Apple Final Cut Pro 5 User Manual Page 15

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Final Cut Pro X for Final Cut Pro 7 Editors
Three-Point Edits
You can perform three-point edits in Final Cut Pro X just as you would in
Final Cut Pro 7. First, set start and end points for the source selection in the Browser.
Then position the skimmer (or the playhead if the skimmer is not available) where you
want your edit to start, and press D to make an overwrite edit.
To make a backtimed edit, position the skimmer or playhead where you want your
edit to end, and press Shift-D.
If you select a range in the Timeline, the start and end points of the range provide two
of the points for the three-point edit. When you press D to perform the edit, the start
point of the Browser selection is used as the third point; when you press Shift-D, the
end point is used.
Multicam Editing
Final Cut Pro X has been completely updated for modern multicamera workows.
It has been designed to handle source material with dierent frame sizes, frame rates,
and codecs—all in the same multicam clip. It can also combine the rich metadata
in Final Cut Pro X and your le-based media to sync more easily and accurately
than in Final Cut Pro 7.
Final Cut Pro 7 Final Cut Pro X
Choose Modify > Make Multiclip Choose File > New > Multicam Clip
Choose Modify > Make Multiclip Sequence Choose File > New > Multicam Clip
Sync angles using In points, Out points, or timecode Sync angles automatically or manually using
timecode, Content Created date and time, start
of rst clip, rst marker, or audio sync
Choose View > Multiclip Active Tracks Make video-only or audio-only cuts and switches
in the Angle Viewer
Choose View > Multiclip Layout Choose the number of angles to display from the
Settings pop-up menu in the Angle Viewer
Choose View > Reveal Master Clip Choose File > Reveal in Browser
Choose View > Match Frame > Multiclip Angle With the multicam clip selected in the Angle Editor,
choose File > Reveal in Browser
Choose Show Multiclip Overlays from the View
pop-up menu in the Viewer
Choose an overlay option from the Settings
pop-up menu in the Angle Viewer
Unlike in Final Cut Pro 7, you no longer need to sync clips manually before making
a multiclip. Select all of the camera angles that you want to place in a multicam clip
and choose File > New > Multicam Clip. Then choose the automatic syncing method
or one of several custom methods if you have a specic way to sync the clips. You can
also use the automatic audio sync technology in Final Cut Pro X to make precision
sync adjustments based on the audio waveforms in the angles of a multicam clip,
even if the clips don’t have matching timecode.
To view all the angles of a multicam clip, you no longer double-click to open
the multicam clip in the Viewer. You can choose to open the Angle Viewer
(Command-Shift-7) and adjust the display depending on the number of angles
or banks of angles.
The Angle Editor is a completely new interface that allows you to view the layout
of the clips, adjust the sync and the angle order, set the monitoring angle, or add or
delete angles. These changes aect all the places where the multicam clip is used
in a project.
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