421

Chapter 16 Working With Multiclips 261 II2 Choose Modify > Make Multiclip Sequence.The Make Multiclip Sequence dialog appears. Clips with the sa

Page 1422 - Select the files you

262 Part II Rough Editing 6 Select the “Automatically edit new multiclip(s) into a new a sequence” option to create a sequence containing your new

Page 1423

Chapter 16 Working With Multiclips 263 IIStarting Timecode Offset Is 0:00When the “Starting timecode delta” field is set to 0:00, most of the clips

Page 1424

264 Part II Rough Editing Starting Timecode Offset Is 10:00In this example, clips that have starting timecode numbers within a 10-second range are

Page 1425

Contents 5 Chapter 10 13 9Customizing the Interface13 9 Changing Browser and Timeline Text Size 13 9 Moving and Resizing Final Cut Pro Windows 141 Us

Page 1426 - You can select which

Chapter 5 Browser Basics 59 IIUsing Columns in the BrowserIn list view, the Browser’s scrollable columns provide information about your clips and t

Page 1427

Chapter 16 Working With Multiclips 265 IIExample: Creating Multiclips Using the Overlapping Timecode and Minimum Overlap OptionsWhen you adjust th

Page 1428 - Overview of the Media Manager

266 Part II Rough Editing Minimum Overlap Is 38%In this example, the clips are properly grouped into multiclips when the minimum overlap is set to

Page 1429

Chapter 16 Working With Multiclips 267 IIWhen you highlight a multiclip to change its name, only the name of the multiclip itself can be changed, s

Page 1430

268 Part II Rough Editing To scroll to view angles that are not currently visible in the Viewer:1 Move the pointer over any video in the Viewer.An

Page 1431

Chapter 16 Working With Multiclips 269 IIViewing Multiclip OverlaysYou can display information about each angle in a multiclip by turning on multic

Page 1432 - Media Area

270 Part II Rough Editing Rearranging and Deleting Multiclip Angles in the ViewerAfter you create a multiclip, you can rearrange the order of the a

Page 1433

Chapter 16 Working With Multiclips 271 IIAdding Angles to a Multiclip in the ViewerOnce you create a multiclip, you can add new angles or replace e

Page 1434

272 Part II Rough Editing To overwrite an existing multiclip angle with a different clip:1 Double-click a multiclip in the Browser or Timeline to o

Page 1435

Chapter 16 Working With Multiclips 273 IIThe pointer becomes the Scrub tool. As you drag to the left or right, the video frames jog backward or for

Page 1436

274 Part II Rough Editing You can assign the following multiclip commands to keyboard shortcuts or button bars:Â Switch Video to Angles 1–16Â Switc

Page 1437 - Project Area

60 Part II Learning About the Final Cut Pro Interface Viewing Columns in Standard or Logging FormatsThere are two default column layouts included w

Page 1438 - Media Destination Area

Chapter 16 Working With Multiclips 275 IITo edit a multiclip from the Viewer to the Timeline or Canvas:1 Double-click a multiclip in the Browser to

Page 1439

276 Part II Rough Editing  Cutting: Like switching, cutting changes the active angle of a multiclip, but an edit is added to the multiclip at the

Page 1440 - How Subclips Are Processed

Chapter 16 Working With Multiclips 277 IISwitching AnglesYou can switch the active angle for a multiclip at any time, whether you are organizing mu

Page 1441

278 Part II Rough Editing Cutting Between AnglesInstead of simply switching the active angle of a multiclip in the Timeline, you can create a cut i

Page 1442

Chapter 16 Working With Multiclips 279 II5 If you want, continue adding cuts by clicking different angles in the Viewer.6 Press the Space bar to st

Page 1443

280 Part II Rough Editing However, independently switching video or audio angles breaks linking relationships between a multiclip’s clip items in t

Page 1444 - Examples of How to Use

Chapter 16 Working With Multiclips 281 IITo switch only the video of the active multiclip angle in the Viewer:1 Double-click a multiclip in the Bro

Page 1445 - Using the Media Manager

282 Part II Rough Editing To set up Final Cut Pro to edit multiclips in real time, choose the following options:Â Multiclip Playback option: Enabl

Page 1446 - A message appears if

Chapter 16 Working With Multiclips 283 IIOptimizing Real-Time Performance for Multiclip PlaybackWhen the Multiclip Playback option is enabled, Fina

Page 1447 - Decide what you want to

284 Part II Rough Editing Applying Filters, Speed, and Motion Parameters to MulticlipsIndividual angle’s clips can have filters, motion parameters,

Page 1448 - Select the sequence

Chapter 5 Browser Basics 61 IIChoosing Views in the BrowserYou can view items in the Browser in list view or icon view. List view provides detailed

Page 1449 - Media Files

Chapter 16 Working With Multiclips 285 IITo apply a video or audio filter to the active multiclip angle in the Timeline:1 Drag a video or audio fil

Page 1450

286 Part II Rough Editing Collapsing and Expanding a MulticlipOnce you have made all of your edits, you can prevent switching of angles by collapsi

Page 1451

Chapter 16 Working With Multiclips 287 IITo reveal the master clip for the active multiclip angle:1 Select the multiclip in the Timeline or Browser

Page 1452

288 Part II Rough Editing Media Management and Project InterchangeMulticlips are a unique aspect of Final Cut Pro, so you need to be aware of how F

Page 1453

17 28917 Audio Editing BasicsGood audio edits are usually subtle and go unnoticed by the listening audience. After you assemble your video and au

Page 1454 - After Creating Subclips

290 Part II Rough Editing Make sure your audio edit points aren’t noticeable.Editing audio clips in a sequence mainly involves finding good edit po

Page 1455

Chapter 17 Audio Editing Basics 291 IIUsing Waveform Displays to Help You Edit AudioAs you work in Final Cut Pro, waveform displays can be very use

Page 1456

292 Part II Rough Editing Use the J, K, and L keys to shuttle through your clips, and learn to listen for the edit points you want. Once you have s

Page 1457 - Press Command-A

Chapter 17 Audio Editing Basics 293 IIÂ Level slider: This slider adjusts the amplitude, or volume, of the currently selected audio clip between +

Page 1458

294 Part II Rough Editing  Pan Keyframe button: The keyframe button to the right of the Pan slider places a keyframe at the current playhead loca

Page 1459

62 Part II Learning About the Final Cut Pro Interface Working With the Browser in List ViewWhen items are displayed as a list, the Browser displays

Page 1460 - Diagnostic Tools for Clips

Chapter 17 Audio Editing Basics 295 IIÂ Zoom slider: This slider lets you zoom in and out of the waveform displayed by dragging the thumb tabs on

Page 1461

296 Part II Rough Editing Viewing Audio Tracks in the ViewerClips in Final Cut Pro can have up to 24 audio items. Clips with multiple audio items h

Page 1462 - Locate the file you want

Chapter 17 Audio Editing Basics 297 IIÂ If two audio clip items are linked as a stereo pair, they’re represented in a single Stereo tab that contai

Page 1463 - File information

298 Part II Rough Editing Note: While this section covers how to zoom in the audio tabs of the Viewer, you can also use these instructions to zoom

Page 1464

Chapter 17 Audio Editing Basics 299 IIScrolling Through a Zoomed-In Audio ClipIf you zoom in to the waveform display area, you won’t be able to see

Page 1465 - A long frame marker

300 Part II Rough Editing Using the J, K, and L Keys to Hear Subtle DetailsWhen an audio clip is displayed in the Viewer, you hear a fragmented ver

Page 1466 - Detecting Audio Peaks

Chapter 17 Audio Editing Basics 301 IIDragging an Audio Clip to the Canvas, Browser, or TimelineTo move an audio clip from the Viewer to the Canvas

Page 1467 - For a clip in a sequence

302 Part II Rough Editing To trim a sequence audio clip item in the Viewer:1 Disable linked selection by doing one of the following:Â If linked sel

Page 1468 - Part II: Project Interchange

Chapter 17 Audio Editing Basics 303 II3 Select the Selection, Ripple, or Roll tool by clicking in the Tool palette, or by using the appropriate key

Page 1469

304 Part II Rough Editing Editing Audio in the TimelineAfter editing a number of clips into a sequence, you can further trim the audio clips direct

Page 1470 - Importing and Exporting EDLs

Chapter 5 Browser Basics 63 IITo hide a column:m Control-click the column heading, then choose Hide Column from the shortcut menu.Note: You can’t

Page 1471 - Learning to Read an EDL

Chapter 17 Audio Editing Basics 305 IIDisplaying Overlays and Adjusting the Track HeightIf you want to display waveforms in the Timeline, you may w

Page 1472 - Elements of an EDL

306 Part II Rough Editing Zooming In and Out of Waveforms in the TimelineThere are several ways you can zoom in and out of waveform displays in the

Page 1473

Chapter 17 Audio Editing Basics 307 IINaming Audio TracksYou have two choices regarding the way audio tracks are named in your sequence. Audio trac

Page 1474

308 Part II Rough Editing To move a clip to an adjacent track without changing its position in the Timeline:1 Press and hold down the mouse button

Page 1475 - Exporting EDLs

Chapter 17 Audio Editing Basics 309 IICreating or Separating Stereo PairsAlthough stereo pairs are meant to be used for intrinsically stereo audio

Page 1476

310 Part II Rough Editing If the clip items you want to make into a stereo pair have different durations, the clip items are trimmed to the region

Page 1477

Chapter 17 Audio Editing Basics 311 IIWorking With Audio at the Subframe LevelWhile the smallest unit of video is a single frame, the smallest adju

Page 1478

312 Part II Rough Editing To slip an audio clip item by subframe units:1 Open a clip with both video and audio items in the Viewer, then click the

Page 1479

Chapter 17 Audio Editing Basics 313 IIExamples of Ways to Easily Edit AudioAs you work with audio, you may find it helpful to read through these tw

Page 1480

314 Part II Rough Editing 2 Create a new sequence, name it “Room Tone,” and paste the audio pause into it twice.3 Select the clip containing the se

Page 1481

64 Part II Learning About the Final Cut Pro Interface To display thumbnails:m Control-click any column heading other than Name, then choose Show Th

Page 1482 - Reviewing an EDL

Chapter 17 Audio Editing Basics 315 II7 Render the Room Tone sequence, then edit the sequence into the gap in your program, just as you would a cli

Page 1483 - Limitations of Importing EDLs

316 Part II Rough Editing 6 Edit the room tone into your sequence by doing one of the following:Â Drag the Room Tone sequence from the Viewer to th

Page 1484 - Problems Importing EDL Files

Chapter 17 Audio Editing Basics 317 II1 Disable linked selection by doing one of the following:Â Click the Linked Selection button (or press Shift-

Page 1486 - Creating Better EDLs

IIIPart III: Fine-Tuning Your EditLearn how to refine your edit by using trimming tools, adding transitions, nesting sequences within sequences, and s

Page 1488 - Enter a reel name here

18 32118 Performing Slip, Slide, Ripple, and Roll EditsOnce your rough edit is complete, you will want to fine-tune your edit. The advanced editi

Page 1489

322 Part III Fine-Tuning Your Edit You can achieve the same results using the Selection tool, but with the Selection tool you sometimes create gap

Page 1490 - Join Through Edits

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 323 IIIPerforming Slide Edits by DraggingSelecting a clip with the Slide tool and draggin

Page 1491

324 Part III Fine-Tuning Your Edit Performing Precise Slide Edits NumericallyIf you need to slide a clip just two or three frames, using the mouse

Page 1492 - Avoid Nested Sequences

Chapter 5 Browser Basics 65 IITo hide thumbnails:m Control-click the Thumbnail column heading, then choose Hide Column from the shortcut menu.To sc

Page 1493

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 325 IIISlipping Clips in the TimelinePerforming a slip edit does not change a clip’s posi

Page 1494

326 Part III Fine-Tuning Your Edit Performing a Slip Edit Using the Slip ToolYou can perform slip edits in the Viewer or the Timeline.To perform a

Page 1495

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 327 IIITo slip a clip in the Timeline using the Slip tool:1 Select the Slip tool in the T

Page 1496 - Mixing in Other Applications

328 Part III Fine-Tuning Your Edit Performing Precise Slip Edits NumericallySlipping a clip by just a few frames using the mouse can be difficult.

Page 1497

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 329 IIITo slip multiple clip items at once in the Timeline:1 Select the Selection tool in

Page 1498

330 Part III Fine-Tuning Your Edit Performing Ripple EditsA ripple edit changes the duration of a clip item by shortening or extending its In or Ou

Page 1499 - PAL, depending on your

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 331 IIIImportant: When you adjust a clip’s In point with the Ripple tool in the Timeline

Page 1500

332 Part III Fine-Tuning Your Edit To do a ripple edit in the Timeline:1 Select the Ripple tool in the Tool palette (or press the R key twice).2 Se

Page 1501 - This shows the sync beep

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 333 IIIAll clip items after the edit point move either left or right to accommodate the n

Page 1502 - Make sure just the

334 Part III Fine-Tuning Your Edit About Ripple Edits and Sync Relationships of Clip Items on Other TracksWhen you perform ripple edits, it is fair

Page 1503

66 Part II Learning About the Final Cut Pro Interface 2 Type a new name in the column’s Name field, then press Return.The Master Comment and Commen

Page 1504

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 335 IIIIn the example below, Final Cut Pro won’t allow you to perform a ripple edit becau

Page 1505 - Exporting a Downmix

336 Part III Fine-Tuning Your Edit Doing Ripple Edits on Multiple Tracks at OnceYou can perform a ripple edit to edit points in multiple tracks to

Page 1506

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 337 III3 Hold down the Command key, then click the In point of an adjacent audio clip.Hol

Page 1507

338 Part III Fine-Tuning Your Edit Note: In this example, Command-clicking the In point of a stereo pair of audio clip items results in adding bot

Page 1508

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 339 IIIRolling the Position of an Edit Between Two ClipsUsing the Roll tool, you move the

Page 1509 - Exporting OMF Audio Files

340 Part III Fine-Tuning Your Edit Rolling Edit Points in the TimelineThe easiest place to see how a roll edit affects your clips is the Timeline.T

Page 1510 - Disabled tracks are

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 341 IIIÂ Type + (plus) or – (minus) followed by the number of frames to add or subtract f

Page 1511 - Select the desired

342 Part III Fine-Tuning Your Edit To roll edit points on multiple tracks simultaneously:1 Do one of the following:Â Press the Command key while cl

Page 1512

Chapter 18 Performing Slip, Slide, Ripple, and Roll Edits 343 IIIDoing Roll Edits in the ViewerFinal Cut Pro allows you to perform roll edits in th

Page 1514 - Final Cut Pro XML

Chapter 5 Browser Basics 67 IIScrubbing Through Clips in Icon ViewIn large icon view, you can scrub through video clips to see their content. You c

Page 1515 - Tags and Elements

19 34519 Learning About Trimming ClipsAdjusting a clip’s duration by moving its In or Out point, or moving the edit point between two clips, is c

Page 1516 - Attributes of XML Elements

346 Part III Fine-Tuning Your Edit You can trim edits anywhere you can adjust a sequence clip’s In and Out points—the Timeline, the Viewer, and the

Page 1517 - Document Type Definitions

Chapter 19 Learning About Trimming Clips 347 IIIControls That Affect Trim EditsBefore you perform a trimming operation, make sure to check that the

Page 1518

348 Part III Fine-Tuning Your Edit For more information, see “Locking Tracks to Prevent Edits or Changes” on page 132. For information about synchr

Page 1519

Chapter 19 Learning About Trimming Clips 349 IIIIf you double-click an edit point using the Selection tool, the Trim Edit window appears, showing t

Page 1520

350 Part III Fine-Tuning Your Edit Note: You can also select the Ripple or Roll tools, and then select an edit point. For more information, see Ch

Page 1521

Chapter 19 Learning About Trimming Clips 351 IIITrimming Clip In and Out PointsIn this section, you’ll learn how to trim edit points. Make sure you

Page 1522

352 Part III Fine-Tuning Your Edit 3 Drag to the left to create a gap in your sequence (by making the clip shorter) or to the right to cover an exi

Page 1523

Chapter 19 Learning About Trimming Clips 353 IIIWhen linked selection is disabled, extend edits are very useful for creating split edits. You can a

Page 1524 - Part III: Output

354 Part III Fine-Tuning Your Edit Trimming Clips in the ViewerYou can trim clips in your sequence by opening them in the Viewer and adjusting the

Page 1525

68 Part II Learning About the Final Cut Pro Interface Automatically Arranging Clips in Icon ViewWhen you’re in icon view in the Browser, you can or

Page 1526 - Preparing to Output to Tape

Chapter 19 Learning About Trimming Clips 355 IIIYou can’t set a new edit point or drag a clip’s edit point so that it overwrites an adjacent clip i

Page 1527 - 176 Part III Output

356 Part III Fine-Tuning Your Edit Instead of moving the playhead to an absolute timecode number, you can move it relative to its current position

Page 1528 - Output Requirements

Chapter 19 Learning About Trimming Clips 357 IIIUsing Timecode to Trim Clips in the ViewerIf you’re trimming a clip in the Viewer, you can use time

Page 1529 - 178 Part III Output

358 Part III Fine-Tuning Your Edit Understanding Alert Messages When TrimmingIf you try to perform an edit that isn’t possible, Final Cut Pro displ

Page 1530

Chapter 19 Learning About Trimming Clips 359 IIIClip CollisionThis message appears when you try to perform an edit that might inadvertently cause u

Page 1532 - Selecting Render Settings

20 36120 Trimming Clips Using the Trim Edit WindowYou can trim edits precisely in the Trim Edit window. As you trim, you can play back the sectio

Page 1533 - Calibrating Your Timecode

362 Part III Fine-Tuning Your Edit This window shows a two-up display, with the Out point of the outgoing clip on the left and the In point of the

Page 1534

Chapter 20 Trimming Clips Using the Trim Edit Window 363 IIIOpening and Closing the Trim Edit WindowThe Trim Edit window opens when you select edit

Page 1535 - 184 Part III Output

364 Part III Fine-Tuning Your Edit To close the Trim Edit window, do one of the following:m Move the playhead in the Timeline or Canvas away from t

Page 1536 - Using Edit to Tape

6 Contents 206 Establishing Device Control 206 Synchronizing Equipment With a Blackburst Generator Chapter 16 209 External Video Monitoring209 Using

Page 1537 - 186 Part III Output

Chapter 5 Browser Basics 69 IISetting the Poster FrameThe poster frame is the picture that represents a clip in icon view in the Browser. When you

Page 1538 - About Insert Editing to Tape

Chapter 20 Trimming Clips Using the Trim Edit Window 365 IIIÂ Scrubber bar: The scrubber bar runs along the entire width of each of the two viewer

Page 1539 - About Tracks on Videotape

366 Part III Fine-Tuning Your Edit Playback Controls for Individual ClipsThese controls allow you to move the playhead on either side of the edit p

Page 1540 - About the Edit to Tape Window

Chapter 20 Trimming Clips Using the Trim Edit Window 367 IIIOutgoing Clip Area Outgoing clip duration: Displays the total time between the curren

Page 1541 - 190 Part III Output

368 Part III Fine-Tuning Your Edit Incoming Clip Area Incoming clip duration: Displays the total time between the current In and Out points for t

Page 1542

Chapter 20 Trimming Clips Using the Trim Edit Window 369 IIIPlaying Incoming and Outgoing Clips in the Trim Edit WindowIf you are performing a ripp

Page 1543 - 192 Part III Output

370 Part III Fine-Tuning Your Edit 3 Choose a ripple or roll edit by doing one of the following:Â Click the left image to trim the outgoing clip wi

Page 1544 - Mastering Settings Tab

Chapter 20 Trimming Clips Using the Trim Edit Window 371 III4 Trim the edit point by doing any of the following:Â Click the trim buttons or use the

Page 1545 - 194 Part III Output

372 Part III Fine-Tuning Your Edit Reviewing and Playing Back Your Edits in the Trim Edit WindowTo play the edit using the transport controls, do o

Page 1546

Chapter 20 Trimming Clips Using the Trim Edit Window 373 IIIListening to Audio While TrimmingWhen you play back the outgoing or incoming clip in th

Page 1547 - Device Settings Tab

374 Part III Fine-Tuning Your Edit To hear only the selected audio tracks in the Timeline while using the J, K, and L keys in the Trim Edit window:

Page 1548 - Using the Edit to Tape Window

70 Part II Learning About the Final Cut Pro Interface Saving and Using Custom Column LayoutsYou can create customized column layouts and save them

Page 1549 - 198 Part III Output

21 37521 Adding TransitionsYou can add cross dissolves and other transitions between cuts to make your program more interesting. You can also add

Page 1550

376 Part III Fine-Tuning Your Edit Video made this process faster and easier. By mixing two video signals together, you could watch a dissolve imme

Page 1551 - 200 Part III Output

Chapter 21 Adding Transitions 377 IIIUsing Transitions in Your SequencesTransitions, especially dissolves, generally give the viewer an impression

Page 1552

378 Part III Fine-Tuning Your Edit Having Handles at Edit PointsClips must have handles if you want to transition between them. Handles are additio

Page 1553 - 202 Part III Output

Chapter 21 Adding Transitions 379 IIIÂ Centered on the cut: Choose this alignment if you want the cut point between the two clips to be the midpoi

Page 1554 - Edit button

380 Part III Fine-Tuning Your Edit Quickly Adding the Default Transition to Clips in Your SequenceYou can quickly add the default transition betwee

Page 1555 - 204 Part III Output

Chapter 21 Adding Transitions 381 IIIIf there are enough overlapping frames on both sides of the edit point, the selected transition is added to yo

Page 1556

382 Part III Fine-Tuning Your Edit 2 Do one of the following:Â Choose Effects > Video Transitions, choose the type of transition, then choose th

Page 1557

Chapter 21 Adding Transitions 383 IIIExample: Transitioning To or From BlackA fade to black is really just a cross dissolve from a clip to black.

Page 1558 - From the Timeline

384 Part III Fine-Tuning Your Edit Moving, Copying, and Deleting TransitionsAfter you add a transition, you can move it or change its edit point. Y

Page 1559 - Printing to Video

6 716 Viewer BasicsThe Viewer is used for viewing a clip’s media and preparing clips before editing them into a sequence. This chapter covers the

Page 1560 - Mark In and Out

Chapter 21 Adding Transitions 385 IIITo move a transition in a sequence:m In the Timeline, drag a transition from its current edit point to the des

Page 1561 - 210 Part III Output

386 Part III Fine-Tuning Your Edit Deleting TransitionsTransitions that you’ve added to your sequence can easily be removed.To delete a transition

Page 1562 - Recording From the Timeline

Chapter 21 Adding Transitions 387 IIITo change a transition’s duration in the Timeline by dragging:1 Select the Selection tool, then move the point

Page 1563 - 212 Part III Output

388 Part III Fine-Tuning Your Edit Changing the Alignment of a Transition in the TimelineTransitions can either start on, center on, or end on an e

Page 1564 - Outputting to VHS Tape

Chapter 21 Adding Transitions 389 IIIReplacing TransitionsIf you change your mind about which transition you want in an edit, it’s easy to change i

Page 1565

390 Part III Fine-Tuning Your Edit Changing the Default TransitionYou can change the default transition to any transition that comes with Final Cut

Page 1566 - Exporting Sequences for DVD

Chapter 21 Adding Transitions 391 IIITo rename a favorite transition:1 Select the transition in the Favorites bin in the Effects tab of the Browser

Page 1567 - 216 Part III Output

392 Part III Fine-Tuning Your Edit However, if the duplicated frames fall outside the boundaries of the clip in the Timeline or fall within a trans

Page 1568 - Video for DVD

Chapter 21 Adding Transitions 393 IIIDissolveAdditive Dissolve Adds the two clips so that the first clip fades out and the second fades in.Cross Di

Page 1569 - About the MPEG Format

394 Part III Fine-Tuning Your Edit Chroma Key Combines two sources by replacing all the pixels of the first source that are the specified color wit

Page 1570 - About Surround Sound Audio

72 Part II Learning About the Final Cut Pro Interface  Adjust generator clip controlsGenerators are special clips that can be generated by Final C

Page 1571 - More About Chapter Markers

Chapter 21 Adding Transitions 395 IIIPush Slide The second clip pushes the first clip out of view. You can adjust the push direction.Spin Slide Box

Page 1572

396 Part III Fine-Tuning Your Edit Using After Effects TransitionsFinal Cut Pro supports After Effects plug-ins that have been specifically designe

Page 1573 - Using iDVD

22 39722 Refining Transitions Using the Transition EditorUse the Transition Editor to precisely modify a transition and preview it before you ren

Page 1574 - Using Compressor

398 Part III Fine-Tuning Your Edit Controls in the Transition EditorWhen you double-click a transition in the Timeline or the Effects tab of the Br

Page 1575 - 224 Part III Output

Chapter 22 Refining Transitions Using the Transition Editor 399 IIIAlignment ButtonsThe selected button indicates the current alignment of your tra

Page 1576

400 Part III Fine-Tuning Your Edit RulerThe ruler displays a close-up view of the frames surrounding the transition in your sequence. The ruler and

Page 1577

Chapter 22 Refining Transitions Using the Transition Editor 401 IIIDragging the transition bar from the middle results in a roll edit, which moves

Page 1578 - Learning About QuickTime

402 Part III Fine-Tuning Your Edit At the end of the edit, with the transition finished and the default ending percentage of 100%, the border of th

Page 1579 - QuickTime for Media Authoring

Chapter 22 Refining Transitions Using the Transition Editor 403 IIIWhen the transition is complete, the image becomes the full-screen picture of th

Page 1580 - Codecs Supported in QuickTime

404 Part III Fine-Tuning Your Edit Custom ParametersMany transitions have additional parameters that you can use to further customize their effect.

Page 1581 - 230 Part III Output

Chapter 6 Viewer Basics 73 IITo open a sequence clip in the Viewer from the Timeline or Canvas, do one of the following:m In the Timeline, double-c

Page 1582

Chapter 22 Refining Transitions Using the Transition Editor 405 IIITo open a transition from the Timeline, do one of the following:m Double-click t

Page 1583 - Movie File Formats

406 Part III Fine-Tuning Your Edit Trimming Transitions and the Surrounding ClipsTrimming is the process of modifying the edit points of clips that

Page 1584

Chapter 22 Refining Transitions Using the Transition Editor 407 IIIThe name of each clip is at the top of each display and the timecode for the tra

Page 1585 - 234 Part III Output

408 Part III Fine-Tuning Your Edit Doing a Roll Edit to Change the Location of a TransitionIf you move the pointer over the middle of a transition

Page 1586

Chapter 22 Refining Transitions Using the Transition Editor 409 IIIWhen you trim the outgoing or incoming clip with the Ripple tool, the Canvas sho

Page 1587 - Audio File Formats

410 Part III Fine-Tuning Your Edit Previewing and Rendering TransitionsMany transitions can play back in real-time, depending on your system and th

Page 1588

Chapter 22 Refining Transitions Using the Transition Editor 411 IIIPreviewing Transitions Before Rendering ThemIf you have to render your transitio

Page 1590 - Exporting QuickTime Movies

23 41323 Sequence to Sequence EditingYou can edit from one sequence to another, either by nesting one sequence into another, or by actually editi

Page 1591 - 240 Part III Output

414 Part III Fine-Tuning Your Edit Opening More Than One Sequence at a TimeTo copy, edit, or nest a sequence into another sequence, the destination

Page 1592 - Recompressing the Media

74 Part II Learning About the Final Cut Pro Interface  In Point and Out point: In and Out points allow you to define a specific portion of a clip

Page 1593 - 242 Part III Output

Chapter 23 Sequence to Sequence Editing 415 III4 Do one of the following:Â To do an insert edit, drag the clips where you want them to appear in th

Page 1594 - A dialog shows you the

416 Part III Fine-Tuning Your Edit  To do an overwrite edit, drag the clips where you want them to appear in the other sequence, positioning the p

Page 1595

Chapter 23 Sequence to Sequence Editing 417 III5 In the Timeline for the second sequence, do one of the following:Â Position the playhead where you

Page 1596 - 245

418 Part III Fine-Tuning Your Edit Nesting SequencesFinal Cut Pro allows you to treat sequences as clips. You can open sequences in the Viewer and

Page 1597 - 246 Part III Output

Chapter 23 Sequence to Sequence Editing 419 IIIIf you decide you don’t want to nest a sequence, you can still edit content from one sequence to ano

Page 1598

420 Part III Fine-Tuning Your Edit To copy and paste a sequence into another sequence:1 In the Browser, copy the sequence by doing one of the follo

Page 1599 - 248 Part III Output

Chapter 23 Sequence to Sequence Editing 421 III3 In the Nest Items dialog, enter a name for the new sequence into which the selected items will be

Page 1600

422 Part III Fine-Tuning Your Edit Changing the Duration of a Nested Sequence Ripples Clips After the Nested SequenceWhen you first nest a sequence

Page 1601 - 250 Part III Output

Chapter 23 Sequence to Sequence Editing 423 IIIImportant: If you modify a nested sequence duration in a parent sequence, or if you specifically se

Page 1602

424 Part III Fine-Tuning Your Edit If you hold down the Command key while dragging Sequence A into the Canvas, you’ll edit the clips contained with

Page 1603 - 252 Part III Output

Chapter 6 Viewer Basics 75 IITabs in the ViewerEach tab in the Viewer provides a specific set of editing functions: Video, Audio, Filters, Motion,

Page 1604

Chapter 23 Sequence to Sequence Editing 425 IIITo edit all content from one sequence into another using the Canvas Edit Overlay:1 Open your destina

Page 1605 - 254 Part III Output

426 Part III Fine-Tuning Your Edit 3 In the Browser, select the sequence you want to copy clips from (the source sequence).4 Do one of the followin

Page 1606

24 42724 Matching Frames and Playhead SynchronizationYou can use the Viewer to modify sequence clip parameters as you play and edit your sequence

Page 1607 - Exporting a DV Stream

428 Part III Fine-Tuning Your Edit Note: Sequence clips display sprocket holes in the Viewer’s scrubber bar to indicate that they are part of a la

Page 1608 - Exporting an AVI File

Chapter 24 Matching Frames and Playhead Synchronization 429 IIISwitching Between the Viewer, Canvas, and TimelineWhen you work with sequence clips

Page 1609

430 Part III Fine-Tuning Your Edit To make a ripple, roll, slip, or duration change to a sequence clip in the Viewer:1 Open the sequence clip in th

Page 1610

Chapter 24 Matching Frames and Playhead Synchronization 431 IIITo check if a sequence clip is independent:1 Select a clip in the Timeline, or move

Page 1611

432 Part III Fine-Tuning Your Edit When the clip’s master clip opens in the Viewer, notice that there are no “sprocket holes” in the scrubber bar.

Page 1612 - Exporting Still Images

Chapter 24 Matching Frames and Playhead Synchronization 433 IIIIndependent sequence clips can cause complications during media management and recap

Page 1613 - 262 Part III Output

434 Part III Fine-Tuning Your Edit Synchronizing the Canvas/Timeline Playhead With the Viewer PlayheadWhen a sequence clip is open in the Viewer, y

Page 1614

76 Part II Learning About the Final Cut Pro Interface Filters TabYou use this tab to adjust parameters for any video or audio filters you’ve applie

Page 1615 - Exporting Image Sequences

Chapter 24 Matching Frames and Playhead Synchronization 435 IIITo synchronize (or gang) the Viewer and Canvas/Timeline playheads:m In the Viewer or

Page 1616

436 Part III Fine-Tuning Your Edit Using the Gang Playhead Sync OptionYou can lock the playhead in the Viewer to the playhead in the Canvas and Tim

Page 1617

Chapter 24 Matching Frames and Playhead Synchronization 437 III4 In either the Viewer or the Canvas, choose Gang from the Playhead Sync pop-up menu

Page 1619 - 268 Part III Output

25 43925 Working With TimecodeTimecode provides a unique address for each video frame on your tapes. Timecode is the vital organizational link be

Page 1620 - If you want, enter a new

440 Part III Fine-Tuning Your Edit Displaying Timecode in Final Cut ProBy default, when Final Cut Pro displays a clip’s timecode, it reads the time

Page 1621 - 270 Part III Output

Chapter 25 Working With Timecode 441 IIIÂ 60 @ 30: Displays 60 fps video with 30 fps timecode. This option is used to display timecode for 60 fps

Page 1622 - Select the

442 Part III Fine-Tuning Your Edit Displaying Timecode Affected by Speed ChangesIf you alter the speed of a clip by applying a constant or variable

Page 1623 - 272 Part III Output

Chapter 25 Working With Timecode 443 IIIAdding auxiliary timecode tracks to your media files allows you to add matching timecode to both media file

Page 1624 - Select the options

444 Part III Fine-Tuning Your Edit Changing Global Timecode Display OptionsTimecode display settings can be globally adjusted for an entire project

Page 1625 - 274 Part III Output

Chapter 6 Viewer Basics 77 IIControls TabYou use the Controls tab to change the parameters for generator clips, such as the font and text size in a

Page 1626 - Doing a Batch Export

Chapter 25 Working With Timecode 445 IIITo set all clips in the active project to display source time or clip time:1 In the Browser, click the tab

Page 1627 - 276 Part III Output

446 Part III Fine-Tuning Your Edit Modifying Timecode in Media FilesIn Final Cut Pro, you can modify media file timecode in several ways:Â Individu

Page 1628 - Redoing Batch Exports

Chapter 25 Working With Timecode 447 IIIUsing the Modify Timecode CommandTimecode tracks in your media files can be added, altered, and even remove

Page 1629

448 Part III Fine-Tuning Your Edit 3 Verify that the settings are correct: Frame to Set: Choose the frame you want to alter. Current: Choose th

Page 1630

Chapter 25 Working With Timecode 449 IIIModifying the Timecode of Merged ClipsIf you select a merged clip and choose Modify > Timecode, each ite

Page 1631

450 Part III Fine-Tuning Your Edit To create a sequence preset in which the video frame rate (timebase) and timecode rate are different:1 Choose Fi

Page 1632 - Choosing Settings

Chapter 25 Working With Timecode 451 IIIWorking With 60 fps TimecodeSome high definition video formats, such as 720p60, have a video frame rate of

Page 1633 - General Tab

452 Part III Fine-Tuning Your Edit Generating Timecode Window BurnsIf you need to create a videotape or QuickTime movie that displays timecode dire

Page 1634

Volume IIIAudio Mixing and EffectsAlienUM Title V3.qxp 3/17/05 1:48 PM Page 1

Page 1635

 Apple Computer, Inc.© 2005 Apple Computer, Inc. All rights reserved.The Apple logo is a trademark of Apple Computer, Inc., registered in the U.S. an

Page 1636

78 Part II Learning About the Final Cut Pro Interface  Play Around Current Frame (\): Plays the selected clip “around” the current playhead posit

Page 1637

31 ContentsPart I Audio MixingChapter 1 15 Overview of Audio Mixing15 Audio Finishing Features in Final Cut Pro17 Overview of Audio Sweetening i

Page 1638 - Editing Tab

4 ContentsChapter 4 51 Audio Levels, Meters, and Output Channels51 About Audio Meters51 Average and Peak Audio Levels52 Average Versus Peak Audio Mete

Page 1639

Contents 5Chapter 7 109Mixing Audio in the Timeline and Viewer109 Adjusting Audio Levels in the Timeline and Viewer109 Adjusting Audio Levels in the T

Page 1640

6 ContentsChapter 10 175 Tips for Better Audio175 Learning to Describe Sound Accurately175 Efficiently Using the Frequency Spectrum176 Tips for Cuttin

Page 1641

Contents 7261 Zooming In to the Keyframe Graph263 Example: Using Keyframes to Make Opacity Changes266 Example: Keyframing Opacity in the Timeline268

Page 1642

8 Contents311 Constant Speed311 Variable Speed (or Time Remapping)312 Differences Between Constant and Variable Speed Changes312 Frame Blending and Re

Page 1643 - Labels Tab

Contents 9Chapter 19 385 Keying, Mattes, and Masks385 Ways to Layer and Isolate Elements in Clips385 What Are Mattes and How Can You Use Them?386 What

Page 1644 - Audio Outputs Tab

10 Contents453 Color Corrector 3-Way Filter Controls471 Hue Matching Controls in the Color Corrector and Color Corrector 3-Way Filters476 Limit Effect

Page 1645 - Changing System Settings

Contents 11535 Render Indicators in Final Cut Pro535 About Render Status Bars in the Timeline538 About Item-Level Render Bars539 The Rendering Process

Page 1647 - Memory & Cache Tab

Contents 7 272 Capturing an Entire Tape Using Capture Now 273 Automatically Creating Subclips Using DV Start/Stop Detection 276 Capturing Footage Wit

Page 1648 - Playback Control Tab

Chapter 6 Viewer Basics 79 IITo move the playhead to the next In or Out point, or Media End:m Press the Down arrow key.To move the playhead to the

Page 1649 - External Editors Tab

IPart I: Audio MixingFind instructions for connecting audio equipment and using the Final Cut Pro audio mixing tools to complete your movie’s soundtra

Page 1651 - Effect Handling Tab

1 151 Overview of Audio MixingAudio mixing is the process of blending the sounds of your movie together by adding filters and adjusting levels an

Page 1652 - Audio/Video Settings

16 Part I Media and Project Management Audio Mixing FeaturesYou can use Final Cut Pro to create a finished audio mix for your movie, or you can exp

Page 1653

Chapter 1 Overview of Audio Mixing 17 IOverview of Audio Sweetening in Final Cut ProOnce you finish editing your movie, you need to sweeten the sou

Page 1654

18 Part I Media and Project Management Using Sequence Markers for Sound Effects and Musical CuesIt’s common for editors or directors to play throug

Page 1655 - Changing Audio/Video Presets

Chapter 1 Overview of Audio Mixing 19 ISetting Appropriate Volume Levels for Audio Clips in SequencesYou can adjust the volume level of all the cli

Page 1656 - Choosing Individual Presets

20 Part I Media and Project Management Determining the Number of Output Channels/SpeakersEarly audio systems were monophonic, capable of recording

Page 1657 - Viewing Settings in a Preset

Chapter 1 Overview of Audio Mixing 21 IAdjusting Audio LevelsIn Final Cut Pro, each clip has its own audio level control. As you adjust levels, wat

Page 1658 - Creating a New Preset

22 Part I Media and Project Management Mixing to Call Attention to Important AudioIn most movies, the most important audio (though not always the l

Page 1659 - Editing a Preset

80 Part II Learning About the Final Cut Pro Interface Marking ControlsMarking controls let you set In and Out points, add markers and keyframes, an

Page 1660 - Creating Custom Easy Setups

2 232 Setting Up Audio EquipmentThe built-in audio interface in your computer can be acceptable for rough editing, but for a professional sound m

Page 1661

24 Part I Media and Project Management Choosing an Audio InterfaceAn audio interface provides high-quality audio input and output between your comp

Page 1662

Chapter 2 Setting Up Audio Equipment 25 IChoosing Speakers and an Amplifier for MonitoringProfessional audio engineers mix by listening, so they ha

Page 1663

26 Part I Media and Project Management Amplifiers and Signal LevelsAudio speakers require signals with higher voltage than consumer and professiona

Page 1664

Chapter 2 Setting Up Audio Equipment 27 ISetting Up a Proper Audio Monitoring EnvironmentRoom shape and material are just as important as the quali

Page 1665

28 Part I Media and Project Management Audio Cables, Connectors, and Signal LevelsWhen connecting audio devices, you use cables with the appropriat

Page 1666 - Capture Settings and Presets

Chapter 2 Setting Up Audio Equipment 29 IWhen the signal arrives at its destination, the inverted signal is put back in phase and both signals are

Page 1667

30 Part I Media and Project Management Microphone, Instrument, and Line LevelAudio equipment can output line level at –10 dBV (consumer level), +4

Page 1668

Chapter 2 Setting Up Audio Equipment 31 IRCA ConnectorsMost consumer equipment uses RCA connectors, which are unbalanced connectors that usually ha

Page 1669 - Rate Field

32 Part I Media and Project Management Configuring External Audio MonitorsThe following section describes how to connect external audio speakers to

Page 1670 - Specify the

Chapter 6 Viewer Basics 81 IIZoom and View Pop-Up MenusThe two pop-up menus near the top of the Viewer let you quickly select the magnification lev

Page 1671

Chapter 2 Setting Up Audio Equipment 33 I2 Choose an audio interface from the Audio pop-up menu. This device is used for playing audio from the Vie

Page 1672

34 Part I Media and Project Management 4 Enable or disable the following alert message options:Â Do not show External A/V Device Warning when devic

Page 1673

Chapter 2 Setting Up Audio Equipment 35 ITo adjust the built-in volume of your computer using the volume slider in the menu bar:1 Open System Prefe

Page 1675

3 373 Audio FundamentalsTo successfully create your movie soundtrack, it’s important to learn about the basic properties of sound and digital aud

Page 1676

38 Part I Media and Project Management Fundamentals of a Sound WaveThe simplest kind of sound wave is a sine wave. Audio sine waves rarely exist in

Page 1677

Chapter 3 Audio Fundamentals 39 IPhase cancellation can be a problem when mixing similar audio signals together, or when original and reflected sou

Page 1678 - ” on page 332

40 Part I Media and Project Management ∏ Tip: The human voice is mostly in the 250–4000 Hz range, which likely explains why people’s ears are also

Page 1679

Chapter 3 Audio Fundamentals 41 IIn practice, a bel is a bit too large to use for measuring sound, so a one-tenth unit called the decibel is used i

Page 1680 - Using FireWire Device Control

42 Part I Media and Project Management Signal-to-Noise RatioEvery electrical system produces a certain amount of low-level electrical activity call

Page 1681 - Using Serial Device Control

82 Part II Learning About the Final Cut Pro Interface  Fit All: This is similar to the Fit to Window command, but this command takes into account

Page 1682

Chapter 3 Audio Fundamentals 43 IDynamic RangeDynamic range is the difference between the quietest and loudest sound in your mix. A mix that contai

Page 1683

44 Part I Media and Project Management When used sparingly, compression can help you bring up the overall level of your mix to compete with noise i

Page 1684 - Enter an appropriate

Chapter 3 Audio Fundamentals 45 IIdentifying Two-Channel Mono RecordingsWhen you are working with two-channel audio, it is important to be able to

Page 1685 - then click OK

46 Part I Media and Project Management Here are some tips for distinguishing stereo from dual mono recordings:Â Stereo recordings must have two ind

Page 1686 - Sequence Settings and Presets

Chapter 3 Audio Fundamentals 47 ISample RateThe sample rate is the number of times an analog signal is measured—or sampled—per second. You can also

Page 1687 - General Tab for Sequences

48 Part I Media and Project Management Bit DepthUnlike analog signals, which have an infinite range of volume levels, digital audio samples use bin

Page 1688

Chapter 3 Audio Fundamentals 49 IWhen the number of bits per sample is increased, each sample can more accurately represent the audio signal.These

Page 1690

4 514 Audio Levels, Meters, and Output ChannelsYou use audio meters to keep levels consistent throughout your movie and to make sure audio signal

Page 1691

52 Part I Media and Project Management The most important distinction is the difference between an audio clip’s peaks and its average loudness:Â Pe

Page 1692

Chapter 6 Viewer Basics 83 IIImportant: Clips may not play back smoothly if you zoom in on them so far that part of the image is obscured, and you

Page 1693

Chapter 4 Audio Levels, Meters, and Output Channels 53 IAnalog Versus Digital MetersThe way you set your levels with a digital meter is different f

Page 1694

54 Part I Media and Project Management 0 dB (Analog) Versus 0 dBFS (Digital)Even though audio is exclusively digital in Final Cut Pro, it is likely

Page 1695 - Changing Sequence Settings

Chapter 4 Audio Levels, Meters, and Output Channels 55 IAbout Audio Meters in Final Cut ProFinal Cut Pro uses peak audio meters, which respond very

Page 1696

56 Part I Media and Project Management Clip IndicatorsThe Master meter and the floating audio meters have a clip indicator which lights up when the

Page 1697

Chapter 4 Audio Levels, Meters, and Output Channels 57 IFloating Audio MetersThe floating audio meters display the output levels of the Viewer or T

Page 1698 - Part V: Appendixes

58 Part I Media and Project Management Setting Proper Audio LevelsWhen you work with audio, you need to make sure you set proper levels during capt

Page 1699

Chapter 4 Audio Levels, Meters, and Output Channels 59 IIf you set the reference level of the Final Cut Pro floating audio meter to –20 dBFS, you h

Page 1700 - Video Formats

60 Part I Media and Project Management Outputting Bars and Tone at the Head of Your TapeWhen you output your program to a tape for duplication or d

Page 1701 - 350 Part V Appendixes

Chapter 4 Audio Levels, Meters, and Output Channels 61 IWorking With Multiple Audio Output ChannelsEach Final Cut Pro sequence can have up to 99 au

Page 1702 - Storage Medium

62 Part I Media and Project Management If your audio interface does not support the number of output channels in your audio output preset, Final Cu

Page 1703 - Video Standards

84 Part II Learning About the Final Cut Pro Interface  RGB, Alpha, or Alpha+RGB: When you’re compositing, it can sometimes be handy to have a qui

Page 1704 - Type of Video Signal

Chapter 4 Audio Levels, Meters, and Output Channels 63 ITo create a new audio output preset:1 Choose Final Cut Pro > User Preferences, then clic

Page 1705 - 354 Part V Appendixes

64 Part I Media and Project Management Downmixing Multiple Audio Channels to a Stereo MixEven when you use multiple audio channels during editing a

Page 1706

Chapter 4 Audio Levels, Meters, and Output Channels 65 IWhen a sequence is downmixed, odd-numbered audio outputs are sent to the left channel, and

Page 1707 - 720 x 486 Versus 720 x 480

66 Part I Media and Project Management EditingWhile you edit in the Timeline, you can link two audio clip items together into a stereo pair so that

Page 1708 - Pixel Aspect Ratio

5 675 Overview of the Audio MixerYou can use the Audio Mixer to monitor audio levels for all of your sequence clips, as well as adjust audio leve

Page 1709 - Scanning Method

68 Part I Media and Project Management Controls in the Audio MixerThe controls in the Audio Mixer are comparable to those of an automated hardware

Page 1710 - About Progressive Scanning

Chapter 5 Overview of the Audio Mixer 69 ITrack Visibility AreaIn this area, you can choose which track faders are shown in the Audio Mixer.To show

Page 1711 - About Field Dominance

70 Part I Media and Project Management Track Strips AreaIn a typical audio mixer, each channel has a corresponding channel strip with level and pan

Page 1712 - Color Recording Method

Chapter 5 Overview of the Audio Mixer 71 IÂ Panning slider: Use to change a clip’s stereo pan. The panning slider in the Audio Mixer works the sam

Page 1713 - Color Sampling Ratio

72 Part I Media and Project Management  Track level meter: Each track in the Audio Mixer tab corresponds to a track in your sequence (or in the V

Page 1714 - Bit Depth

Chapter 6 Viewer Basics 85 IIThere are several playhead sync modes available:Â Sync Off: The Viewer and Canvas playheads move independently of one

Page 1715 - Video Compression

Chapter 5 Overview of the Audio Mixer 73 IMaster AreaUsing the master fader controls, you can mute, downmix, and adjust the audio levels of all aud

Page 1716 - Uncompressed Video

74 Part I Media and Project Management  Master audio meters: There is a Master audio meter for each output channel specified in the current seque

Page 1717 - 24p Video

Chapter 5 Overview of the Audio Mixer 75 IView ButtonsThe View buttons allow you to organize the Audio Mixer into different subsets (or “banks”) of

Page 1718 - High Definition Video Formats

76 Part I Media and Project Management To add keyframes whenever you move an audio fader or panning slider, do one of the following:m Select the Re

Page 1719

Chapter 5 Overview of the Audio Mixer 77 IUsing Audio Mixer ViewsWhen you work on sequences with many audio tracks, some of the track strips in the

Page 1720 - Data Rate Comparisons

78 Part I Media and Project Management Organizing track strips this way is especially helpful if you organize your audio tracks according to their

Page 1721 - Composite

6 796 Using the Audio MixerYou can use the faders and sliders in the Audio Mixer to quickly set audio levels and pan for clips, or record keyfram

Page 1722 - ) and Component RGB

80 Part I Media and Project Management Using the Mute Button to Silence Audio TracksSometimes, while monitoring your sequence audio, you may want t

Page 1723 - 372 Part V Appendixes

Chapter 6 Using the Audio Mixer 81 ITo mute one or more tracks, do one of the following:m In the Audio Mixer, click the mute button in the track st

Page 1724 - SCART connector

82 Part I Media and Project Management Using the Solo Button to Listen to Individual TracksIf your sequence contains several audio tracks and you w

Page 1725

86 Part II Learning About the Final Cut Pro Interface Recent Clips Pop-Up MenuThis pop-up menu shows recently used clips. A clip is not added to th

Page 1726

Chapter 6 Using the Audio Mixer 83 IUsing Faders to Adjust Audio LevelsFinal Cut Pro stores audio level information in clips, not in tracks. When y

Page 1727

84 Part I Media and Project Management To change the overall audio level of a clip using a fader:1 Make sure the clip doesn’t have any level keyfra

Page 1728 - Frame Rate and Timecode

Chapter 6 Using the Audio Mixer 85 I4 In the Audio Mixer, drag the track’s fader up or down to adjust the level. While you move the fader, the audi

Page 1729 - 378 Part V Appendixes

86 Part I Media and Project Management To change the audio level of a clip numerically:1 Make sure the clip doesn’t have any level keyframes alread

Page 1730 - Persistence of Vision

Chapter 6 Using the Audio Mixer 87 IMaking Stereo Pan Adjustments With the Audio MixerYou can use the panning sliders in the Audio Mixer to make ad

Page 1731 - 380 Part V Appendixes

88 Part I Media and Project Management  Stereo pair clip items: The panning sliders of tracks containing a pair of stereo clip items at the posit

Page 1732 - Choosing a Frame Rate

Chapter 6 Using the Audio Mixer 89 ITo reset a panning slider:m Hold down the Option key, then click the panning slider you want to reset.To reset

Page 1733

90 Part I Media and Project Management Specifying Audio Keyframe Recording ResolutionBefore you start recording keyframes using the Audio Mixer, yo

Page 1734 - 01:32:15:28

Chapter 6 Using the Audio Mixer 91 IKeyframe recording continues as long as the mouse button is held down, so it’s best to mix groups of short, con

Page 1735

92 Part I Media and Project Management To record level or pan keyframes:1 Select the Record Audio Keyframes button in the button bar at the top of

Page 1736

7 877 Canvas BasicsThe Canvas provides an environment for viewing your edited sequence, and works in tandem with the Timeline while you edit.This

Page 1737 - Timecode on Tape

Chapter 6 Using the Audio Mixer 93 I5 Hold down the mouse button to continue recording mixer automation, and move the fader or panning slider to ad

Page 1738

94 Part I Media and Project Management Looping Playback to Mix Each TrackYou can set up a section of your Timeline to loop so that you can mix each

Page 1739

Chapter 6 Using the Audio Mixer 95 I8 When you’ve finished making adjustments, stop playback.If keyframe recording stops before the end of a clip,

Page 1740

96 Part I Media and Project Management Modifying Recorded KeyframesAfter you’ve recorded keyframes for a series of clips on a particular track, the

Page 1741

Chapter 6 Using the Audio Mixer 97 IUsing the Audio Mixer to Record Over Previously Existing AutomationYou can use the Audio Mixer to make further

Page 1742 - Anamorphic 16:9 Media

98 Part I Media and Project Management Deleting Audio Level and Pan KeyframesYou can easily remove level and pan automation from clips in a sequenc

Page 1743 - 392 Part V Appendixes

Chapter 6 Using the Audio Mixer 99 IConnecting a Control SurfaceControl surfaces send and receive MIDI data to communicate fader positions, pan kno

Page 1744 - About Letterboxing

100 Part I Media and Project Management Installing a Control SurfaceOnce you have your MIDI interface connected to your computer, setting up a cont

Page 1745 - Why Shoot 16:9 Video?

Chapter 6 Using the Audio Mixer 101 ITo configure a control surface:1 Choose Tools > Control Surfaces.The Control Surfaces Configuration dialog

Page 1746 - Recording Anamorphic Video

102 Part I Media and Project Management How Audio Mixer Tracks Correspond to Control Surface FadersThe track number assigned to a physical fader co

Page 1747 - Capturing Anamorphic Media

88 Part II Learning About the Final Cut Pro Interface Before you can work in the Canvas, it must be the currently selected, or active, window. Othe

Page 1748 - Check this box

Chapter 6 Using the Audio Mixer 103 ITo rearrange the order of control surface icons:1 Choose Tools > Control Surfaces.Note: There must be at l

Page 1749 - 398 Part V Appendixes

104 Part I Media and Project Management About Fader Banks With Multiple Control SurfacesIf you have multiple control surfaces configured, the fader

Page 1750

Chapter 6 Using the Audio Mixer 105 IAdjusting Levels, Pan, Mute, and Solo Using a Control SurfaceOnce your control surface is properly configured,

Page 1751 - 400 Part V Appendixes

106 Part I Media and Project Management Control Surface Commands Supported by Final Cut ProIn addition to the main functions described above, the f

Page 1752 - Solving Common Problems

Chapter 6 Using the Audio Mixer 107 IYou can even adjust a fader to a new position while it is moving. For example, if a fader on the control surfa

Page 1754

7 1097 Mixing Audio in the Timeline and ViewerYou can control audio levels and pan in the Timeline, the Viewer, or the Audio Mixer window. You ca

Page 1755 - 404 Part V Appendixes

110 Part I Media and Project Management To display clip overlays in the Timeline:1 Open a sequence in the Timeline, then choose Sequence > Setti

Page 1756

Chapter 7 Mixing Audio in the Timeline and Viewer 111 ITo add a keyframe to the volume overlay of a clip in the Timeline:1 Do one of the following:

Page 1757 - 406 Part V Appendixes

112 Part I Media and Project Management To adjust a section of a clip’s overlay in the middle of four keyframes:m Drag just that section up or down

Page 1759 - Contacting AppleCare Support

Chapter 7 Canvas Basics 89 IILearning About the CanvasThe following is a summary of the controls in the Canvas. Tabs: Each tab in the Canvas repr

Page 1760 - Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 113 ITo adjust the volume of a group of clips simultaneously:1 In the Timeline, select a group of

Page 1761 - 410 Glossary

114 Part I Media and Project Management Changing Audio Levels in the ViewerYou can control the audio levels and placement of sound (pan) in a clip

Page 1762 - Glossary 411

Chapter 7 Mixing Audio in the Timeline and Viewer 115 IWhether or not the audio item in the Viewer is a stereo pair also affects how volume and pan

Page 1763 - 412 Glossary

116 Part I Media and Project Management To adjust the volume by dragging the level overlay:1 Place the pointer over the level overlay of your clip

Page 1764 - Glossary 413

Chapter 7 Mixing Audio in the Timeline and Viewer 117 IPanning Audio in the Timeline and ViewerYou can adjust audio pan settings directly in the Ti

Page 1765 - 414 Glossary

118 Part I Media and Project Management Changing the Pan of Audio in the ViewerTo adjust the stereo placement of your sound, you can change the pan

Page 1766 - Glossary 415

Chapter 7 Mixing Audio in the Timeline and Viewer 119 IChanging Pan for an Entire ClipWhen you edit a new clip into a sequence, the default stereo

Page 1767 - 416 Glossary

120 Part I Media and Project Management To adjust pan by dragging the pan overlay:1 In the waveform display area of the Viewer, place the pointer o

Page 1768 - Glossary 417

Chapter 7 Mixing Audio in the Timeline and Viewer 121 IAdjusting Clip Levels and Pan Using KeyframesInstead of setting the volume or pan of an enti

Page 1769 - 418 Glossary

122 Part I Media and Project Management Using the Option Key to Temporarily Enable Pen ToolsWhen using the Selection tool, holding down the Option

Page 1770 - Glossary 419

90 Part II Learning About the Final Cut Pro Interface  View pop-up menu: This allows you to control display options such as timecode and marker o

Page 1771 - 420 Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 123 IÂ Pan Keyframe button: This button, to the right of the Pan slider, places a pan keyframe a

Page 1772 - Glossary 421

124 Part I Media and Project Management To set additional keyframes:1 Move the playhead to another point in the clip where you want to set a keyfra

Page 1773 - 422 Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 125 ITo adjust a section of an overlay in the middle of four keyframes:m Move the pointer over th

Page 1774 - Glossary 423

126 Part I Media and Project Management To delete a keyframe, do one of the following:m Move the playhead to the position of the keyframe you want

Page 1775 - 424 Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 127 IExample: Using Keyframes to Adjust Audio LevelsYou need at least two keyframes to make any

Page 1776 - Glossary 425

128 Part I Media and Project Management Example: Using Keyframes in the Timeline to Automate Audio LevelsSuppose you’ve edited a music clip and a

Page 1777 - 426 Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 129 IFinally, you’ll want to move the outside pair of each group of four keyframes outward a bit,

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130 Part I Media and Project Management 3 Zoom in to the clip as far as possible.4 Hold down the Shift key as you drag the playhead to the exact pl

Page 1779 - 428 Glossary

Chapter 7 Mixing Audio in the Timeline and Viewer 131 IThe two inner keyframes surround the problem samples, while the two outer keyframes are plac

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132 Part I Media and Project Management Example: Using Keyframes to Control PanSetting keyframes to change pan dynamically works the same way as i

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Chapter 7 Canvas Basics 91 IIEdit OverlayThe Edit Overlay appears only when you drag clips from the Browser or Viewer to the image area of the Canv

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Chapter 7 Mixing Audio in the Timeline and Viewer 133 I3 Drag the Pan slider all the way to the left, so that the sound starts playing out of the l

Page 1783 - 432 Glossary

134 Part I Media and Project Management 5 Drag the Pan slider all the way to the right, so that the sound ends playing out of the right speaker. Be

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8 1358 Using the Voice Over ToolThe Voice Over tool lets you record a single audio track directly into a sequence while you watch it. You can use

Page 1785 - 434 Glossary

136 Part I Media and Project Management Setting Up Your Computer to Record VoiceoverYou can set up your computer to use the Voice Over tool in a st

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Chapter 8 Using the Voice Over Tool 137 IConnecting Audio Devices and Configuring SoftwareSetting up your computer to record voiceover involves sev

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138 Part I Media and Project Management Step 4: Choose an audio track and duration for your voiceoverIn the Browser, select and open the sequence

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Chapter 8 Using the Voice Over Tool 139 IRAM Requirements When Using the Voice Over ToolThe Voice Over tool stores audio in RAM during recording, t

Page 1789 - 438 Glossary

140 Part I Media and Project Management Playback and Recording Controls and Status Area Record/Stop: Click this button to begin the audio recordi

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Chapter 8 Using the Voice Over Tool 141 IAudio File Target: This line displays the sequence name and track number where audio recorded with the V

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142 Part I Media and Project Management  Input: If the audio input device you’re using has multiple inputs, this pop-up menu lets you select whic

Page 1792 - Glossary 441

92 Part II Learning About the Final Cut Pro Interface Transport (or Playback) ControlsTransport controls let you play sequences in the Canvas, as w

Page 1793 - 442 Glossary

Chapter 8 Using the Voice Over Tool 143 IDefining the Recording Duration and Destination TrackBefore using the Voice Over tool, you need to specify

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144 Part I Media and Project Management  If no Out point is set, the end of the sequence is used, defined by the end of the last clip in the Timel

Page 1795

Chapter 8 Using the Voice Over Tool 145 IDefining the Destination TrackAudio that you record using the Voice Over tool is placed in the audio track

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146 Part I Media and Project Management In the next example, all three audio tracks already have audio edited onto them, and the audio channel 2 So

Page 1797 - 446 Index

Chapter 8 Using the Voice Over Tool 147 IIn the example below, tracks V1, A1, and A2 contain the video and audio for an interview clip. Tracks A3 a

Page 1798 - Index 447

148 Part I Media and Project Management Recording a VoiceoverAfter you’ve set up your microphone and audio interface, and the duration and destinat

Page 1799 - 448 Index

Chapter 8 Using the Voice Over Tool 149 IRecording Multiple TakesEach time you record a clip using the Voice Over tool, the audio channel 2 destina

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150 Part I Media and Project Management How Audio Recorded With the Voice Over Tool Appears in Your SequenceAudio is recorded during the pre- and p

Page 1801 - 450 Index

9 1519 Using Audio FiltersAudio filters are used for a variety of purposes, from audio cleanup to special effects. Filter parameters can be copie

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152 Part I Media and Project Management Overview of Audio FiltersFilters in Final Cut Pro are always nondestructive, meaning they are applied to cl

Page 1803 - 452 Index

Chapter 7 Canvas Basics 93 IIPlayhead ControlsThe playhead lets you navigate through and locate different parts of a sequence quickly and easily.Pl

Page 1804 - Index 453

Chapter 9 Using Audio Filters 153 IFrequency Ranges and EqualizationThe entire range of human hearing, from 20 Hz to 20,000 Hz, can be broken into

Page 1805 - 454 Index

154 Part I Media and Project Management Using Equalization (EQ) Filters in Final Cut ProAll of the Final Cut Pro EQ filters use a combination of th

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Chapter 9 Using Audio Filters 155 IThe Compressor/Limiter filter has five controls:Â Threshold: This parameter defines how loud the signal must be

Page 1807 - 456 Index

156 Part I Media and Project Management Unlike a compressor, which affects the loud parts of a signal, expansion affects the quiet parts of the sig

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Chapter 9 Using Audio Filters 157 IÂ Gain: This filter lets you set how much of the signal you’re attenuating. By default, it’s set to the maximum

Page 1809 - 458 Index

158 Part I Media and Project Management Both echo and reverb filter settings are described below:Â Effect Mix: This slider determines how much of

Page 1810 - Index 459

Chapter 9 Using Audio Filters 159 IWorking With Audio FiltersFilters can be added to any audio clip in a project. You can add filters individually

Page 1811 - 460 Index

160 Part I Media and Project Management All filters have several controls in common:Â Parameter disclosure triangle: This allows you to show or hi

Page 1812 - Index 461

Chapter 9 Using Audio Filters 161 IApplying Filters to an Audio ClipApplying audio filters to clips in Final Cut Pro is easy.To apply an audio filt

Page 1813 - 462 Index

162 Part I Media and Project Management To apply multiple filters to a clip in a sequence, do one of the following:m Continue to apply more filters

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94 Part II Learning About the Final Cut Pro Interface To move the playhead to the previous edit point, do one of the following:m Choose Mark > P

Page 1815 - 464 Index

Chapter 9 Using Audio Filters 163 ITo copy and paste filters from one clip to another:1 Select a clip in the Timeline with a filter applied to it.2

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164 Part I Media and Project Management Displaying Filter Keyframes in the TimelineOnce a filter has been applied to an audio clip in a sequence, y

Page 1817 - 466 Index

Chapter 9 Using Audio Filters 165 ITo view the filter bar in the Clip Keyframes area:m Control-click the Keyframe Editor button, then choose Audio

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166 Part I Media and Project Management To change the order of filters:m Drag a filter in the Filters tab to change its place in the list of filter

Page 1819 - 468 Index

Chapter 9 Using Audio Filters 167 ITo loop a section of a clip while making real-time filter adjustments:1 With your clip opened in the Viewer, set

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168 Part I Media and Project Management 4 Begin playback.5 Position the pointer over the audio filter control you want to adjust, and press the mou

Page 1821 - 470 Index

Chapter 9 Using Audio Filters 169 IControls in the Filters TabTo the right of each control is a set of keyframe controls. Like volume levels or ste

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170 Part I Media and Project Management To set additional keyframes for a parameter while playback is paused:1 Move the playhead to another point i

Page 1823 - 472 Index

Chapter 9 Using Audio Filters 171 ITo move the playhead in the Viewer from one keyframe to another, do one of the following:m Click the left or rig

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172 Part I Media and Project Management To delete a keyframe, do one of the following:m Move the playhead to the keyframe you want to delete, then

Page 1825 - 474 Index

Chapter 7 Canvas Basics 95 IIMarking ControlsMarking controls let you set In and Out points, add markers and keyframes, and navigate to matching fr

Page 1826 - Index 475

Chapter 9 Using Audio Filters 173 ISaving a Filter or Transition as a FavoriteIf you’ve set up a filter with parameters that you know you’ll want t

Page 1828 - Index 477

10 17510 Tips for Better AudioRead through the sections in this chapter for tips on cutting dialogue, cutting music, and keeping your tracks orga

Page 1829 - 478 Index

176 Part I Media and Project Management You can use equalizers to shape sound, making “holes” in the used frequency spectrum in which you can then

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Chapter 10 Tips for Better Audio 177 IUse keyframes to eliminate microphone pops in a voiceover recording.Although you can use the Vocal DePopper f

Page 1831 - 480 Index

178 Part I Media and Project Management Cut away to another image to smooth cuts in dialogue.If you need to remove a word or phrase from someone’s

Page 1832 - Index 481

Chapter 10 Tips for Better Audio 179 IBe careful when combining dialogue from different takes.People use different intonations as they speak a sent

Page 1833 - 482 Index

180 Part I Media and Project Management Use subframe syncing to keep music on the beat.Since music has a consistent rhythm, inconsistencies in the

Page 1834 - Index 483

Chapter 10 Tips for Better Audio 181 IOrganizing Your TracksAs you edit audio into your sequences, it’s important to keep your tracks organized. No

Page 1836 - Index 485

96 Part II Learning About the Final Cut Pro Interface Zoom and View Pop-Up MenusThe two pop-up menus near the top of the Canvas let you quickly sel

Page 1837 - 486 Index

IIPart II: EffectsLearn how to use the powerful effects capabilities of Final Cut Pro to enhance your project. Add filters, create motion effects, gen

Page 1839 - 488 Index

11 18511 Video FiltersOnce you have clips in a sequence, you can apply filters to process and modify the visual content of your clips. This chapt

Page 1840 - Index 489

186 Part II Project Interchange  Create and manipulate transparency effects: Use filters like the Chroma Keyer or Garbage Matte to create and man

Page 1841 - 490 Index

Chapter 11 Video Filters 187 IITo apply a filter to a clip in a sequence, do one of the following:m Select one or more clips in the Timeline, then

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188 Part II Project Interchange m Open a sequence clip into the Viewer, then do one of the following:Â Choose Effects > Video Filters, then choo

Page 1843 - 492 Index

Chapter 11 Video Filters 189 IITo apply a filter to part of a clip in a sequence:1 Select the Range Selection tool in the Tool palette (or press th

Page 1844 - Index 493

190 Part II Project Interchange To reposition the filter Start and End points:m In the keyframe graph area, drag the Start or End point of the filt

Page 1845 - 494 Index

Chapter 11 Video Filters 191 IITo apply multiple filters to a clip in a sequence, do one of the following:m Apply filters to a clip one at a time (

Page 1846 - Index 495

192 Part II Project Interchange Viewing and Adjusting a Filter’s ParametersOnce you apply one or more filters to a clip, you must display filter pa

Page 1847 - 496 Index

8 978 Navigating and Using Timecode in the Viewer and CanvasWhile the Viewer and Canvas serve different purposes, navigating and working with tim

Page 1848 - Index 497

Chapter 11 Video Filters 193 IIÂ Filter category bar: Video filters are listed first, then audio filters. (This is for clips with both video and a

Page 1849 - 498 Index

194 Part II Project Interchange  Keyframe graph area: The keyframe graph area shows all the keyframes and interpolated values associated with par

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Chapter 11 Video Filters 195 IIÂ Zoom control: This control lets you zoom in and out on the duration displayed by the ruler in the keyframe graph

Page 1851 - 500 Index

196 Part II Project Interchange To adjust the corresponding value to within two decimal places of precision:m Hold down the Shift key while draggin

Page 1852 - Index 501

Chapter 11 Video Filters 197 IIPoint controlPoint controls are used to specify locations in the Canvas. To define a new location with x and y coord

Page 1853 - 502 Index

198 Part II Project Interchange To constrain the dial to 45-degree increments:m Press the Shift key while you adjust the angle control.To gear down

Page 1854 - Index 503

Chapter 11 Video Filters 199 IIClip controlYou can use the image from one clip in a filter to change another clip. m Drag any clip from your sequen

Page 1855 - 504 Index

200 Part II Project Interchange To show or hide filter bars, do one of the following:m Click the Clip Keyframes button in the Timeline.m Choose Seq

Page 1856 - Index 505

Chapter 11 Video Filters 201 IICopying and Pasting a Clip’s FiltersWhen you copy a clip from the Timeline, you also copy all of that clip’s setting

Page 1857 - 506 Index

202 Part II Project Interchange Removing Filters From ClipsYou can remove one or more filters from a clip at any point in your project.To remove a

Page 1858 - Index 507

98 Part II Learning About the Final Cut Pro Interface Playing Clips and SequencesYou use the transport controls in the Viewer and Canvas to play fo

Page 1859 - 508 Index

Chapter 11 Video Filters 203 IIVideo Filters Available in Final Cut ProThere are numerous filters that come with Final Cut Pro. The following table

Page 1860 - Index 509

204 Part II Project Interchange Border FiltersBorder filters let you create borders using the total frame of your clips.Channel FiltersChannel filt

Page 1861 - 510 Index

Chapter 11 Video Filters 205 IIColor Correction FiltersColor correction filters let you adjust the black, white, and midtone color balance of your

Page 1862 - Index 511

206 Part II Project Interchange Distort FiltersThe Final Cut Pro Distort filters are design-oriented filters that create texture effects.Filter Res

Page 1863 - 512 Index

Chapter 11 Video Filters 207 IIImage Control FiltersImage Control filters let you manipulate the levels of black, white, and color in your clips. T

Page 1864 - Index 513

208 Part II Project Interchange Key FiltersKey filters are generally used to key out background areas of video in order to isolate foreground eleme

Page 1865 - 514 Index

Chapter 11 Video Filters 209 IIDifference Matte Compares two clips and keys out areas that are similar. A View pop-up menu allows you to look at th

Page 1866 - Index 515

210 Part II Project Interchange Matte FiltersMatte filters can be used by themselves to mask out areas of a clip, or to create alpha channel inform

Page 1867 - 516 Index

Chapter 11 Video Filters 211 IIMatte Choker Usually used in conjunction with a keying filter to manipulate the edges of the key. The Edge Thin slid

Page 1868 - Index 517

212 Part II Project Interchange Perspective FiltersPerspective filters allow you to move your clips spatially within their frames. To move a filter

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