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Contents
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User Manual
1
Contents
5
Contents 9
9
10 Contents
10
Contents 11
11
12 Contents
12
Contents 13
13
14 Contents
14
Shake 4 Documentation and
15
Resources
15
Using the Shake Documentation
16
Onscreen Help
16
Contextual Help
17
Apple Websites
17
Shake Websites
18
Using a Stylus
19
Using Dual-Head Monitors
20
Interface
23
Getting Help in Shake
26
Saving Favorite Views
28
Using the Tweaker
30
Menus and the Title Bar
31
Shake Menu (Mac OS X Only)
32
File Menu
32
Chapter 14
33
“Customizing Shake.”
33
Edit Menu
34
Tools Menu
34
Script Management
35
Customizing AutoSave
36
The File Browser
38
• ./myDirectory/myFile/
40
• ../myDirectory/myFile/
40
Selecting Files
41
Viewing Controls
42
Indicates a single file
43
Indicates an image sequence
43
Specifying Media Placement
44
Using and Customizing Viewers
45
Using Multiple Viewers
46
Close Window button
47
This viewer is selected
47
This node is displayed in
48
Iconify Viewer button
48
Fit Viewer to Image button
49
Grip to Desktop button
49
Looking at Images in a Viewer
50
Viewer title bar
51
Controls in the Viewer Shelf
52
Click. Click and hold
53
LogLin VLUT
55
VLUT allows you to
55
Using the Compare Buffers
57
• The Viewer DOD
61
• Viewer scripts
61
minutes, seconds, or frames
66
Viewer Keyboard Shortcuts
68
The Viewer Shortcut Menu
69
The Parameters Tabs
72
Click to load node
73
Using Tweaker Windows
74
Adjusting Parameter Controls
74
Global Parameters
74
(H)ue
77
Using Pop-Up Menus
77
Assigning a DOD
83
Building QuickShape1
85
Primatte1 Inside1
85
Building Move2D1
87
Add1 SetBGColor1
87
The Time Bar
88
Playback Controls
89
Setting a Script’s Global
91
Parameters
91
The Main Global Parameters
92
The Format Pop-Up Menu
94
Monitor Controls
101
Custom Variable Loading Order
104
Adding Media, Retiming, and
107
Remastering
107
Image Sequence Numbering
108
FileIn Source Parameters
111
FileIn Timing Parameters
114
Pulldown and Pullup
116
Retiming
117
The TimeX Node
123
Multiple Branches
124
Manual Manipulation of Time
125
Remastering Media
126
Convert Parameters
128
Unsupported Media and Effects
134
Using Proxies
137
Shake’s Three Proxy Methods
138
Using interactiveScale
139
Using Temporary Proxies
141
Full Resolution .5 proxyRatio
143
• proxy1DefaultScale 1
144
• proxy1DefaultRatio .5
144
• proxy2DefaultScale 1/4
144
• proxy2DefaultRatio .5
144
• The file name
145
-renderproxies
153
-proxyscale
153
-createdirs
153
How Proxy Paths Are Defined
155
Organizing Proxy Files
156
Proxies of YUV Files
156
/TEMP/saint_p.1x.5
159
/TEMP/saint_p.25x.5
159
When Not to Use Proxies
163
Proxy Parameters
164
Compatible File Formats and
167
Image Resolutions
167
QuickTime Files
168
Nodes That Create tmp Files
170
Format Descriptions
173
YUV FileIn parameters
178
YUV FileOut parameters
178
Table of File Sizes
180
Controlling Image Resolution
180
Changing Resolution
181
• 0 = low quality
185
• 1 = high quality
185
Cropping Functions
186
Viewport
187
Node Tree FileIn1
188
Crop1 Viewport1
188
Move2D1 Move2D2
188
191
191
Viewer artifact example
203
JPEGs and Fields
204
Video Functions
205
DeInterlace
206
SwapFields
207
VideoSafe
208
What is Anamorphic Video?
209
Anamorphic Examples
210
3D Software Renders
214
Rendering Squeezed Images
215
Handling Video Elements
215
Table of Common Aspect Ratios
216
Preset Formats
216
Using the Node View
217
Where Do Nodes Come From?
218
Navigating in the Node View
219
Favorite Views
220
Using the Enhanced Node View
221
Enhanced Node View Parameters
222
Noodle Display Options
224
Noodle Tension
225
Customizing Noodle Stippling
225
Creating Nodes
226
• Press Shift-A
228
Connecting Nodes Together
231
One Input, Many Outputs
233
Breaking Node Connections
235
Inserting Nodes Into a Tree
236
Copying and Pasting Nodes
239
Moving Nodes
240
Loading a Node Into a Viewer
240
Loading Node Parameters
241
Ignoring Nodes
243
Renaming Nodes
243
Arranging Nodes
244
Automatic Layout Arrangement
245
Groups and Clusters
246
Clusters
247
Group Parameters
249
Opening Macros
251
Cloning Nodes
251
Thumbnails
253
Adding Thumbnails to Nodes
254
Updating Thumbnails
255
Indicates a thumbnail
256
Alpha view
256
The Node View Shortcut Menu
257
Using the Time View
261
Image Node Controls
264
Repeated part of clip
266
Reversing a Clip
269
The Transition Node
270
• dissolve
272
• horizontalWipe
272
• verticalWipe
272
Using the Audio Panel
277
Previewing and Looping Audio
280
Secondary Peak Meter
281
Muting and Soloing Tracks
282
Viewing Audio
283
Time Shift Subparameters
284
Playback Rate Subparameters
285
Track Gain Subparameters
285
Create Curves Options
287
Exporting an Audio Mix
288
Parameter Animation and the
291
Curve Editor
291
Autokey button
292
Delete Keyframe button
292
Rules for Keyframing
293
Using the Curve Editor
294
Persistence
297
Visibility
297
Navigating the Curve Editor
298
The Curve Editor Buttons
299
Working With Keyframes
300
Selecting Keyframes
302
Deleting Keyframes and Curves
303
Modifying Keyframes
303
Copying and Pasting Keyframes
314
Modifying Curves
315
More About Splines
316
• 0 = Keep Value
320
• 1 = KeepSlope
320
• 2 = RepeatValue
320
• 3 = MirrorValue
320
• 4 = OffsetValue
320
323
323
Flipbook Controls
324
Memory Requirements
325
Customizing the Flipbook
326
333
333
The FileOut Node
334
The Render Menu
339
Support for Apple Qmaster
339
Image Caching
343
Using the Cache Node
344
When the Cache Becomes Full
345
Caching and Updating Frames
346
Parameters in the Cache Node
347
Commands to Clear the Cache
349
Limits to Shake RAM Usage
350
The Image Cache
350
The Processing Cache
351
/var/tmp/Shake/cache
354
Customizing Shake
355
Installing Custom Icons
358
Preference File Load Order
358
Setting Format Defaults
366
Autosave Settings
367
Undo Level Number
368
Adding Functions Into a Menu
370
The Curve Editor and Time Bar
370
Tool Tabs
375
Customizing the Node View
378
Assigning a Color Control
379
• 0 = current node
380
• 1 = input node
380
Changing Default Values
381
Setting Slider Ranges
382
Adding Pop-Up Menus
383
Creating Radio Buttons
384
Creating Push-Button Toggles
384
Creating On/Off Buttons
385
Viewer Controls
386
Onscreen Controls
387
Template Preference Files
392
Library/Fonts</string>
394
MyProject</key>
396
Shake Variables
398
Using Aliases
399
Interface Devices and Styles
400
Image Processing Basics
405
Tree Moon image
406
Move2D1 Screen1
406
Clipped Images
407
Bit Depth
408
Avoiding Color Banding
410
Bit Depth Independence
411
8 bits 16 bits
412
The Bytes Node
413
Channels Explained
414
(part of foreground image)
417
Background
417
Tree with Over node Result
418
Color correcting Result
420
• When using filtering nodes
421
The Math of Over and KeyMix
424
= (Fg * A) + ((1-A)*Bg)
425
Unpremultiplying an Image
426
Add2 munch_mask
427
= (Fg * A * A) + ((1-A)*Bg)
428
IDiv inserted IAdd1 detail
430
Managing Premultiplication
431
Remember This
431
Identical tree using KeyMix
432
Filters and Premultiplication
433
Blur on a
435
Over1 detail
435
The Logarithmic Cineon File
437
A Little Further Reading
439
Mult in log color viewed
440
Wedging and Color Timing
442
Log grayscale
444
Previous example
444
Looking at Float Values
448
Compositing With Layer Nodes
451
Compositing Math Overview
452
The Layer Nodes
453
Node tree Over1
454
Bluescreen AddMix1
454
Default curves
455
Modified curves
455
Constraint
459
• 0 = even field
460
• 1 = odd field
460
Interlace
463
Grad1 RotoShape1
464
Beach KeyMix1
464
MultiLayer
466
SwitchMatte
467
• 0 = not premultiplied
468
• 1 = premultiplied
468
• 0 = do not invert the matte
468
• 1 = invert the matte
468
ZCompose
469
Other Compositing Functions
470
MultiLayer Node
473
The postMMult Parameter
475
Photoshop Layer Visibility
475
Photoshop Layer Opacity
476
Using the MultiLayer Node
478
Reposition control
480
485
485
Viewing MultiPlane Composites
486
MultiPlane Node Parameters
487
Changing Angles Within a Pane
489
The renderCamera Angle
490
Before After
493
Importing .ma File Data
494
Editing Locator Point Data
499
Layer Transformation Values
500
Local axis pan control
502
Global axis pan control
502
Before global axis pan
502
After global axis pan
502
Creating Layer Hierarchies
505
Showing and Hiding Layers
506
Animating Layers
506
The resulting camera angle
510
Adjusting sceneScale
511
Parameters in the Images Tab
512
Manipulating the Camera
517
3D Transform Controls
518
Keyboard Explanation
520
Animating the Camera
521
Parameters in the Camera Tab
522
• shutterTiming
524
• shutterOffset
524
Using Masks
527
528 Chapter 19 Using Masks
528
Chapter 19 Using Masks 529
529
530 Chapter 19 Using Masks
530
Chapter 19 Using Masks 531
531
532 Chapter 19 Using Masks
532
Masking Concatenating Nodes
533
Masking Transform Nodes
534
Chapter 19 Using Masks 535
535
Masking Layers
536
Chapter 19 Using Masks 537
537
538 Chapter 19 Using Masks
538
Masking Filters
539
The -mask/Mask Node
540
Synopsis
541
Command Line
541
544 Chapter 19 Using Masks
544
Rotoscoping
545
Using the RotoShape Node
546
Chapter 20 Rotoscoping 547
547
548 Chapter 20 Rotoscoping
548
Chapter 20 Rotoscoping 549
549
Editing Shapes
550
• Press Delete
551
552 Chapter 20 Rotoscoping
552
Chapter 20 Rotoscoping 553
553
554 Chapter 20 Rotoscoping
554
Shape Bounding Boxes
555
Changing a Shape’s Color
555
Reordering Shapes
556
Locking Tangents
556
Animating Shapes
557
Chapter 20 Rotoscoping 559
559
Shape Timing
560
Retiming RotoShape Animation
561
Attaching Trackers to Shapes
562
Chapter 20 Rotoscoping 563
563
Chapter 20 Rotoscoping 565
565
Linking Shapes Together
566
Right-Click Menu on Point
568
Viewer Shelf Controls
568
RotoShape Node Parameters
570
Chapter 20 Rotoscoping 571
571
Using the QuickShape Node
572
Modifying QuickShapes
573
Animating QuickShapes
575
QuickShape Node Parameters
578
About the QuickPaint Node
579
580 Chapter 21 Paint
580
Picking a Paint Color
581
Other Viewer Shelf Controls
582
Modifying Paint Strokes
583
Deleting Strokes
584
Editing Stroke Shape
584
Animating Strokes
585
586 Chapter 21 Paint
586
Chapter 21 Paint 587
587
Interpolating Paint Strokes
588
Converting Paint Stroke Types
589
590 Chapter 21 Paint
590
QuickPaint Hot Keys
591
QuickPaint Parameters
591
Edit Controls
592
Chapter 21 Paint 593
593
StrokeData Synopsis
594
StrokeData Type Function
595
Shake-Generated Images
597
ColorWheel
599
Color Correction
611
Making Concatenation Visible
615
Using the Color Picker
620
Using the Pixel Analyzer
627
Pixel Analyzer Controls
630
The PixelAnalyzer Node
631
Color-Correction Nodes
635
Atomic-Level Functions
637
Brightness
638
Compress
639
ContrastLum
640
ContrastRGB
640
Monochrome
643
Saturation
644
Solarize
645
Threshold
645
Utility Correctors
646
• rWeight
647
• gWeight
647
• bWeight
647
LookupFile
653
LookupHLS
654
LookupHSV
655
• 0 = Divide entire image
656
Reorder
657
SetAlpha
658
SetBGColor
658
Consolidated Color Correctors
659
• 0 = linear drop-off
660
• 1.5 = smooth drop-off
660
ColorCorrect
661
ColorMatch
669
ColorReplace
671
HueCurves
672
PlotScanline
676
Histogram
677
681
681
682 Chapter 24 Keying
682
Combining Keyers
683
684 Chapter 24 Keying
684
Chapter 24 Keying 685
685
686 Chapter 24 Keying
686
Chapter 24 Keying 687
687
688 Chapter 24 Keying
688
Chapter 24 Keying 689
689
690 Chapter 24 Keying
690
Edge Treatment
691
692 Chapter 24 Keying
692
Chapter 24 Keying 693
693
694 Chapter 24 Keying
694
Chapter 24 Keying 695
695
Keying DV Video
696
Chapter 24 Keying 697
697
698 Chapter 24 Keying
698
Chapter 24 Keying 699
699
700 Chapter 24 Keying
700
Chapter 24 Keying 701
701
Keying Functions
702
ChromaKey
703
DepthKey
704
DepthSlice
705
Keylight
706
Float Support in Keylight
706
Chapter 24 Keying 707
707
708 Chapter 24 Keying
708
Chapter 24 Keying 709
709
Primatte (Plug-in)
710
Chapter 24 Keying 711
711
712 Chapter 24 Keying
712
Chapter 24 Keying 713
713
714 Chapter 24 Keying
714
SpillSuppress
715
Select color to suppress
716
0 = Suppress blue
716
SmoothCam
717
How a Tracker Works
718
Using referenceBehavior
719
Setting subPixelResolution
719
Image Tracking Workflow
720
Offset Track
723
Tracking Parameters
725
Tracking Shortcut Menu
728
Picking a Good Search Region
730
Manually Coax Your Track
731
Avoid Reducing Image Quality
731
Do Not Track Proxies
731
Manually Modifying Tracks
733
Averaging Tracks
734
Smoothing Track Curves
735
Linking to Tracking Data
737
Saving Tracks
739
Tracking Nodes
740
Stabilize
745
The SmoothCam Node
754
Masking Important Features
755
Using the SmoothCam Node
755
Union Intersection In
758
AutoAlign
763
Inverting Transformations
766
Transform Controls
769
Creating Motion Blur in Shake
778
The AutoAlign Node
783
Stitching Images Together
784
Aligning Overlapping Images
785
Blending at the Seams
786
AutoAlign Limitations
786
AutoAlign Image Requirements
787
Original clean plate image
790
Autoaligned clean plate image
790
Original Image
791
AutoAlign Parameters
792
The Transform Nodes
794
CornerPin
795
MatchMove
797
• 0 = Move image
799
• t = translate
800
• r = rotate
800
• s = scale
800
Stabilize, Tracker
805
Viewport, Window
805
Warping and Morphing Images
807
IDisplace
808
yDOffset
810
LensWarp
811
PinCushion
814
Randomize
814
Turbulate
815
5 pixels
817
The Warper and Morpher Nodes
821
1 49MB 195 MB 778 MB
822
297 MB 389 MB 1.6 GB
822
Warp without boundary shape
827
Warp with boundary shape
828
Creating and Modifying Shapes
830
Drawing and Editing Shapes
832
Added point
833
Drag to create a Bezier
833
Click the first point
833
Diagonal scale handle
837
Scale width (x)
838
Scale height (y)
838
Rotate handle
838
Connection lines
842
Defining Boundary Shapes
843
Customizing Shape Controls
843
Using the Warper Node
845
Parameters in the Warper Node
846
A Warper Node Example
848
Unassigned shapes are yellow
849
Boundary shapes are orange
853
Using the Morpher Node
854
How to Morph Two Images
856
861
861
862 Chapter 28 Filters
862
The Filter Nodes
864
Convolve
865
866 Chapter 28 Filters
866
DefKernel (
866
Chapter 28 Filters 867
867
Defocus
868
DilateErode
869
EdgeDetect
870
Chapter 28 Filters 871
871
FilmGrain
872
Chapter 28 Filters 873
873
874 Chapter 28 Filters
874
Chapter 28 Filters 875
875
876 Chapter 28 Filters
876
Chapter 28 Filters 877
877
878 Chapter 28 Filters
878
Chapter 28 Filters 879
879
IDefocus
880
Chapter 28 Filters 881
881
IDilateErode
882
Chapter 28 Filters 883
883
ISharpen
884
PercentBlur
885
Pixelize
886
Chapter 28 Filters 887
887
Sharpen
888
Chapter 28 Filters 889
889
ZDefocus
890
Chapter 28 Filters 891
891
Scripting
893
Your Scripts
895
Gamma in QuickTime Movies
900
Avoiding Bad Habits
902
Bad Good
903
Where to Install Macros
905
Where to Install Icons
906
Creating Macros—The Basics
907
Creating the Node Structure
908
Making a Macro
909
Modifying the Macro Interface
913
Creating Macros—In Depth
914
Photo courtesy of Photron
916
File Name Versus Macro Name
917
Attaching Parameter Widgets
919
Changing Default Settings
919
• Set the width to 400
920
• Set the height to 200
920
• 0 = off
928
• 1 = odd - PAL
928
• 2 = even - NTSC
928
Macro Examples
929
Expressions and Scripting
935
Variables
937
Expressions
939
Precedence
940
• 0 = KeepValue
945
Signal Generators
947
Modifying Noise
950
Script Manual
951
Scripting Controls
952
Variables and Data Types
953
MaryAnn = Over(Thurston, 0);
957
Functions
958
Script Comments
959
Conditional Statements
959
Function Formats
959
Conditional Expression
959
The Cookbook
963
Filtering Tips
967
Keying Tips
968
Move2D1 KeyMix1
969
Red channel Blue channel
970
DilateErode3 LumaKey1
970
Vignette
971
Add1 Blur2
973
Layering Tips
974
Background Flare
975
Transform Tips
977
Auto Orient
978
Creating Depth With Fog
979
Text Treatments
980
Script 2
981
Script 3
981
Script 4
982
Script 5
982
Script 6
983
Script 7
983
Script 8
984
Command-Line Macros
985
Image Macros
986
Rain Macro
987
Ramp2D Macro
987
RandomLetter Macro
988
Slate Macro
988
Color Macros
989
Deflicker Macro
991
Temp Macro
992
Relief Macro
993
Key Macros
993
Transform Macros
994
PreTrack Macro
995
RotateFit Macro
995
Utility Macros
996
Candy Macro
997
MakeNodeIcon Macro
998
AltIcon Macro
998
VLUTButton Macro
998
RadioButton Macro
999
Wallpaper Macro
1000
Wedge Macro
1000
Keyboard Shortcuts in Shake
1005
Navigating in Time
1006
The Viewer
1007
Flipbook Keyboard Shortcuts
1008
Tool Tab Keyboard Modifiers
1008
Node View
1009
Selecting Nodes
1010
Grouping Nodes
1010
QuickPaint
1011
The Curve Editor
1011
The Shake Command-Line Manual
1015
Appending Functions
1017
Getting Help
1019
Argument Flow
1019
Command-Line Controls
1020
Frequently Used Functions
1023
Examples
1026
1032 Index
1032
1033 Index
1033
1034 Index
1034
1035 Index
1035
1036 Index
1036
1037 Index
1037
1038 Index
1038
1039 Index
1039
1040 Index
1040
1041 Index
1041
1042 Index
1042
1043 Index
1043
1044 Index
1044
1045 Index
1045
1046 Index
1046
1047 Index
1047
1048 Index
1048
1049 Index
1049
1050 Index
1050
1051 Index
1051
1052 Index
1052
1053 Index
1053
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