Apple Shake 4 manuals

Owner’s manuals and user’s guides for Software Apple Shake 4.
We providing 2 pdf manuals Apple Shake 4 for download free by document types: User Manual


Apple Shake 4 User Manual (1054 pages)


Brand: Apple | Category: Software | Size: 13.85 MB |

 

Table of contents

User Manual

1

Contents

5

Contents 9

9

10 Contents

10

Contents 11

11

12 Contents

12

Contents 13

13

14 Contents

14

Shake 4 Documentation and

15

Resources

15

Using the Shake Documentation

16

Onscreen Help

16

Contextual Help

17

Apple Websites

17

Shake Websites

18

Using a Stylus

19

Using Dual-Head Monitors

20

Interface

23

Getting Help in Shake

26

Saving Favorite Views

28

Using the Tweaker

30

Menus and the Title Bar

31

Shake Menu (Mac OS X Only)

32

File Menu

32

Chapter 14

33

“Customizing Shake.”

33

Edit Menu

34

Tools Menu

34

Script Management

35

Customizing AutoSave

36

The File Browser

38

• ./myDirectory/myFile/

40

• ../myDirectory/myFile/

40

Selecting Files

41

Viewing Controls

42

Indicates a single file

43

Indicates an image sequence

43

Specifying Media Placement

44

Using and Customizing Viewers

45

Using Multiple Viewers

46

Close Window button

47

This viewer is selected

47

This node is displayed in

48

Iconify Viewer button

48

Fit Viewer to Image button

49

Grip to Desktop button

49

Looking at Images in a Viewer

50

Viewer title bar

51

Controls in the Viewer Shelf

52

Click. Click and hold

53

LogLin VLUT

55

VLUT allows you to

55

Using the Compare Buffers

57

• The Viewer DOD

61

• Viewer scripts

61

minutes, seconds, or frames

66

Viewer Keyboard Shortcuts

68

The Viewer Shortcut Menu

69

The Parameters Tabs

72

Click to load node

73

Using Tweaker Windows

74

Adjusting Parameter Controls

74

Global Parameters

74

(H)ue

77

Using Pop-Up Menus

77

Assigning a DOD

83

Building QuickShape1

85

Primatte1 Inside1

85

Building Move2D1

87

Add1 SetBGColor1

87

The Time Bar

88

Playback Controls

89

Setting a Script’s Global

91

Parameters

91

The Main Global Parameters

92

The Format Pop-Up Menu

94

Monitor Controls

101

Custom Variable Loading Order

104

Adding Media, Retiming, and

107

Remastering

107

Image Sequence Numbering

108

FileIn Source Parameters

111

FileIn Timing Parameters

114

Pulldown and Pullup

116

Retiming

117

The TimeX Node

123

Multiple Branches

124

Manual Manipulation of Time

125

Remastering Media

126

Convert Parameters

128

Unsupported Media and Effects

134

Using Proxies

137

Shake’s Three Proxy Methods

138

Using interactiveScale

139

Using Temporary Proxies

141

Full Resolution .5 proxyRatio

143

• proxy1DefaultScale 1

144

• proxy1DefaultRatio .5

144

• proxy2DefaultScale 1/4

144

• proxy2DefaultRatio .5

144

• The file name

145

-renderproxies

153

-proxyscale

153

-createdirs

153

How Proxy Paths Are Defined

155

Organizing Proxy Files

156

Proxies of YUV Files

156

/TEMP/saint_p.1x.5

159

/TEMP/saint_p.25x.5

159

When Not to Use Proxies

163

Proxy Parameters

164

Compatible File Formats and

167

Image Resolutions

167

QuickTime Files

168

Nodes That Create tmp Files

170

Format Descriptions

173

YUV FileIn parameters

178

YUV FileOut parameters

178

Table of File Sizes

180

Controlling Image Resolution

180

Changing Resolution

181

• 0 = low quality

185

• 1 = high quality

185

Cropping Functions

186

Viewport

187

Node Tree FileIn1

188

Crop1 Viewport1

188

Move2D1 Move2D2

188

191

191

Viewer artifact example

203

JPEGs and Fields

204

Video Functions

205

DeInterlace

206

SwapFields

207

VideoSafe

208

What is Anamorphic Video?

209

Anamorphic Examples

210

3D Software Renders

214

Rendering Squeezed Images

215

Handling Video Elements

215

Table of Common Aspect Ratios

216

Preset Formats

216

Using the Node View

217

Where Do Nodes Come From?

218

Navigating in the Node View

219

Favorite Views

220

Using the Enhanced Node View

221

Enhanced Node View Parameters

222

Noodle Display Options

224

Noodle Tension

225

Customizing Noodle Stippling

225

Creating Nodes

226

• Press Shift-A

228

Connecting Nodes Together

231

One Input, Many Outputs

233

Breaking Node Connections

235

Inserting Nodes Into a Tree

236

Copying and Pasting Nodes

239

Moving Nodes

240

Loading a Node Into a Viewer

240

Loading Node Parameters

241

Ignoring Nodes

243

Renaming Nodes

243

Arranging Nodes

244

Automatic Layout Arrangement

245

Groups and Clusters

246

Clusters

247

Group Parameters

249

Opening Macros

251

Cloning Nodes

251

Thumbnails

253

Adding Thumbnails to Nodes

254

Updating Thumbnails

255

Indicates a thumbnail

256

Alpha view

256

The Node View Shortcut Menu

257

Using the Time View

261

Image Node Controls

264

Repeated part of clip

266

Reversing a Clip

269

The Transition Node

270

• dissolve

272

• horizontalWipe

272

• verticalWipe

272

Using the Audio Panel

277

Previewing and Looping Audio

280

Secondary Peak Meter

281

Muting and Soloing Tracks

282

Viewing Audio

283

Time Shift Subparameters

284

Playback Rate Subparameters

285

Track Gain Subparameters

285

Create Curves Options

287

Exporting an Audio Mix

288

Parameter Animation and the

291

Curve Editor

291

Autokey button

292

Delete Keyframe button

292

Rules for Keyframing

293

Using the Curve Editor

294

Persistence

297

Visibility

297

Navigating the Curve Editor

298

The Curve Editor Buttons

299

Working With Keyframes

300

Selecting Keyframes

302

Deleting Keyframes and Curves

303

Modifying Keyframes

303

Copying and Pasting Keyframes

314

Modifying Curves

315

More About Splines

316

• 0 = Keep Value

320

• 1 = KeepSlope

320

• 2 = RepeatValue

320

• 3 = MirrorValue

320

• 4 = OffsetValue

320

323

323

Flipbook Controls

324

Memory Requirements

325

Customizing the Flipbook

326

333

333

The FileOut Node

334

The Render Menu

339

Support for Apple Qmaster

339

Image Caching

343

Using the Cache Node

344

When the Cache Becomes Full

345

Caching and Updating Frames

346

Parameters in the Cache Node

347

Commands to Clear the Cache

349

Limits to Shake RAM Usage

350

The Image Cache

350

The Processing Cache

351

/var/tmp/Shake/cache

354

Customizing Shake

355

Installing Custom Icons

358

Preference File Load Order

358

Setting Format Defaults

366

Autosave Settings

367

Undo Level Number

368

Adding Functions Into a Menu

370

The Curve Editor and Time Bar

370

Tool Tabs

375

Customizing the Node View

378

Assigning a Color Control

379

• 0 = current node

380

• 1 = input node

380

Changing Default Values

381

Setting Slider Ranges

382

Adding Pop-Up Menus

383

Creating Radio Buttons

384

Creating Push-Button Toggles

384

Creating On/Off Buttons

385

Viewer Controls

386

Onscreen Controls

387

Template Preference Files

392

Library/Fonts</string>

394

MyProject</key>

396

Shake Variables

398

Using Aliases

399

Interface Devices and Styles

400

Image Processing Basics

405

Tree Moon image

406

Move2D1 Screen1

406

Clipped Images

407

Bit Depth

408

Avoiding Color Banding

410

Bit Depth Independence

411

8 bits 16 bits

412

The Bytes Node

413

Channels Explained

414

(part of foreground image)

417

Background

417

Tree with Over node Result

418

Color correcting Result

420

• When using filtering nodes

421

The Math of Over and KeyMix

424

= (Fg * A) + ((1-A)*Bg)

425

Unpremultiplying an Image

426

Add2 munch_mask

427

= (Fg * A * A) + ((1-A)*Bg)

428

IDiv inserted IAdd1 detail

430

Managing Premultiplication

431

Remember This

431

Identical tree using KeyMix

432

Filters and Premultiplication

433

Blur on a

435

Over1 detail

435

The Logarithmic Cineon File

437

A Little Further Reading

439

Mult in log color viewed

440

Wedging and Color Timing

442

Log grayscale

444

Previous example

444

Looking at Float Values

448

Compositing With Layer Nodes

451

Compositing Math Overview

452

The Layer Nodes

453

Node tree Over1

454

Bluescreen AddMix1

454

Default curves

455

Modified curves

455

Constraint

459

• 0 = even field

460

• 1 = odd field

460

Interlace

463

Grad1 RotoShape1

464

Beach KeyMix1

464

MultiLayer

466

SwitchMatte

467

• 0 = not premultiplied

468

• 1 = premultiplied

468

• 0 = do not invert the matte

468

• 1 = invert the matte

468

ZCompose

469

Other Compositing Functions

470

MultiLayer Node

473

The postMMult Parameter

475

Photoshop Layer Visibility

475

Photoshop Layer Opacity

476

Using the MultiLayer Node

478

Reposition control

480

485

485

Viewing MultiPlane Composites

486

MultiPlane Node Parameters

487

Changing Angles Within a Pane

489

The renderCamera Angle

490

Before After

493

Importing .ma File Data

494

Editing Locator Point Data

499

Layer Transformation Values

500

Local axis pan control

502

Global axis pan control

502

Before global axis pan

502

After global axis pan

502

Creating Layer Hierarchies

505

Showing and Hiding Layers

506

Animating Layers

506

The resulting camera angle

510

Adjusting sceneScale

511

Parameters in the Images Tab

512

Manipulating the Camera

517

3D Transform Controls

518

Keyboard Explanation

520

Animating the Camera

521

Parameters in the Camera Tab

522

• shutterTiming

524

• shutterOffset

524

Using Masks

527

528 Chapter 19 Using Masks

528

Chapter 19 Using Masks 529

529

530 Chapter 19 Using Masks

530

Chapter 19 Using Masks 531

531

532 Chapter 19 Using Masks

532

Masking Concatenating Nodes

533

Masking Transform Nodes

534

Chapter 19 Using Masks 535

535

Masking Layers

536

Chapter 19 Using Masks 537

537

538 Chapter 19 Using Masks

538

Masking Filters

539

The -mask/Mask Node

540

Synopsis

541

Command Line

541

544 Chapter 19 Using Masks

544

Rotoscoping

545

Using the RotoShape Node

546

Chapter 20 Rotoscoping 547

547

548 Chapter 20 Rotoscoping

548

Chapter 20 Rotoscoping 549

549

Editing Shapes

550

• Press Delete

551

552 Chapter 20 Rotoscoping

552

Chapter 20 Rotoscoping 553

553

554 Chapter 20 Rotoscoping

554

Shape Bounding Boxes

555

Changing a Shape’s Color

555

Reordering Shapes

556

Locking Tangents

556

Animating Shapes

557

Chapter 20 Rotoscoping 559

559

Shape Timing

560

Retiming RotoShape Animation

561

Attaching Trackers to Shapes

562

Chapter 20 Rotoscoping 563

563

Chapter 20 Rotoscoping 565

565

Linking Shapes Together

566

Right-Click Menu on Point

568

Viewer Shelf Controls

568

RotoShape Node Parameters

570

Chapter 20 Rotoscoping 571

571

Using the QuickShape Node

572

Modifying QuickShapes

573

Animating QuickShapes

575

QuickShape Node Parameters

578

About the QuickPaint Node

579

580 Chapter 21 Paint

580

Picking a Paint Color

581

Other Viewer Shelf Controls

582

Modifying Paint Strokes

583

Deleting Strokes

584

Editing Stroke Shape

584

Animating Strokes

585

586 Chapter 21 Paint

586

Chapter 21 Paint 587

587

Interpolating Paint Strokes

588

Converting Paint Stroke Types

589

590 Chapter 21 Paint

590

QuickPaint Hot Keys

591

QuickPaint Parameters

591

Edit Controls

592

Chapter 21 Paint 593

593

StrokeData Synopsis

594

StrokeData Type Function

595

Shake-Generated Images

597

ColorWheel

599

Color Correction

611

Making Concatenation Visible

615

Using the Color Picker

620

Using the Pixel Analyzer

627

Pixel Analyzer Controls

630

The PixelAnalyzer Node

631

Color-Correction Nodes

635

Atomic-Level Functions

637

Brightness

638

Compress

639

ContrastLum

640

ContrastRGB

640

Monochrome

643

Saturation

644

Solarize

645

Threshold

645

Utility Correctors

646

• rWeight

647

• gWeight

647

• bWeight

647

LookupFile

653

LookupHLS

654

LookupHSV

655

• 0 = Divide entire image

656

Reorder

657

SetAlpha

658

SetBGColor

658

Consolidated Color Correctors

659

• 0 = linear drop-off

660

• 1.5 = smooth drop-off

660

ColorCorrect

661

ColorMatch

669

ColorReplace

671

HueCurves

672

PlotScanline

676

Histogram

677

681

681

682 Chapter 24 Keying

682

Combining Keyers

683

684 Chapter 24 Keying

684

Chapter 24 Keying 685

685

686 Chapter 24 Keying

686

Chapter 24 Keying 687

687

688 Chapter 24 Keying

688

Chapter 24 Keying 689

689

690 Chapter 24 Keying

690

Edge Treatment

691

692 Chapter 24 Keying

692

Chapter 24 Keying 693

693

694 Chapter 24 Keying

694

Chapter 24 Keying 695

695

Keying DV Video

696

Chapter 24 Keying 697

697

698 Chapter 24 Keying

698

Chapter 24 Keying 699

699

700 Chapter 24 Keying

700

Chapter 24 Keying 701

701

Keying Functions

702

ChromaKey

703

DepthKey

704

DepthSlice

705

Keylight

706

Float Support in Keylight

706

Chapter 24 Keying 707

707

708 Chapter 24 Keying

708

Chapter 24 Keying 709

709

Primatte (Plug-in)

710

Chapter 24 Keying 711

711

712 Chapter 24 Keying

712

Chapter 24 Keying 713

713

714 Chapter 24 Keying

714

SpillSuppress

715

Select color to suppress

716

0 = Suppress blue

716

SmoothCam

717

How a Tracker Works

718

Using referenceBehavior

719

Setting subPixelResolution

719

Image Tracking Workflow

720

Offset Track

723

Tracking Parameters

725

Tracking Shortcut Menu

728

Picking a Good Search Region

730

Manually Coax Your Track

731

Avoid Reducing Image Quality

731

Do Not Track Proxies

731

Manually Modifying Tracks

733

Averaging Tracks

734

Smoothing Track Curves

735

Linking to Tracking Data

737

Saving Tracks

739

Tracking Nodes

740

Stabilize

745

The SmoothCam Node

754

Masking Important Features

755

Using the SmoothCam Node

755

Union Intersection In

758

AutoAlign

763

Inverting Transformations

766

Transform Controls

769

Creating Motion Blur in Shake

778

The AutoAlign Node

783

Stitching Images Together

784

Aligning Overlapping Images

785

Blending at the Seams

786

AutoAlign Limitations

786

AutoAlign Image Requirements

787

Original clean plate image

790

Autoaligned clean plate image

790

Original Image

791

AutoAlign Parameters

792

The Transform Nodes

794

CornerPin

795

MatchMove

797

• 0 = Move image

799

• t = translate

800

• r = rotate

800

• s = scale

800

Stabilize, Tracker

805

Viewport, Window

805

Warping and Morphing Images

807

IDisplace

808

yDOffset

810

LensWarp

811

PinCushion

814

Randomize

814

Turbulate

815

5 pixels

817

The Warper and Morpher Nodes

821

1 49MB 195 MB 778 MB

822

297 MB 389 MB 1.6 GB

822

Warp without boundary shape

827

Warp with boundary shape

828

Creating and Modifying Shapes

830

Drawing and Editing Shapes

832

Added point

833

Drag to create a Bezier

833

Click the first point

833

Diagonal scale handle

837

Scale width (x)

838

Scale height (y)

838

Rotate handle

838

Connection lines

842

Defining Boundary Shapes

843

Customizing Shape Controls

843

Using the Warper Node

845

Parameters in the Warper Node

846

A Warper Node Example

848

Unassigned shapes are yellow

849

Boundary shapes are orange

853

Using the Morpher Node

854

How to Morph Two Images

856

861

861

862 Chapter 28 Filters

862

The Filter Nodes

864

Convolve

865

866 Chapter 28 Filters

866

DefKernel (

866

Chapter 28 Filters 867

867

Defocus

868

DilateErode

869

EdgeDetect

870

Chapter 28 Filters 871

871

FilmGrain

872

Chapter 28 Filters 873

873

874 Chapter 28 Filters

874

Chapter 28 Filters 875

875

876 Chapter 28 Filters

876

Chapter 28 Filters 877

877

878 Chapter 28 Filters

878

Chapter 28 Filters 879

879

IDefocus

880

Chapter 28 Filters 881

881

IDilateErode

882

Chapter 28 Filters 883

883

ISharpen

884

PercentBlur

885

Pixelize

886

Chapter 28 Filters 887

887

Sharpen

888

Chapter 28 Filters 889

889

ZDefocus

890

Chapter 28 Filters 891

891

Scripting

893

Your Scripts

895

Gamma in QuickTime Movies

900

Avoiding Bad Habits

902

Bad Good

903

Where to Install Macros

905

Where to Install Icons

906

Creating Macros—The Basics

907

Creating the Node Structure

908

Making a Macro

909

Modifying the Macro Interface

913

Creating Macros—In Depth

914

Photo courtesy of Photron

916

File Name Versus Macro Name

917

Attaching Parameter Widgets

919

Changing Default Settings

919

• Set the width to 400

920

• Set the height to 200

920

• 0 = off

928

• 1 = odd - PAL

928

• 2 = even - NTSC

928

Macro Examples

929

Expressions and Scripting

935

Variables

937

Expressions

939

Precedence

940

• 0 = KeepValue

945

Signal Generators

947

Modifying Noise

950

Script Manual

951

Scripting Controls

952

Variables and Data Types

953

MaryAnn = Over(Thurston, 0);

957

Functions

958

Script Comments

959

Conditional Statements

959

Function Formats

959

Conditional Expression

959

The Cookbook

963

Filtering Tips

967

Keying Tips

968

Move2D1 KeyMix1

969

Red channel Blue channel

970

DilateErode3 LumaKey1

970

Vignette

971

Add1 Blur2

973

Layering Tips

974

Background Flare

975

Transform Tips

977

Auto Orient

978

Creating Depth With Fog

979

Text Treatments

980

Script 2

981

Script 3

981

Script 4

982

Script 5

982

Script 6

983

Script 7

983

Script 8

984

Command-Line Macros

985

Image Macros

986

Rain Macro

987

Ramp2D Macro

987

RandomLetter Macro

988

Slate Macro

988

Color Macros

989

Deflicker Macro

991

Temp Macro

992

Relief Macro

993

Key Macros

993

Transform Macros

994

PreTrack Macro

995

RotateFit Macro

995

Utility Macros

996

Candy Macro

997

MakeNodeIcon Macro

998

AltIcon Macro

998

VLUTButton Macro

998

RadioButton Macro

999

Wallpaper Macro

1000

Wedge Macro

1000

Keyboard Shortcuts in Shake

1005

Navigating in Time

1006

The Viewer

1007

Flipbook Keyboard Shortcuts

1008

Tool Tab Keyboard Modifiers

1008

Node View

1009

Selecting Nodes

1010

Grouping Nodes

1010

QuickPaint

1011

The Curve Editor

1011

The Shake Command-Line Manual

1015

Appending Functions

1017

Getting Help

1019

Argument Flow

1019

Command-Line Controls

1020

Frequently Used Functions

1023

Examples

1026

1032 Index

1032

1033 Index

1033

1034 Index

1034

1035 Index

1035

1036 Index

1036

1037 Index

1037

1038 Index

1038

1039 Index

1039

1040 Index

1040

1041 Index

1041

1042 Index

1042

1043 Index

1043

1044 Index

1044

1045 Index

1045

1046 Index

1046

1047 Index

1047

1048 Index

1048

1049 Index

1049

1050 Index

1050

1051 Index

1051

1052 Index

1052

1053 Index

1053





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