Apple Shake 3 User Manual Page 71

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Tutorial 2 Intermediate Skills 71
Note: Generally, it’s better to define motion blur settings for individual transform
nodes. You can set motionBlur to 0 in the Globals tab to temporarily turn off all motion
blur calculations, and thereby speed up your workflow. Just remember to reset the
global motionBlur parameter to 1 when you need to preview the effect in the Viewer or
render final output.
The first two motion blur parameters in the Globals tab are multipliers of the motion
blur settings for the individual transform nodes. Entering 0 for global motionBlur, for
example, internally multiplies all the motionBlur settings in the transform nodes by 0,
which effectively disables all motion blur. On the other hand, entering a global
motionBlur setting of 2 doubles the values. Set the global motionBlur to 1 to restore
motionBlur settings on the individual nodes.
Importing Photoshop Files
Shake handles several different file formats. The FileIn node is the standard method for
“reading in (importing) images into the Node View. However, Photoshop files are
handled a bit differently. You can use the FileIn node to read in Photoshop files, but if
your file has multiple layers, its better to use the import feature designed specifically
for Photoshop. Give it a try.
First you’ll use the FileIn node to read in a Photoshop file. Then you’ll compare the
results to the Photoshop import feature.
To import a Photoshop file using the FileIn node:
1 Create a new script by choosing New Script from the File menu.
2 Add an Image–FileIn node.
3 Browse to the $HOME/nreal/Tutorial_Media/Tutorial_02/images/field_wawas directory,
then double-click the background.psd file.
Shake inserts the Photoshop file as a single image.
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