Apple Final Cut Pro 5 User Manual Page 241

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241
CHAPTER
13
13 Rendering
About Rendering
Rendering is the process of computing frames of video and sections of audio so that they can
be played smoothly in Final Cut Pro. Once rendered, the audio and video are stored in
render cache files.
This section describes the fundamental concepts that you need to understand about
rendering when creating sequences in Final Cut Pro. Most Final Cut Pro sequences
(containing transitions, motion, and filters) need to be rendered before they can be played in
real time.
Rendering Versus Real-Time Playback
Because you can create very simple or very complex sequences, the amount of rendering
that is required depends on many factors.
Sequences consisting of cuts only can be created in Final Cut Pro and played back in real
time, without rendering. For more information, see “How to Avoid Rendering,” on page 246.
How Sequences Are Rendered
For the most part, you can create sequences in Final Cut Pro without knowing anything
about how rendering occurs or in what order. For some special effects and compositing
techniques, it may be useful to understand how the sequence is rendered in order to achieve
a particular result.
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