xi
Handling Input Events 8-38
Testing for a Selection Hit 8-38
Summary of Text 8-39
Text Constants and Data Structures 8-39
Views 8-42
Protos 8-43
Text and Ink Display Functions and Methods 8-47
Keyboard Functions and Methods 8-49
Input Event Functions and Methods 8-50
Chapter 9 Recognition 9-1
About the Recognition System 9-1
Classifying Strokes 9-3
Gestures 9-4
Shapes 9-5
Text 9-6
Unrecognized Strokes 9-7
Enabling Recognizers 9-8
View Flags 9-9
Recognition Configuration Frames 9-9
View Flags vs. RecConfig Frames 9-10
Where to Go From Here 9-10
Recognition Failure 9-11
System Dictionaries 9-11
Correction and Learning 9-13
User Preferences for Recognition 9-14
Handwriting Recognition Preferences 9-15
RecToggle Views 9-18
Flag-Naming Conventions 9-19
Recognition Compatibility 9-20
Using the Recognition System 9-21
Types of Views 9-21
Configuring the Recognition System 9-22
Obtaining Optimum Recognition Performance 9-23
Accepting Pen Input 9-24
Taps and Overlapping Views 9-24
Recognizing Shapes 9-25
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